commit 39c157e65aa646f1debb169a62f324b0e332464b
parent 3ca7ed4fef0a1224ea85b80e7865c0251cc83d81
Author: neauoire <aliceffekt@gmail.com>
Date: Sun, 7 Mar 2021 12:32:19 -0800
Progress on left
Diffstat:
2 files changed, 122 insertions(+), 45 deletions(-)
diff --git a/build.sh b/build.sh
@@ -20,5 +20,5 @@ cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werr
# cc uxn.c emulator.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator
# run
-./bin/assembler projects/software/nasu.usm bin/boot.rom
+./bin/assembler projects/software/left.usm bin/boot.rom
./bin/emulator bin/boot.rom
diff --git a/projects/software/left.usm b/projects/software/left.usm
@@ -7,14 +7,19 @@
&Sprite { pad 8 x 2 y 2 addr 2 color 1 }
&Controller { buttons 1 }
&Keyboard { key 1 }
-&Mouse { x 2 y 2 state 1 chord 1 }
+&Mouse { x 2 y 2 state 1 chord 1 xt 1 yt 1 }
&File { pad 8 name 2 length 2 load 2 save 2 }
&Point2d { x 2 y 2 }
&Label2d { x 2 y 2 color 1 addr 2 }
&Textarea2d { x1 2 y1 2 x2 2 y2 2 color 1 addr 2 cursor 1 sela 2 selb 2 }
-;target Point2d ;pt Point2d ;mouse Point2d
+;scroll-position Point2d
+;scroll-target Point2d
+
+
+;selection Point2d
+;target Point2d ;pt Point2d ;pt2 Point2d ;mouse Point2d
;textarea Textarea2d
;label Label2d
;i 1 ;j 2 ;addr 2 ;color 1
@@ -25,8 +30,13 @@
#0300 =dev/file.length
,body =dev/file.load
- #0064 =textarea.sela #0065 =textarea.selb
+ #0005 =selection.y
+
+ #02 =textarea.color
+ #0064 =textarea.sela
+ #0065 =textarea.selb
#0018 =textarea.x1
+ ~dev/screen.height #0008 SUB2 =textarea.y2
,redraw JSR
@@ -38,6 +48,12 @@ BRK
,no-ctrl ~dev/ctrl.buttons #00 EQU JMP? POP2
+ ,no-ctrl-down ~dev/ctrl.buttons #10 EQU JMP? POP2
+ #aa NOP
+ @no-ctrl-down
+ ,no-ctrl-up ~dev/ctrl.buttons #20 EQU JMP? POP2
+ #bb NOP
+ @no-ctrl-up
,no-ctrl-left ~dev/ctrl.buttons #40 EQU JMP? POP2
~textarea.sela #0001 ADD2 =textarea.sela
~textarea.selb #0001 ADD2 =textarea.selb
@@ -55,8 +71,29 @@ BRK
,click-end ~dev/mouse.state #00 EQU JMP? POP2
+ ( scrollbar )
+ ,no-click-scroll ~dev/mouse.x ~dev/screen.width #0008 SUB2 LTH2 JMP? POP
+
+ ,no-click-scroll-up ~dev/mouse.y #0008 DIV2 #0000 NEQ2 JMP? POP2
+ ,scroll-up JSR
+ ,click-end JMP
+ @no-click-scroll-up
+
+ ,no-click-scroll-down ~dev/mouse.y #0008 DIV2 #0008 MUL2 ~dev/screen.height #0008 SUB2 NEQ2 JMP? POP2
+ ,scroll-down JSR
+ ,click-end JMP
+ @no-click-scroll-down
+
+ ( on scrollbar )
+ #cc NOP
+
+ @no-click-scroll
+
+ ( select body )
~dev/mouse.x #0008 DIV2 #0003 SUB2 =target.x
~dev/mouse.y #0008 DIV2 =target.y
+
+ ~dev/mouse.y #0008 DIV2 ~scroll-position.y ADD2 =selection.y
,select-target JSR
,redraw JSR
@@ -66,6 +103,22 @@ BRK
BRK
+@scroll-up
+
+ ~scroll-position.y #0000 EQU2 RTS?
+
+ ( decr ) ~scroll-position.y #0001 SUB2 =scroll-position.y
+ ,redraw JSR
+
+RTS
+
+@scroll-down
+
+ ( incr ) ~scroll-position.y #0001 ADD2 =scroll-position.y
+ ,redraw JSR
+
+RTS
+
@select-target
#0000 =j #0000 =pt.x #0000 =pt.y
@@ -91,7 +144,7 @@ RTS
@redraw
- #0058 #0000 #02 ,body ,draw-textarea JSR
+ ,draw-textarea JSR
,draw-scrollbar JSR
,draw-titlebar JSR
,draw-lines JSR
@@ -100,6 +153,10 @@ RTS
~dev/screen.height #0008 SUB2 =dev/sprite.y
~textarea.sela ,draw-short JSR
+ ~dev/screen.width #0050 SUB2 =dev/sprite.x
+ ~dev/screen.height #0008 SUB2 =dev/sprite.y
+ ~scroll-position.y ,draw-short JSR
+
RTS
@draw-lines
@@ -112,16 +169,14 @@ RTS
#0000 =dev/sprite.x
- ~j =addr
+ ~scroll-position.y ~j ADD2 =addr
,font_hex #00 ,addr #0001 ADD2 LDR #f0 AND #04 ROR #08 MUL ADD2 =dev/sprite.addr
- ( draw ) #06 ~pt.y ~j EQU2 ADD =dev/sprite.color
+ ( draw ) #08 ~addr ~selection.y EQU2 ADD =dev/sprite.color
~dev/sprite.x #0008 ADD2 =dev/sprite.x
,font_hex #00 ,addr #0001 ADD2 LDR #0f AND #08 MUL ADD2 =dev/sprite.addr
- ( draw ) #06 ~pt.y ~j EQU2 ADD =dev/sprite.color
-
+ ( draw ) #08 ~addr ~selection.y EQU2 ADD =dev/sprite.color
( incr ) ~j #0001 ADD2 =j
( incr ) ~dev/sprite.y #0008 ADD2 =dev/sprite.y
-
,draw-lines-loop ~j ~dev/screen.height #0008 DIV2 NEQ2 JMP? POP2
RTS
@@ -164,39 +219,51 @@ RTS
~mouse.x =dev/sprite.x
~mouse.y =dev/sprite.y
,cursor_icn =dev/sprite.addr
- #11 =dev/sprite.color
+ #13 =dev/sprite.color
RTS
@draw-textarea ( x y color addr )
+ ,body =textarea.addr
+
+ ( scroll to position )
#0000 =j
+ @find-scroll-offset
+ ,no-break ~textarea.addr LDR #0a NEQ JMP? POP2
+ ( incr ) ~j #0001 ADD2 =j
+ @no-break
+ ,skip ~scroll-position.y ~j EQU2 JMP? POP2
+ ( incr ) ~textarea.addr #0001 ADD2 =textarea.addr
+ ,find-scroll-offset ~textarea.addr LDR #00 NEQ JMP? POP2
+ @skip
- ( load ) =textarea.addr =textarea.color =dev/sprite.y =dev/sprite.x
- ~textarea.addr
- @draw-textarea-left-loop
- ( draw ) DUP2 LDR #00 SWP #20 SUB #0008 MUL2 ,font ADD2 =dev/sprite.addr
+ #0000 =dev/sprite.y
- ~textarea.color
- ( selection ) ~j ~textarea.sela #0001 SUB2 GTH2 ~j ~textarea.selb LTH2 #0101 EQU2 #06 MUL ADD
- =dev/sprite.color
+ ( draw )
+ @draw-textarea-ver
+ #0018 =dev/sprite.x
+ @draw-textarea-hor
- ( detect linebreaks )
- DUP2 LDR #0a NEQ ,no-return ROT JMP? POP2
- ~textarea.x1 =dev/sprite.x
- ( incr ) ~dev/sprite.y #0008 ADD2 =dev/sprite.y
- ( decr ) ~dev/sprite.x #0008 SUB2 =dev/sprite.x
- @no-return
+ ( get character )
+ ~dev/sprite.y #0008 DIV2 ~scroll-position.y ADD2 =target.y
+ ~dev/sprite.x #0018 SUB2 #0008 DIV2 =target.x
- ( incr ) #0001 ADD2
- ( incr ) ~dev/sprite.x #0008 ADD2 =dev/sprite.x
- ( incr ) ~j #0001 ADD2 =j
+ ,font #00
- DUP2 LDR #00 NEQ ,draw-textarea-left-loop ROT JMP? POP2
- POP2
+ #45
+
+ #0008 MUL2 ADD2 =dev/sprite.addr
+
+ #01 ~target.y ~selection.y EQU2 #0d MUL ADD =dev/sprite.color
+ ( incr ) ~dev/sprite.x #0008 ADD2 =dev/sprite.x
+ ,draw-textarea-hor ~dev/sprite.x ~dev/screen.width #0010 SUB2 LTH2 JMP? POP2
+ ( incr ) ~dev/sprite.y #0008 ADD2 =dev/sprite.y
+ ,draw-textarea-ver ~dev/sprite.y ~dev/screen.height #0010 SUB2 LTH2 JMP? POP2
RTS
+
@draw-scrollbar
~dev/screen.width #0008 SUB2 =dev/sprite.x
@@ -204,42 +271,50 @@ RTS
,scrollbar_bg =dev/sprite.addr
@draw-scrollbar-loop
- ( draw ) #01 =dev/sprite.color
+ ( draw ) #08 =dev/sprite.color
( incr ) ~dev/sprite.y #0008 ADD2 =dev/sprite.y
,draw-scrollbar-loop ~dev/sprite.y ~dev/screen.height LTH2 JMP? POP2
- ( at )
#0000 =dev/sprite.y
+ ,arrowup_icn =dev/sprite.addr
+ ( draw ) #08 =dev/sprite.color
+
+ ( at )
+ ~scroll-position.y #0008 ADD2 =dev/sprite.y
,scrollbar_fg =dev/sprite.addr
- ( draw ) #01 =dev/sprite.color
+ ( draw ) #08 =dev/sprite.color
+
+ ~dev/screen.height #0008 SUB2 =dev/sprite.y
+ ,arrowdown_icn =dev/sprite.addr
+ ( draw ) #08 =dev/sprite.color
RTS
@draw-titlebar
- #0018 ~dev/screen.height #0008 SUB2 #07 ,filepath
+ #0018 ~dev/screen.height #0008 SUB2 #01 ,filepath
( load ) =label.addr =label.color =dev/sprite.y =dev/sprite.x
~label.addr
- @draw-label-left-loop
+ @draw-titlebar-loop
( draw ) DUP2 LDR #00 SWP #20 SUB #0008 MUL2 ,font ADD2 =dev/sprite.addr ~label.color =dev/sprite.color
( incr ) #0001 ADD2
( incr ) ~dev/sprite.x #0008 ADD2 =dev/sprite.x
- DUP2 #0001 ADD2 LDR #00 NEQ ,draw-label-left-loop ROT JMP? POP2
+ DUP2 LDR #00 NEQ ,draw-titlebar-loop ROT JMP? POP2
POP2
RTS
-@font_hex ( 0-F )
+@font_hex ( 0-F TODO: should pull from @font instead.. )
[
- 007c 8282 8282 827c 0030 1010 1010 1010
- 007c 8202 7c80 80fe 007c 8202 1c02 827c
- 000c 1424 4484 fe04 00fe 8080 7c02 827c
- 007c 8280 fc82 827c 007c 8202 1e02 0202
- 007c 8282 7c82 827c 007c 8282 7e02 827c
- 007c 8202 7e82 827e 00fc 8282 fc82 82fc
- 007c 8280 8080 827c 00fc 8282 8282 82fc
- 007c 8280 f080 827c 007c 8280 f080 8080
+ 003c 464a 5262 3c00 0018 0808 0808 1c00
+ 003c 4202 3c40 7e00 003c 421c 0242 3c00
+ 000c 1424 447e 0400 007e 407c 0242 3c00
+ 003c 407c 4242 3c00 007e 0204 0810 1000
+ 003c 423c 4242 3c00 003c 4242 3e02 3c00
+ 003c 4242 7e42 4200 007c 427c 4242 7c00
+ 003c 4240 4042 3c00 007c 4242 4242 7c00
+ 007e 4078 4040 7e00 007e 4078 4040 4000
]
@font ( specter8-frag font )
@@ -299,6 +374,8 @@ RTS
@cursor_icn [ 80c0 e0f0 f8e0 1000 ]
@scrollbar_bg [ aa55 aa55 aa55 aa55 ]
@scrollbar_fg [ ffff ffff ffff ffff ]
+@arrowup_icn [ 0010 387c fe10 1010 ]
+@arrowdown_icn [ 0010 1010 fe7c 3810 ]
@filepath [ projects/software/left.usm 00 ]
|4000 @body [ ]
@@ -314,4 +391,4 @@ RTS
|FF60 ;dev/file File
|FFF0 .RESET .FRAME .ERROR ( vectors )
-|FFF8 [ a30c a30b af03 ] ( palette )
+|FFF8 [ 6a0c 4a0b aa03 ] ( palette )