uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 35b0d84ceb038346f4a69784d6f8bf09b7416ae4
parent 5004ee1339386838c17f8d311f2462f91adebc1f
Author: neauoire <aliceffekt@gmail.com>
Date:   Sat,  8 Jan 2022 13:34:26 -0800

(boot.tal) Optimizaitons

Diffstat:
Mprojects/software/boot.tal | 345++++++++++++++++++++++++++++++-------------------------------------------------
1 file changed, 130 insertions(+), 215 deletions(-)

diff --git a/projects/software/boot.tal b/projects/software/boot.tal @@ -5,22 +5,18 @@ %++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 } %<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 } -%8// { #03 SFT2 } -%10** { #40 SFT2 } %10// { #04 SFT2 } +%2* { #10 SFT } %2/ { #01 SFT } %2** { #10 SFT2 } %2// { #01 SFT2 } +%4* { #20 SFT } %4/ { #02 SFT } %4** { #20 SFT2 } %4// { #02 SFT2 } +%8* { #30 SFT } %8/ { #03 SFT } %8** { #30 SFT2 } %8// { #03 SFT2 } +%10* { #40 SFT } %10/ { #04 SFT } %10** { #40 SFT2 } %10// { #04 SFT2 } +%20* { #50 SFT } %20/ { #05 SFT } %20** { #50 SFT2 } %20// { #05 SFT2 } -%MIN2 { LTH2k JMP SWP2 POP2 } -%MOD { DIVk MUL SUB } -%DEC { #01 - } %RTN { JMP2r } %TOS { #00 SWP } -%SWP? { #01 JCN SWP } %SWP2? { #01 JCN SWP2 } -%BRK? { #01 JCN BRK } -%RTN? { #01 JCN RTN } -%DEBUG { ;print-hex/byte JSR2 #0a .Console/write DEO } -%DEBUG2 { ;print-hex/short JSR2 #0a .Console/write DEO } - -%SEL-ENTRY { ;dir/entries #00 .browser/sel LDZ DUP2 ADD2 ADD2 } +%AUTO-NONE { #00 .Screen/auto DEO } +%AUTO-XADDR { #05 .Screen/auto DEO } +%AUTO-YADDR { #06 .Screen/auto DEO } ( devices ) @@ -40,8 +36,8 @@ @pointer &x $2 &y $2 @browser - &x $2 &y $2 - &sel $1 &last $1 + &x $2 &y $2 &x2 $2 &y2 $2 + &sel $1 &last $1 &scroll $1 ( init ) @@ -63,18 +59,15 @@ #0100 .Audio0/length DEO2 #dd .Audio0/volume DEO ( TODO: turn ON ) - ( determine max visible file length ) - .Screen/width DEI2 8// #00ff MIN2 NIP - ;draw-browser/clear-length STA - ( place ) #0088 .browser/x STZ2 #0010 .browser/y STZ2 + .Screen/height DEI2 #33 SFT2 #0011 -- .browser/y2 STZ2 ( draw mascot ) #0010 #0010 #0060 #0060 ;mascot-icn #01 ;draw-icn JSR2 - ;read-dir JSR2 + ;load-dir JSR2 ( theme support ) ;load-theme JSR2 @@ -104,154 +97,116 @@ BRK .Mouse/y DEI2 DUP2 .pointer/y STZ2 .Screen/y DEO2 #41 .Mouse/state DEI #01 = + .Screen/sprite DEO + ( within browser ) + .Mouse/y DEI2 .browser/y LDZ2 << ,&outside JCN + .Mouse/y DEI2 .browser/y2 LDZ2 >> ,&outside JCN + ( select choice ) .Mouse/y DEI2 .browser/y LDZ2 -- 10// NIP ;select-file JSR2 + ( run choice ) .Mouse/state DEI #00 = ,&no-click JCN .browser/sel LDZ ;run-file JSR2 &no-click + &outside + BRK @on-button ( -> ) + ( controller ) .Controller/button DEI DUP #10 ! ,&no-up JCN - .browser/sel LDZ DEC ;select-file JSR2 + .browser/sel LDZ #00 = ,&no-up JCN + .browser/sel LDZ #01 - ;select-file JSR2 POP BRK &no-up DUP #20 ! ,&no-down JCN - .browser/sel LDZ INC ;select-file JSR2 + .browser/sel LDZ INC ;dir/lines LDA = ,&no-down JCN + .browser/sel LDZ INC ;select-file JSR2 POP BRK &no-down DUP #01 ! ,&no-a JCN - .browser/sel LDZ ;run-file JSR2 + .browser/sel LDZ ;run-file JSR2 POP BRK &no-a POP + ( keyboard ) .Controller/key DEI DUP #0d ! ,&no-enter JCN .browser/sel LDZ ;run-file JSR2 - POP + POP BRK &no-enter POP BRK -@read-dir ( -- ) +@load-dir ( -- ) ;dir/path .File/name DEO2 #1000 .File/length DEO2 ;dir/data .File/read DEO2 + .File/success DEI2 ;dir/length STA2 - ( separate into lines ) - #00 ;dir/data STH2k + ( split with null-char ) + ;dir/data &while - LDAk #0a ! ,&no-lb JCN - STAk - STH2r ;add-entry JSR2 - INC2 STH2k ,&while JMP - &no-lb INC2 LDAk ,&while JCN - POP2r POP2 POP -RTN - -@add-entry ( line* -- ) - DUP2 ;filter-entry JSR2 ,&ignored JCN - - ( just add entry to end for now, FIXME sort entries ) - ;dir/entries - #00 ;dir/lines LDA DUP2 ADD2 - ADD2 - STA2 - ;dir/lines LDAk INC ROT ROT STA - #0000 - - &ignored + LDAk #1f > ,&no-lb JCN + STH2k #00 STH2r STA + ;dir/lines LDA INC ;dir/lines STA + &no-lb + INC2 LDAk ,&while JCN POP2 -RTN -@filter-entry ( line* -- ignore-flag ) - POP2 #00 RTN @select-file ( id -- ) - ( clamp id to useful values ) - DUP #fc LTH ,&not-negative JCN - DUP EOR - &not-negative - ;dir/lines LDA DEC LTHk SWP? POP + ( has changed ) DUP .browser/last LDZ ! ,&has-changed JCN POP RTN &has-changed - DUP ;scroll-browser JSR2 - - .browser/x LDZ2 #0018 -- .browser/y LDZ2 [ .browser/sel LDZ TOS 10** ++ ] - #0010 #0010 - ;hand-icn #00 ;draw-icn JSR2 + #00 ;draw-browser JSR2 - DUP - .browser/sel STZ - DUP - .browser/last STZ + DUP .browser/sel STZ + DUP .browser/last STZ #30 + .Audio0/pitch DEO - ;draw-browser JSR2 - .browser/x LDZ2 #0018 -- .browser/y LDZ2 [ .browser/sel LDZ TOS 10** ++ ] - #0010 #0010 - ;hand-icn #02 ;draw-icn JSR2 + ;follow-selection JSR2 + + #01 ;draw-browser JSR2 + ( draw mascot ) #0010 #0010 #0060 #0060 ;mascot-icn [ .browser/sel LDZ #03 AND TOS #0480 ** ++ ] #01 ;draw-icn JSR2 RTN -( Scroll the browser to accomodate off-screen line items ) -@scroll-browser ( id -- ) - ( Check whether the selection moved up or down ) - .browser/last LDZ OVR SWP SUB #80 AND ,&negative JCN - - &positive ( The selection moved down ) - ( Calculate the id currently at the bottom of the screen ) - .Screen/height DEI2 .browser/y LDZ2 #0010 ++ -- 10// NIP - GTH ,&scroll-up JCN [ RTN ] - &scroll-up - .browser/y LDZ2k #0010 -- ROT STZ2 - RTN - - &negative ( The selection moved up ) - ( Calculate the id currently at the top of the screen ) - ( TODO make a macro constant for y initial pos ) - #0010 .browser/y LDZ2 -- 10// NIP - - LTH ,&scroll-down JCN [ RTN ] - &scroll-down - .browser/y LDZ2k #0010 ++ ROT STZ2 ( Decrement y by 0x10 ) - RTN +@follow-selection ( -- ) -@run-file ( id -- ) - - SEL-ENTRY LDA2 - #0005 ++ DUP2 ;print-string JSR2 - #0a .Console/write DEO - - DUP2 ;check-rom JSR2 ,&valid JCN - POP2 RTN - - &valid - ;load-rom JSR2 + .browser/y2 LDZ2 .browser/y LDZ2 -- 10// NIP #01 - .browser/sel LDZ + DUP2 > ,&below JCN + DUP2 SWP - .browser/scroll STZ + POP2 RTN + &below + POP2 + #00 .browser/scroll STZ RTN -@print-string ( addr* -- ) +@run-file ( id -- ) - &loop - LDAk .Console/write DEO - INC2 LDAk ,&loop JCN - POP2 + ;get-entry JSR2 #0005 ++ + + DUP2 ;check-rom JSR2 ,&valid JCN + POP2 RTN + &valid + + ;load-rom JSR2 RTN @@ -261,86 +216,45 @@ RTN RTN -@draw-browser ( -- ) - - .browser/x LDZ2 .Screen/x DEO2 - .browser/y LDZ2 .Screen/y DEO2 - SEL-ENTRY ;dir/entries - &outer ( selected-entry* this-entry* ) - .Screen/y DEI2 #0010 LTH2 ,&inc JCN ( Don't draw anything in the first row ) - EQU2k #0c * #01 + STH - LDA2k ORAk #00 = ,&end JCN - ,&clear JSR - STHr ,&draw-one JSR - .browser/x LDZ2 .Screen/x DEO2 - &inc .Screen/y DEI2 #0010 ++ .Screen/y DEO2 - INC2 INC2 ,&outer JMP - &end - POP2 POP2 POP2 POPr -RTN +@draw-browser ( mask -- ) - &draw-one ( line* color -- ) STH - &loop - ( top-addr ) LDAk #20 - TOS #0010 MUL2 ;font ++ .Screen/addr DEO2 - ( top-draw ) STHkr .Screen/sprite DEO - ( bottom-addr ) .Screen/addr DEI2 #0008 ++ .Screen/addr DEO2 - ( next-y ) .Screen/y DEI2 #0008 ++ .Screen/y DEO2 - ( bottom-draw ) STHkr .Screen/sprite DEO - ( prev-y ) .Screen/y DEI2 #0008 -- .Screen/y DEO2 - ( move ) .Screen/x DEI2 #0008 ++ .Screen/x DEO2 - &skip - INC2 LDAk ,&loop JCN - POP2 POPr -RTN - &clear ( -- ) - .Screen/x DEI2k ( Stash the current x pos ) - - ( Clear the screen ) - ( Clear length gets set in init ) - LIT2 &clear-length 00 00 - &clear-loop - #00 .Screen/sprite DEO - .Screen/y DEI2k #0008 ++ ROT DEO2 - #00 .Screen/sprite DEO - .Screen/y DEI2k #0008 -- ROT DEO2 - .Screen/x DEI2k #0008 ++ ROT DEO2 - INC NEQk ,&clear-loop JCN + ( draw hand ) + .browser/x LDZ2 #0018 -- .browser/y LDZ2 [ .browser/sel LDZ .browser/scroll LDZ - TOS 10** ++ ] + #0010 #0010 + ;hand-icn STHkr #03 * ;draw-icn JSR2 + ( draw files ) + .browser/y2 LDZ2 .browser/y LDZ2 -- 10// NIP #00 + &loop + .browser/x LDZ2 .Screen/x DEO2 + DUP TOS 10** .browser/y LDZ2 ++ .Screen/y DEO2 + DUP .browser/scroll LDZ + ;get-entry JSR2 #01 STHkr * ;draw-str JSR2 + INC GTHk ,&loop JCN POP2 - ROT DEO2 + + POPr + RTN -@draw-time ( -- ) - - .DateTime/day DEI - DUP #0f AND ;hex-char JSR2 ;&date-str #0009 ++ STA - #04 SFT ;hex-char JSR2 ;&date-str #0008 ++ STA - .DateTime/month DEI - DUP #0f AND ;hex-char JSR2 ;&date-str #0006 ++ STA - #04 SFT ;hex-char JSR2 ;&date-str #0005 ++ STA - .DateTime/year DEI2 - DUP #0f AND ;hex-char JSR2 ;&date-str #0003 ++ STA - #04 SFT ;hex-char JSR2 ;&date-str #0002 ++ STA - DUP #0f AND ;hex-char JSR2 ;&date-str INC2 STA - #04 SFT ;hex-char JSR2 ;&date-str STA - - .DateTime/second DEI - DUP #0f AND ;hex-char JSR2 ;&time-str #0007 ++ STA - #04 SFT ;hex-char JSR2 ;&time-str #0006 ++ STA - .DateTime/minute DEI - DUP #0f AND ;hex-char JSR2 ;&time-str #0004 ++ STA - #04 SFT ;hex-char JSR2 ;&time-str #0003 ++ STA - .DateTime/hour DEI - DUP #0f AND ;hex-char JSR2 ;&time-str INC2 STA - #04 SFT ;hex-char JSR2 ;&time-str STA - - #0020 #0080 ;&date-str #01 ;draw-label JSR2 - #0080 #0080 ;&time-str #02 ;draw-label JSR2 +@get-entry ( id -- addr* ) + + ( limit ) STH + ( counter ) LITr 00 + ;dir/length LDA2 #0000 + &loop + EQUkr STHr #00 = ,&no-reached JCN + POP2r NIP2 ;dir/data ++ RTN + &no-reached + DUP2 ;dir/data ++ LDA #00 ! ,&no-lb JCN + INCr + &no-lb + INC2 GTH2k ,&loop JCN + POP2 POP2 + POP2r + ;dir/data RTN - &date-str "0000-00-00 $1 - &time-str "00:00:00 $1 @hex-char ( hex -- char ) @@ -350,42 +264,63 @@ RTN @draw-icn ( x* y* width* height* addr* color -- ) + AUTO-XADDR ( load ) STH .Screen/addr DEO2 ,&height STR2 ,&width STR2 ,&y STR2 ,&x STR2 ,&height LDR2 #0000 &ver ( save ) DUP2 ,&y LDR2 ADD2 .Screen/y DEO2 + ,&x LDR2 .Screen/x DEO2 ,&width LDR2 #0000 &hor - ( save ) DUP2 ,&x LDR2 ADD2 .Screen/x DEO2 ( draw ) STHkr .Screen/sprite DEO - ( incr ) .Screen/addr DEI2 #0008 ADD2 .Screen/addr DEO2 #0008 ADD2 GTH2k ,&hor JCN POP2 POP2 #0008 ADD2 GTH2k ,&ver JCN POP2 POP2 POPr + AUTO-NONE RTN &x $2 &y $2 &width $2 &height $2 -@draw-label ( x* y* addr* color -- ) +@draw-str ( text* color -- ) - STH STH2 - .Screen/y DEO2 - .Screen/x DEO2 - STH2r - &loop - ( top-addr ) LDAk #20 - TOS #0010 MUL2 ;font ++ .Screen/addr DEO2 - ( top-draw ) STHkr .Screen/sprite DEO - ( bottom-addr ) .Screen/addr DEI2 #0008 ++ .Screen/addr DEO2 - ( next-y ) .Screen/y DEI2 #0008 ++ .Screen/y DEO2 - ( bottom-draw ) STHkr .Screen/sprite DEO - ( prev-y ) .Screen/y DEI2 #0008 -- .Screen/y DEO2 - ( move ) .Screen/x DEI2 #0008 ++ .Screen/x DEO2 - INC2 LDAk ,&loop JCN - POP2 POPr + AUTO-YADDR + STH + &while + LDAk STHkr ,draw-char JSR + INC2 LDAk ,&while JCN + POP2 + POPr + +RTN + +@draw-short ( short* color -- ) + + STH SWP STHkr ,draw-byte JSR + STHr ,draw-byte JSR + +RTN + +@draw-byte ( byte color -- ) + + STH + DUP #04 SFT ,&parse JSR STHkr ,draw-char JSR + #0f AND ,&parse JSR STHr ,draw-char JSR RTN + &parse ( byte -- char ) DUP #09 GTH ,&above JCN #30 ADD JMP2r + &above #57 ADD JMP2r + +@draw-char ( char color -- ) + + SWP + [ #20 - #00 SWP #40 SFT2 ;font ++ ] .Screen/addr DEO2 + .Screen/sprite DEOk DEO + .Screen/x DEI2k #0008 ++ ROT DEO2 + .Screen/y DEI2k #0010 -- ROT DEO2 + +JMP2r ( theme ) @@ -406,25 +341,6 @@ RTN RTN -( helpers ) - -@print-hex ( value* -- ) - - &short ( value* -- ) - SWP ,&echo JSR - &byte ( value -- ) - ,&echo JSR - RTN - - &echo ( value -- ) - STHk #04 SFT ,&parse JSR .Console/write DEO - STHr #0f AND ,&parse JSR .Console/write DEO - RTN - &parse ( value -- char ) - DUP #09 GTH ,&above JCN #30 + RTN &above #09 - #60 + RTN - -RTN - @pointer-icn 80c0 e0f0 f8e0 1000 @hand-icn @@ -432,7 +348,6 @@ RTN 0000 0000 0000 fc02 8180 8080 8040 3f00 fc20 c020 c020 c000 - @sin-pcm 8083 8689 8c8f 9295 989b 9ea1 a4a7 aaad b0b3 b6b9 bbbe c1c3 c6c9 cbce d0d2 d5d7 @@ -460,5 +375,5 @@ RTN @dir &path ". $1 &lines $1 - &entries $100 + &length $2 &data