uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 31a9e3d64ca3ea30c269b5a394ab2a15d680ab92
parent 21f7c0d966bf859080b2a2b77a5c56ab43a07519
Author: neauoire <aliceffekt@gmail.com>
Date:   Wed,  7 Apr 2021 17:32:18 -0700

Started moving PPU into its own file

Diffstat:
Mbuild.sh | 5+++--
Msrc/apu.c | 1-
Msrc/emulator.c | 144++++++++++++++++---------------------------------------------------------------
Asrc/ppu.c | 84+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Asrc/ppu.h | 45+++++++++++++++++++++++++++++++++++++++++++++
5 files changed, 161 insertions(+), 118 deletions(-)

diff --git a/build.sh b/build.sh @@ -6,6 +6,7 @@ clang-format -i src/uxn.h clang-format -i src/uxn.c clang-format -i src/emulator.c clang-format -i src/debugger.c +clang-format -i src/ppu.c clang-format -i src/apu.c echo "Cleaning.." @@ -20,12 +21,12 @@ if [ "${1}" = '--debug' ]; then echo "[debug]" cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werror=implicit-int -Werror=incompatible-pointer-types -Werror=int-conversion -Wvla -g -Og -fsanitize=address -fsanitize=undefined src/assembler.c -o bin/assembler - cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werror=implicit-int -Werror=incompatible-pointer-types -Werror=int-conversion -Wvla -g -Og -fsanitize=address -fsanitize=undefined src/uxn.c src/emulator.c src/apu.c -L/usr/local/lib -lSDL2 -o bin/emulator + cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werror=implicit-int -Werror=incompatible-pointer-types -Werror=int-conversion -Wvla -g -Og -fsanitize=address -fsanitize=undefined src/uxn.c src/ppu.c src/emulator.c src/apu.c -L/usr/local/lib -lSDL2 -o bin/emulator cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werror=implicit-int -Werror=incompatible-pointer-types -Werror=int-conversion -Wvla -g -Og -fsanitize=address -fsanitize=undefined src/uxn.c src/debugger.c -o bin/debugger else cc src/assembler.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -o bin/assembler cc src/uxn.c src/debugger.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -o bin/debugger - cc src/uxn.c src/emulator.c src/apu.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator + cc src/uxn.c src/ppu.c src/emulator.c src/apu.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -L/usr/local/lib -lSDL2 -o bin/emulator fi echo "Assembling.." diff --git a/src/apu.c b/src/apu.c @@ -1,5 +1,4 @@ #include <SDL2/SDL.h> -#include <stdlib.h> /* Copyright (c) 2021 Devine Lu Linvega diff --git a/src/emulator.c b/src/emulator.c @@ -14,25 +14,11 @@ WITH REGARD TO THIS SOFTWARE. */ #include "uxn.h" +#include "ppu.h" int initapu(Uxn *u, Uint8 id); -void stepapu(Uxn *u); -#define HOR 48 -#define VER 32 -#define PAD 2 -#define RES (HOR * VER * 16) - -typedef struct { - Uint8 reqdraw, bg[RES], fg[RES]; - Uint16 x1, y1, x2, y2; -} Screen; - -int WIDTH = 8 * HOR + 8 * PAD * 2; -int HEIGHT = 8 * VER + 8 * PAD * 2; -int FPS = 30, GUIDES = 0, ZOOM = 2; - -Uint32 *pixels, theme[4]; +static Ppu screen; Uint8 font[][8] = { {0x00, 0x3c, 0x46, 0x4a, 0x52, 0x62, 0x3c, 0x00}, @@ -56,7 +42,6 @@ static SDL_Window *gWindow; static SDL_Renderer *gRenderer; static SDL_Texture *gTexture; SDL_AudioDeviceID audio_id; -static Screen screen; static Device *devsystem, *devscreen, *devmouse, *devkey, *devctrl; #pragma mark - Helpers @@ -82,66 +67,8 @@ getflag(Uint8 *a, char flag) return *a & flag; } -#pragma mark - Paint - -void -paintpixel(Uint8 *dst, Uint16 x, Uint16 y, Uint8 color) -{ - Uint16 row = (y % 8) + ((x / 8 + y / 8 * HOR) * 16), col = 7 - (x % 8); - if(x >= HOR * 8 || y >= VER * 8 || row > RES - 8) - return; - if(color == 0 || color == 2) - dst[row] &= ~(1UL << col); - else - dst[row] |= 1UL << col; - if(color == 0 || color == 1) - dst[row + 8] &= ~(1UL << col); - else - dst[row + 8] |= 1UL << col; -} - #pragma mark - Helpers -void -clear(Uint32 *dst) -{ - int v, h; - for(v = 0; v < HEIGHT; v++) - for(h = 0; h < WIDTH; h++) - dst[v * WIDTH + h] = theme[0]; -} - -void -drawpixel(Uint32 *dst, Uint16 x, Uint16 y, Uint8 color) -{ - if(x >= screen.x1 && x <= screen.x2 && y >= screen.x1 && y <= screen.y2) - dst[y * WIDTH + x] = theme[color]; -} - -void -drawchr(Uint32 *dst, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 alpha) -{ - Uint8 v, h; - for(v = 0; v < 8; v++) - for(h = 0; h < 8; h++) { - Uint8 ch1 = ((sprite[v] >> h) & 0x1); - Uint8 ch2 = (((sprite[v + 8] >> h) & 0x1) << 1); - if(!alpha || (alpha && ch1 + ch2 != 0)) - drawpixel(dst, x + 7 - h, y + v, ch1 + ch2); - } -} - -void -drawicn(Uint32 *dst, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 fg, Uint8 bg) -{ - Uint8 v, h; - for(v = 0; v < 8; v++) - for(h = 0; h < 8; h++) { - Uint8 ch1 = (sprite[v] >> (7 - h)) & 0x1; - drawpixel(dst, x + h, y + v, ch1 ? fg : bg); - } -} - #pragma mark - Core int @@ -152,35 +79,21 @@ error(char *msg, const char *err) } void -loadtheme(Uint8 *addr) -{ - int i; - for(i = 0; i < 4; ++i) { - Uint8 - r = (*(addr + i / 2) >> (!(i % 2) << 2)) & 0x0f, - g = (*(addr + 2 + i / 2) >> (!(i % 2) << 2)) & 0x0f, - b = (*(addr + 4 + i / 2) >> (!(i % 2) << 2)) & 0x0f; - theme[i] = (r << 20) + (r << 16) + (g << 12) + (g << 8) + (b << 4) + b; - } - screen.reqdraw = 1; -} - -void drawdebugger(Uint32 *dst, Uxn *u) { Uint8 i, x, y, b; for(i = 0; i < 0x10; ++i) { /* memory */ x = ((i % 8) * 3 + 3) * 8, y = screen.x1 + 8 + i / 8 * 8, b = u->wst.dat[i]; - drawicn(dst, x, y, font[(b >> 4) & 0xf], 1 + (u->wst.ptr == i), 0); - drawicn(dst, x + 8, y, font[b & 0xf], 1 + (u->wst.ptr == i), 0); + drawicn(&screen, x, y, font[(b >> 4) & 0xf], 1 + (u->wst.ptr == i), 0); + drawicn(&screen, x + 8, y, font[b & 0xf], 1 + (u->wst.ptr == i), 0); } for(x = 0; x < 32; ++x) { - drawpixel(dst, x, HEIGHT / 2, 2); - drawpixel(dst, WIDTH - x, HEIGHT / 2, 2); - drawpixel(dst, WIDTH / 2, HEIGHT - x, 2); - drawpixel(dst, WIDTH / 2, x, 2); - drawpixel(dst, WIDTH / 2 - 16 + x, HEIGHT / 2, 2); - drawpixel(dst, WIDTH / 2, HEIGHT / 2 - 16 + x, 2); + drawpixel(&screen, x, HEIGHT / 2, 2); + drawpixel(&screen, WIDTH - x, HEIGHT / 2, 2); + drawpixel(&screen, WIDTH / 2, HEIGHT - x, 2); + drawpixel(&screen, WIDTH / 2, x, 2); + drawpixel(&screen, WIDTH / 2 - 16 + x, HEIGHT / 2, 2); + drawpixel(&screen, WIDTH / 2, HEIGHT / 2 - 16 + x, 2); } } @@ -191,10 +104,10 @@ redraw(Uint32 *dst, Uxn *u) for(y = 0; y < VER; ++y) for(x = 0; x < HOR; ++x) { Uint16 key = (y * HOR + x) * 16; - drawchr(dst, (x + PAD) * 8, (y + PAD) * 8, &screen.bg[key], 0); - drawchr(dst, (x + PAD) * 8, (y + PAD) * 8, &screen.fg[key], 1); + drawchr(&screen, (x + PAD) * 8, (y + PAD) * 8, &screen.bg[key], 0); + drawchr(&screen, (x + PAD) * 8, (y + PAD) * 8, &screen.fg[key], 1); } - if(GUIDES) + if(screen.debugger) drawdebugger(dst, u); SDL_UpdateTexture(gTexture, NULL, dst, WIDTH * sizeof(Uint32)); SDL_RenderClear(gRenderer); @@ -206,22 +119,22 @@ redraw(Uint32 *dst, Uxn *u) void toggledebug(Uxn *u) { - GUIDES = !GUIDES; - redraw(pixels, u); + screen.debugger = !screen.debugger; + redraw(screen.output, u); } void togglezoom(Uxn *u) { - ZOOM = ZOOM == 3 ? 1 : ZOOM + 1; - SDL_SetWindowSize(gWindow, WIDTH * ZOOM, HEIGHT * ZOOM); - redraw(pixels, u); + screen.zoom = screen.zoom == 3 ? 1 : screen.zoom + 1; + SDL_SetWindowSize(gWindow, WIDTH * screen.zoom, HEIGHT * screen.zoom); + redraw(screen.output, u); } void quit(void) { - free(pixels); + free(screen.output); SDL_DestroyTexture(gTexture); gTexture = NULL; SDL_DestroyRenderer(gRenderer); @@ -237,7 +150,7 @@ init(void) { if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) return error("Init", SDL_GetError()); - gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, WIDTH * ZOOM, HEIGHT * ZOOM, SDL_WINDOW_SHOWN); + gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, WIDTH * screen.zoom, HEIGHT * screen.zoom, SDL_WINDOW_SHOWN); if(gWindow == NULL) return error("Window", SDL_GetError()); gRenderer = SDL_CreateRenderer(gWindow, -1, 0); @@ -246,9 +159,9 @@ init(void) gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, WIDTH, HEIGHT); if(gTexture == NULL) return error("Texture", SDL_GetError()); - if(!(pixels = (Uint32 *)malloc(WIDTH * HEIGHT * sizeof(Uint32)))) + if(!(screen.output = (Uint32 *)malloc(WIDTH * HEIGHT * sizeof(Uint32)))) return error("Pixels", "Failed to allocate memory"); - clear(pixels); + clear(&screen); SDL_StartTextInput(); SDL_ShowCursor(SDL_DISABLE); screen.x1 = PAD * 8; @@ -263,8 +176,8 @@ domouse(Uxn *u, SDL_Event *event) { Uint8 flag = 0x00; Uint16 addr = devmouse->addr + 2; - Uint16 x = clamp(event->motion.x / ZOOM - PAD * 8, 0, HOR * 8 - 1); - Uint16 y = clamp(event->motion.y / ZOOM - PAD * 8, 0, VER * 8 - 1); + Uint16 x = clamp(event->motion.x / screen.zoom - PAD * 8, 0, HOR * 8 - 1); + Uint16 y = clamp(event->motion.y / screen.zoom - PAD * 8, 0, VER * 8 - 1); u->ram.dat[addr + 0] = (x >> 8) & 0xff; u->ram.dat[addr + 1] = x & 0xff; u->ram.dat[addr + 2] = (y >> 8) & 0xff; @@ -450,7 +363,7 @@ system_poke(Uxn *u, Uint16 ptr, Uint8 b0, Uint8 b1) { Uint8 *m = u->ram.dat; m[PAGE_DEVICE + b0] = b1; - loadtheme(&m[PAGE_DEVICE + 0x0008]); + loadtheme(&screen, &m[PAGE_DEVICE + 0x0008]); (void)ptr; return b1; } @@ -470,7 +383,7 @@ int start(Uxn *u) { inituxn(u, 0x0200); - redraw(pixels, u); + redraw(screen.output, u); while(1) { SDL_Event event; double elapsed, start = SDL_GetPerformanceCounter(); @@ -498,14 +411,14 @@ start(Uxn *u) break; case SDL_WINDOWEVENT: if(event.window.event == SDL_WINDOWEVENT_EXPOSED) - redraw(pixels, u); + redraw(screen.output, u); break; } } evaluxn(u, devscreen->vector); SDL_UnlockAudioDevice(audio_id); if(screen.reqdraw) - redraw(pixels, u); + redraw(screen.output, u); elapsed = (SDL_GetPerformanceCounter() - start) / (double)SDL_GetPerformanceFrequency() * 1000.0f; SDL_Delay(clamp(16.666f - elapsed, 0, 1000)); } @@ -516,6 +429,7 @@ int main(int argc, char **argv) { Uxn u; + screen.zoom = 2; if(argc < 2) return error("Input", "Missing"); diff --git a/src/ppu.c b/src/ppu.c @@ -0,0 +1,83 @@ +/* +Copyright (c) 2021 Devine Lu Linvega +Copyright (c) 2021 Andrew Alderwick + +Permission to use, copy, modify, and distribute this software for any +purpose with or without fee is hereby granted, provided that the above +copyright notice and this permission notice appear in all copies. + +THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES +WITH REGARD TO THIS SOFTWARE. +*/ + +#include "ppu.h" + +void +clear(Ppu *p) +{ + int v, h; + for(v = 0; v < HEIGHT; v++) + for(h = 0; h < WIDTH; h++) + p->output[v * WIDTH + h] = p->colors[0]; +} + +void +drawpixel(Ppu *p, Uint16 x, Uint16 y, Uint8 color) +{ + if(x >= p->x1 && x <= p->x2 && y >= p->x1 && y <= p->y2) + p->output[y * WIDTH + x] = p->colors[color]; +} + +void +drawchr(Ppu *p, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 alpha) +{ + Uint8 v, h; + for(v = 0; v < 8; v++) + for(h = 0; h < 8; h++) { + Uint8 ch1 = ((sprite[v] >> h) & 0x1); + Uint8 ch2 = (((sprite[v + 8] >> h) & 0x1) << 1); + if(!alpha || (alpha && ch1 + ch2 != 0)) + drawpixel(p, x + 7 - h, y + v, ch1 + ch2); + } +} + +void +drawicn(Ppu *p, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 fg, Uint8 bg) +{ + Uint8 v, h; + for(v = 0; v < 8; v++) + for(h = 0; h < 8; h++) { + Uint8 ch1 = (sprite[v] >> (7 - h)) & 0x1; + drawpixel(p, x + h, y + v, ch1 ? fg : bg); + } +} + +void +paintpixel(Uint8 *dst, Uint16 x, Uint16 y, Uint8 color) +{ + Uint16 row = (y % 8) + ((x / 8 + y / 8 * HOR) * 16), col = 7 - (x % 8); + if(x >= HOR * 8 || y >= VER * 8 || row > RES - 8) + return; + if(color == 0 || color == 2) + dst[row] &= ~(1UL << col); + else + dst[row] |= 1UL << col; + if(color == 0 || color == 1) + dst[row + 8] &= ~(1UL << col); + else + dst[row + 8] |= 1UL << col; +} + +void +loadtheme(Ppu *p, Uint8 *addr) +{ + int i; + for(i = 0; i < 4; ++i) { + Uint8 + r = (*(addr + i / 2) >> (!(i % 2) << 2)) & 0x0f, + g = (*(addr + 2 + i / 2) >> (!(i % 2) << 2)) & 0x0f, + b = (*(addr + 4 + i / 2) >> (!(i % 2) << 2)) & 0x0f; + p->colors[i] = (r << 20) + (r << 16) + (g << 12) + (g << 8) + (b << 4) + b; + } + p->reqdraw = 1; +} +\ No newline at end of file diff --git a/src/ppu.h b/src/ppu.h @@ -0,0 +1,44 @@ +#include <stdio.h> + +/* +Copyright (c) 2021 Devine Lu Linvega + +Permission to use, copy, modify, and distribute this software for any +purpose with or without fee is hereby granted, provided that the above +copyright notice and this permission notice appear in all copies. + +THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES +WITH REGARD TO THIS SOFTWARE. +*/ + +typedef unsigned char Uint8; +typedef signed char Sint8; +typedef unsigned short Uint16; +typedef signed short Sint16; +typedef unsigned int Uint32; + +#define HOR 48 +#define VER 32 +#define PAD 2 +#define RES (HOR * VER * 16) + +#define WIDTH (8 * HOR + 8 * PAD * 2) +#define HEIGHT (8 * VER + 8 * PAD * 2) + +typedef struct Ppu { + Uint8 reqdraw, zoom, debugger, bg[RES], fg[RES]; + Uint16 x1, y1, x2, y2; + Uint32 *output, colors[4]; +} Ppu; + +void +clear(Ppu *p); +void +drawpixel(Ppu *p, Uint16 x, Uint16 y, Uint8 color); +void +drawchr(Ppu *p, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 alpha); +void +drawicn(Ppu *p, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 fg, Uint8 bg); + +void paintpixel(Uint8 *dst, Uint16 x, Uint16 y, Uint8 color); +void loadtheme(Ppu *p, Uint8 *addr); +\ No newline at end of file