uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 2c8a7ed05a4dd082a0ad180f44cfc62d669855c2
parent 5848fbe50b9bbed18d2b70301c32826da286128a
Author: Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com>
Date:   Sat, 25 Dec 2021 18:56:36 +0100

ppu_blit: tiny bit faster by doing less memory reads in the inner loop

Diffstat:
Msrc/devices/ppu.c | 13++++++-------
1 file changed, 6 insertions(+), 7 deletions(-)

diff --git a/src/devices/ppu.c b/src/devices/ppu.c @@ -103,13 +103,11 @@ ppu_write(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 color) void ppu_blit(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, Uint8 flipx, Uint8 flipy, Uint8 twobpp) { - Uint8 opaque = blending[4][color]; - Uint16 v, h; - for(v = 0; v < 8; ++v) - for(h = 0; h < 8; ++h) { - Uint8 ch = (sprite[v + 0] >> (7 - h)) & 0x1; - if(twobpp) - ch |= ((sprite[v + 8] >> (7 - h)) & 0x1) << 1; + int v, h, opaque = blending[4][color]; + for(v = 0; v < 8; ++v) { + int c = sprite[v] | (twobpp ? sprite[v + 8] : 0) << 8; + for(h = 7; h >= 0; --h, c >>= 1) { + Uint8 ch = (c & 1) | ((c >> 7) & 2); if(opaque || ch) ppu_write(p, layer, @@ -117,6 +115,7 @@ ppu_blit(Ppu *p, Layer *layer, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 color, U y + (flipy ? 7 - v : v), blending[ch][color]); } + } } void