commit 2b1e7fe20fae1cf054d198daa6c057ce46f26bf3
parent 148dae4ebd37e9936bb4a2aec867383455b9f432
Author: Sigrid Solveig Haflínudóttir <ftrvxmtrx@gmail.com>
Date: Wed, 29 Dec 2021 18:47:54 +0100
emu: use SDL_BUTTON macro to get bitmask from a mouse button event
Diffstat:
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/uxnemu.c b/src/uxnemu.c
@@ -451,9 +451,9 @@ run(Uxn *u)
clamp(event.motion.x - PAD, 0, uxn_screen.width - 1),
clamp(event.motion.y - PAD, 0, uxn_screen.height - 1));
else if(event.type == SDL_MOUSEBUTTONUP)
- mouse_up(devmouse, 0x1 << (event.button.button - 1));
+ mouse_up(devmouse, SDL_BUTTON(event.button.button));
else if(event.type == SDL_MOUSEBUTTONDOWN)
- mouse_down(devmouse, 0x1 << (event.button.button - 1));
+ mouse_down(devmouse, SDL_BUTTON(event.button.button));
else if(event.type == SDL_MOUSEWHEEL)
mouse_scroll(devmouse, event.wheel.x, event.wheel.y);
/* Controller */