uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
Log | Files | Refs | README | LICENSE

commit 1f9155400dd13add78e8d8d6bdc32a2e49884242
parent fe5aa44816840fc967ea3332d3375cb21816574c
Author: neauoire <aliceffekt@gmail.com>
Date:   Wed, 24 Mar 2021 09:39:19 -0700

Added zoom toggle controls to emulator

Diffstat:
MREADME.md | 5+++++
Mbuild.sh | 2+-
Mprojects/examples/dev.console.usm | 4++--
Mprojects/examples/dev.file.usm | 4++--
Mprojects/examples/dev.mouse.usm | 244+++++++++++++++++--------------------------------------------------------------
Mprojects/examples/dev.screen.usm | 12++++++------
Mprojects/examples/gui.editor.usm | 10+++++-----
Mprojects/examples/gui.label.usm | 14+++++++-------
Dprojects/examples/gui.ripples.usm | 94-------------------------------------------------------------------------------
Mprojects/software/left.usm | 74+++++++++++++++++++++++++++++++++++++-------------------------------------
Mprojects/software/nasu.usm | 75+++++++++++++++++++++++++++++++++++++--------------------------------------
Mprojects/software/noodle.usm | 14+++++++-------
Msrc/emulator.c | 23++++++++++++++++++++---
13 files changed, 181 insertions(+), 394 deletions(-)

diff --git a/README.md b/README.md @@ -12,6 +12,11 @@ To build the Uxn emulator, you must have [SDL2](https://wiki.libsdl.org/). --cli # Run rom without graphics ``` +## Emulator Controls + +- `ctrl+h` toggle debugger +- `alt+h` toggle zoom + ## Uxambly Read more in the [Uxambly Guide](https://wiki.xxiivv.com/site/uxambly.html). diff --git a/build.sh b/build.sh @@ -28,7 +28,7 @@ else fi echo "Assembling.." -./bin/assembler projects/examples/dev.screen.usm bin/boot.rom +./bin/assembler projects/software/noodle.usm bin/boot.rom echo "Running.." if [ "${2}" = '--cli' ]; diff --git a/projects/examples/dev.console.usm b/projects/examples/dev.console.usm @@ -22,9 +22,9 @@ BRK @print-label ( text ) $loop NOP - ( send ) DUP2 LDR =Console.char + ( send ) DUP2 PEK2 =Console.char ( incr ) #0001 ADD2 - ( loop ) DUP2 LDR #00 NEQ ^$loop MUL JMP + ( loop ) DUP2 PEK2 #00 NEQ ^$loop MUL JMP POP2 RTN diff --git a/projects/examples/dev.file.usm b/projects/examples/dev.file.usm @@ -24,9 +24,9 @@ BRK @print-label ( text ) $loop NOP - ( send ) DUP2 LDR =Console.char + ( send ) DUP2 PEK2 =Console.char ( incr ) #0001 ADD2 - ( loop ) DUP2 LDR #00 NEQ ^$loop MUL JMP + ( loop ) DUP2 PEK2 #00 NEQ ^$loop MUL JMP POP2 RTN diff --git a/projects/examples/dev.mouse.usm b/projects/examples/dev.mouse.usm @@ -1,71 +1,42 @@ -( Mouse ) +( draw routines ) %RTN { JMP2r } +%++ { #0001 ADD2 } +%-- { #0001 SUB2 } +%8+ { #0008 ADD2 } +%ABS2 { DUP2 #000f SFT2 #ffff SWP2 SWP POP MUL2? } -;label { x 2 y 2 color 1 addr 2 } -;cat { x 2 y 2 } -;pointer { x 2 y 2 } ;color { byte 1 } -;timer { byte 1 } - -( devices ) +;pointer { x 2 y 2 } +;circle { xc 2 yc 2 x 2 y 2 r 2 d 2 } -|0110 ;Screen { width 2 height 2 pad 4 y 2 x 2 color 1 } +|0110 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 } |0120 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 } |0150 ;Mouse { x 2 y 2 state 1 chord 1 } |01F0 .RESET .FRAME .ERROR ( vectors ) -|01F8 [ 0f85 0fd5 0fb5 ] ( palette ) - -( program ) - -|0200 @RESET - - ( position cat ) - ~Screen.width #0002 DIV2 =cat.x - ~Screen.height #0038 SUB2 =cat.y - #01 =color - ( draw polycat ) - ,draw-polycat JSR2 +|01F8 [ 13fd 1ef3 1bf2 ] ( palette ) +|0200 @RESET + BRK @FRAME - + + ( clear ) + ~circle.xc ~circle.yc ~circle.r #00 ,draw-circle JSR2 + ,draw-cursor JSR2 - ( reset timer -> move cat tail ) - ,no-click ~Mouse.state #00 EQU JMP2? - #50 =timer - @no-click - ( detect click ) - ,no-click12 ~Mouse.state #11 NEQ JMP2? - #0058 #0040 #01 ,mouse12_text ,draw-label JSR2 - #10 ,cursor_icn ~pointer.x ~pointer.y ,draw-sprite JSR2 - ~color ,mouse12_icn #0048 #0040 ,draw-sprite JSR2 - ,end-click JMP2 - @no-click12 - ,no-click1 ~Mouse.state #01 NEQ JMP2? - #0058 #0040 #01 ,mouse1_text ,draw-label JSR2 - #12 ,cursor_icn ~pointer.x ~pointer.y ,draw-sprite JSR2 - ~color ,mouse1_icn #0048 #0040 ,draw-sprite JSR2 - ,end-click JMP2 - @no-click1 - ,no-click2 ~Mouse.state #10 NEQ JMP2? - #0058 #0040 #01 ,mouse2_text ,draw-label JSR2 - #13 ,cursor_icn ~pointer.x ~pointer.y ,draw-sprite JSR2 - ~color ,mouse2_icn #0048 #0040 ,draw-sprite JSR2 - ,end-click JMP2 - @no-click2 - ( default ) - #0058 #0040 #01 ,mouse0_text ,draw-label JSR2 - ~color ,mouse0_icn #0048 #0040 ,draw-sprite JSR2 - @end-click - ( animate ) - ,animate-polycat JSR2 - ( update last pos ) - ~timer #01 ADD =timer + ,$no-touch ~Mouse.state #00 EQU JMP2? + ~Mouse.x =circle.xc + ~Mouse.y =circle.yc + #0000 =circle.r + $no-touch -BRK + ( draw ) + ~circle.xc ~circle.yc ~circle.r #0001 ADD2 #03 ,draw-circle JSR2 + +BRK @draw-cursor @@ -86,148 +57,37 @@ BRK RTN -@draw-polycat - - ( ears ) - ,polycat ~cat.x ~cat.y ,draw-sprite-chr JSR2 - ,polycat #0010 ADD2 ~cat.x #0008 ADD2 ~cat.y ,draw-sprite-chr JSR2 - ( eye ) - ,polycat #0020 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 - ,polycat #0030 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 - ( body ) - ,polycat #00a0 ADD2 ~cat.x ~cat.y #0010 ADD2 ,draw-sprite-chr JSR2 - ,polycat #00b0 ADD2 ~cat.x #0008 ADD2 ~cat.y #0010 ADD2 ,draw-sprite-chr JSR2 +@draw-circle ( xc yc r color ) -RTN - -@animate-polycat - - ( tail ) - ~timer #50 NEQ ,animate-polycat-tail-next0 ROT JMP2? - ,polycat #00c0 ADD2 ~cat.x #0008 ADD2 ~cat.y #0010 ADD2 ,draw-sprite-chr JSR2 - @animate-polycat-tail-next0 - ~timer #58 NEQ ,animate-polycat-tail-next1 ROT JMP2? - ,polycat #00d0 ADD2 ~cat.x #0008 ADD2 ~cat.y #0010 ADD2 ,draw-sprite-chr JSR2 - @animate-polycat-tail-next1 - ~timer #60 NEQ ,animate-polycat-tail-next2 ROT JMP2? - ,polycat #00b0 ADD2 ~cat.x #0008 ADD2 ~cat.y #0010 ADD2 ,draw-sprite-chr JSR2 - @animate-polycat-tail-next2 - ( look-at ) - ~pointer.x ~cat.x #0008 ADD2 GTH2 ,animate-polycat-right ROT JMP2? - ~pointer.y ~cat.y #0008 ADD2 GTH2 ,animate-polycat-left-down ROT JMP2? - ,polycat #0040 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 - ,polycat #0050 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 - RTN - @animate-polycat-left-down - ,polycat #0020 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 - ,polycat #0030 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 - RTN - @animate-polycat-right - ~pointer.y ~cat.y #0008 ADD2 GTH2 ,animate-polycat-right-down ROT JMP2? - ,polycat #0060 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 - ,polycat #0070 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 - RTN - @animate-polycat-right-down - ,polycat #0080 ADD2 ~cat.x ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 - ,polycat #0090 ADD2 ~cat.x #0008 ADD2 ~cat.y #0008 ADD2 ,draw-sprite-chr JSR2 - RTN - -RTN - -@draw-label ( x y color addr ) - - ( load ) =label.addr =label.color =Sprite.y =Sprite.x - ~label.addr + ( load ) =color =circle.r =circle.yc =circle.xc + #0000 =circle.x ~circle.r =circle.y + ~circle.r #0002 MUL2 #0003 SUB2 =circle.d + ( draw ) ,$seg JSR2 $loop - ( draw ) DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color - ( incr ) #0001 ADD2 - ( incr ) ~Sprite.x #0008 ADD2 =Sprite.x - DUP2 #0001 ADD2 LDR #00 NEQ ,$loop ROT JMP2? - POP2 - -RTN - -@draw-sprite - - =Sprite.y - =Sprite.x - =Sprite.addr - =Sprite.color + ( incr ) ~circle.x ++ =circle.x + ,$else ~circle.d #0000 #0001 ADD2 LTS2 JMP2? + ( decr ) ~circle.y -- =circle.y + ~circle.x ~circle.y SUB2 #0004 MUL2 ~circle.d ADD2 #000a ADD2 =circle.d + ,$end JMP2 + $else + ~circle.x #0004 MUL2 ~circle.d ADD2 #0006 ADD2 =circle.d + $end + ( draw ) ,$seg JSR2 + ,$loop ~circle.y ~circle.x #0001 SUB2 GTS2 JMP2? + RTN + $seg + ~circle.xc ~circle.x ADD2 =Screen.x ~circle.yc ~circle.y ADD2 =Screen.y ~color =Screen.color + ~circle.xc ~circle.x SUB2 =Screen.x ~circle.yc ~circle.y ADD2 =Screen.y ~color =Screen.color + ~circle.xc ~circle.x ADD2 =Screen.x ~circle.yc ~circle.y SUB2 =Screen.y ~color =Screen.color + ~circle.xc ~circle.x SUB2 =Screen.x ~circle.yc ~circle.y SUB2 =Screen.y ~color =Screen.color + ~circle.xc ~circle.y ADD2 =Screen.x ~circle.yc ~circle.x ADD2 =Screen.y ~color =Screen.color + ~circle.xc ~circle.y SUB2 =Screen.x ~circle.yc ~circle.x ADD2 =Screen.y ~color =Screen.color + ~circle.xc ~circle.y ADD2 =Screen.x ~circle.yc ~circle.x SUB2 =Screen.y ~color =Screen.color + ~circle.xc ~circle.y SUB2 =Screen.x ~circle.yc ~circle.x SUB2 =Screen.y ~color =Screen.color RTN -@draw-sprite-chr - - =Sprite.y - =Sprite.x - =Sprite.addr - #20 =Sprite.color - -RTN +@ERROR BRK @clear_icn [ 0000 0000 0000 0000 ] -@cursor_icn [ 80c0 e0f0 f8e0 1000 ] -@mouse0_icn [ 7c82 92ee 8282 4438 ] -@mouse1_icn [ 7cf2 f2ee 8282 4438 ] -@mouse2_icn [ 7c9e 9eee 8282 4438 ] -@mouse12_icn [ 7cfe feee 8282 4438 ] - -@polycat [ - 081c 3e3e 7f7f ffff 081c 3e3e 7f7f fffc - 081c 3c3e 7e7e ffff 081c 3c3e 7e7e ff1f - ffff ffff ff7f 3f0f f0e7 cfef f77c 3f0f - ffff ffff fffe fcf0 0783 c1c3 871e fcf0 - ffff ffff ff7f 3f0f f7ef cfe7 f07c 3f0f - ffff ffff fffe fcf0 87c3 c183 071e fcf0 - ffff ffff ff7f 3f0f f0e1 c1e0 f07c 3f0f - ffff ffff fffe fcf0 f7fb f9f3 071e fcf0 - ffff ffff ff7f 3f0f f0e0 c1e1 f07c 3f0f - ffff ffff fffe fcf0 07f3 f9fb f71e fcf0 - 0307 0707 0302 0200 0307 0707 0300 0000 - c0f0 f0e0 e080 8000 c0f2 f9f9 fef8 b000 - c0f0 f0e0 e080 8000 c0f2 faf9 fef8 b000 - c0f0 f0e0 e080 8000 c0f1 faf9 fef8 b000 -] - -@font ( spectrum-zx font ) -[ - 0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000 - 0010 387c 7c38 1000 0038 387c 6c10 3800 0010 387c 7c10 3800 0000 0018 1800 0000 - 007e 4242 4242 7e00 0000 1824 2418 0000 0018 2442 4224 1800 001e 063a 4a48 3000 - 0038 446c 107c 1000 000c 0808 0838 3800 003e 2222 2266 6600 0000 0822 0022 0800 - 0000 1018 1c18 1000 0000 0818 3818 0800 0008 1c00 001c 0800 0028 2828 2800 2800 - 003e 4a4a 3a0a 0a00 000c 3046 620c 3000 0000 0000 0000 ffff 0010 3800 3810 0038 - 0008 1c2a 0808 0800 0008 0808 2a1c 0800 0000 0804 7e04 0800 0000 1020 7e20 1000 - 0000 4040 7e00 0000 0000 0024 6624 0000 0000 1038 7c00 0000 0000 007c 3810 0000 - 0000 0000 0000 0000 0008 0808 0800 0800 0014 1400 0000 0000 0024 7e24 247e 2400 - 0008 1e28 1c0a 3c08 0042 0408 1020 4200 0030 4832 4c44 3a00 0008 1000 0000 0000 - 0004 0808 0808 0400 0010 0808 0808 1000 0000 1408 3e08 1400 0000 0808 3e08 0800 - 0000 0000 0008 0810 0000 0000 3c00 0000 0000 0000 0000 0800 0000 0204 0810 2000 - 003c 464a 5262 3c00 0018 2808 0808 3e00 003c 4202 3c40 7e00 003c 421c 0242 3c00 - 0008 1828 487e 0800 007e 407c 0242 3c00 003c 407c 4242 3c00 007e 0204 0810 1000 - 003c 423c 4242 3c00 003c 4242 3e02 3c00 0000 0008 0000 0800 0000 0800 0008 0810 - 0000 0810 2010 0800 0000 003e 003e 0000 0000 1008 0408 1000 003c 4202 0c00 0800 - 003c 425a 5442 3c00 0018 2442 7e42 4200 007c 427c 4242 7c00 003c 4240 4042 3c00 - 0078 4442 4244 7800 007e 407c 4040 7e00 003e 4040 7c40 4000 003c 4240 4e42 3c00 - 0042 427e 4242 4200 003e 0808 0808 3e00 0002 0202 4242 3c00 0044 4870 4844 4200 - 0040 4040 4040 7e00 0042 665a 4242 4200 0042 6252 4a46 4200 003c 4242 4242 3c00 - 007c 4242 7c40 4000 003c 4242 524a 3c00 007c 4242 7c44 4200 003c 403c 0242 3c00 - 00fe 1010 1010 1000 0042 4242 4242 3c00 0042 4242 4224 1800 0042 4242 5a66 4200 - 0042 2418 1824 4200 0082 4428 1010 1000 007e 0408 1020 7e00 000c 0808 0808 0c00 - 0040 2010 0804 0200 0018 0808 0808 1800 0008 1422 0000 0000 0000 0000 0000 7e00 - 0008 0400 0000 0000 0000 1c02 1e22 1e00 0020 203c 2222 3c00 0000 1e20 2020 1e00 - 0002 021e 2222 1e00 0000 1c22 3c20 1e00 000c 101c 1010 1000 0000 1c22 221e 021c - 0020 202c 3222 2200 0008 0018 0808 0400 0008 0008 0808 4830 0020 2428 3028 2400 - 0010 1010 1010 0c00 0000 6854 5454 5400 0000 5864 4444 4400 0000 3844 4444 3800 - 0000 7844 4478 4040 0000 3c44 443c 0406 0000 2c30 2020 2000 0000 3840 3804 7800 - 0010 103c 1010 0c00 0000 4444 4444 3800 0000 4444 2828 1000 0000 4454 5454 2800 - 0000 4428 1028 4400 0000 4444 443c 0438 0000 7c08 1020 7c00 000c 0810 1008 0c00 - 0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c -] - -@mouse0_text [ no 20 click 00 ] -@mouse1_text [ mouse 1_ 00 ] -@mouse2_text [ mouse _2 00 ] -@mouse12_text [ mouse 12 00 ] - -@ERROR BRK -\ No newline at end of file +@cursor_icn [ 80c0 e0f0 f8e0 1000 ] +\ No newline at end of file diff --git a/projects/examples/dev.screen.usm b/projects/examples/dev.screen.usm @@ -199,16 +199,16 @@ RTN @draw-short ( short ) =addr - ,font_hex #00 ~addr LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr + ,font_hex #00 ~addr PEK2 #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr ( draw ) #04 =Sprite.color ~Sprite.x 8+ =Sprite.x - ,font_hex #00 ~addr LDR #0f AND #08 MUL ADD2 =Sprite.addr + ,font_hex #00 ~addr PEK2 #0f AND #08 MUL ADD2 =Sprite.addr ( draw ) #04 =Sprite.color ~Sprite.x 8+ =Sprite.x - ,font_hex #00 ~addr ++ LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr + ,font_hex #00 ~addr ++ PEK2 #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr ( draw ) #04 =Sprite.color ~Sprite.x 8+ =Sprite.x - ,font_hex #00 ~addr ++ LDR #0f AND #08 MUL ADD2 =Sprite.addr + ,font_hex #00 ~addr ++ PEK2 #0f AND #08 MUL ADD2 =Sprite.addr ( draw ) #04 =Sprite.color RTN @@ -275,10 +275,10 @@ RTN ( load ) =label.addr =color =Sprite.y =Sprite.x ~label.addr $loop - ( draw ) DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~color =Sprite.color + ( draw ) DUP2 PEK2 #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~color =Sprite.color ( incr ) ++ ( incr ) ~Sprite.x 8+ =Sprite.x - DUP2 LDR #00 NEQ ,$loop ROT JMP2? + DUP2 PEK2 #00 NEQ ,$loop ROT JMP2? POP2 RTN diff --git a/projects/examples/gui.editor.usm b/projects/examples/gui.editor.usm @@ -52,10 +52,10 @@ BRK ,no-click ~Mouse.state #00 EQU JMP2? - ( load ) ~editor.addr ~Mouse.y ~editor.y1 SUB2 #0008 DIV2 ADD2 LDR + ( load ) ~editor.addr ~Mouse.y ~editor.y1 SUB2 #0008 DIV2 ADD2 PEK2 ( mask ) #01 #07 ~Mouse.x ~editor.x1 SUB2 #0008 DIV2 SWP POP SUB #40 SFT SFT ORA - ( save ) ~editor.addr ~Mouse.y ~editor.y1 SUB2 #0008 DIV2 ADD2 STR + ( save ) ~editor.addr ~Mouse.y ~editor.y1 SUB2 #0008 DIV2 ADD2 POK2 ,draw-window JSR2 ,draw-editor JSR2 @@ -88,7 +88,7 @@ RTN $hor ( get bit ) ,cell0_icn #00 - ~editor.addr #00 ~pixel.y ADD2 LDR #07 ~pixel.x SUB SFT #01 AND ( get bit ) + ~editor.addr #00 ~pixel.y ADD2 PEK2 #07 ~pixel.x SUB SFT #01 AND ( get bit ) #0008 MUL2 ADD2 =Sprite.addr ( add *8 ) ( draw ) #08 =Sprite.color ( incr ) ~Sprite.x #0008 ADD2 =Sprite.x @@ -109,10 +109,10 @@ RTN ( load ) =label.addr =label.color =Sprite.y =Sprite.x ~label.addr $loop NOP - ( draw ) DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color + ( draw ) DUP2 PEK2 #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color ( incr ) #0001 ADD2 ( incr ) ~Sprite.x #0007 ADD2 =Sprite.x - DUP2 LDR #00 NEQ ^$loop MUL JMP + DUP2 PEK2 #00 NEQ ^$loop MUL JMP POP2 RTN diff --git a/projects/examples/gui.label.usm b/projects/examples/gui.label.usm @@ -38,10 +38,10 @@ BRK ( load ) =label.addr =label.color =Sprite.y =Sprite.x ~label.addr $loop - ( draw ) DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color + ( draw ) DUP2 PEK2 #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color ( incr ) #0001 ADD2 ( incr ) ~Sprite.x #0008 ADD2 =Sprite.x - DUP2 LDR #00 NEQ ,$loop ROT JMP2? + DUP2 PEK2 #00 NEQ ,$loop ROT JMP2? POP2 RTN @@ -52,10 +52,10 @@ RTN ( align ) ~label.addr ,get-text-length JSR2 #0008 MUL2 #0002 DIV2 SUB2 =Sprite.x ~label.addr $loop - ( draw ) DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color + ( draw ) DUP2 PEK2 #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color ( incr ) #0001 ADD2 ( incr ) ~Sprite.x #0008 ADD2 =Sprite.x - DUP2 LDR #00 NEQ ,$loop ROT JMP2? + DUP2 PEK2 #00 NEQ ,$loop ROT JMP2? POP2 RTN @@ -66,10 +66,10 @@ RTN ( align ) ~label.addr ,get-text-length JSR2 #0008 MUL2 SUB2 #0008 SUB2 =Sprite.x ~label.addr $loop - ( draw ) DUP2 LDR #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color + ( draw ) DUP2 PEK2 #00 SWP #0008 MUL2 ,font ADD2 =Sprite.addr ~label.color =Sprite.color ( incr ) #0001 ADD2 ( incr ) ~Sprite.x #0008 ADD2 =Sprite.x - DUP2 LDR #00 NEQ ,$loop ROT JMP2? + DUP2 PEK2 #00 NEQ ,$loop ROT JMP2? POP2 RTN @@ -79,7 +79,7 @@ RTN #0000 ( counter ) $loop ( incr ) #0001 ADD2 OVR2 OVR2 ADD2 - LDR #00 NEQ ,$loop ROT JMP2? + PEK2 #00 NEQ ,$loop ROT JMP2? SWP2 POP2 RTN diff --git a/projects/examples/gui.ripples.usm b/projects/examples/gui.ripples.usm @@ -1,93 +0,0 @@ -( draw routines ) - -%RTN { JMP2r } -%++ { #0001 ADD2 } -%-- { #0001 SUB2 } -%8+ { #0008 ADD2 } -%ABS2 { DUP2 #000f SFT2 #ffff SWP2 SWP POP MUL2? } - -;color { byte 1 } -;pointer { x 2 y 2 } -;circle { xc 2 yc 2 x 2 y 2 r 2 d 2 } - -|0110 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 } -|0120 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 } -|0150 ;Mouse { x 2 y 2 state 1 chord 1 } -|01F0 .RESET .FRAME .ERROR ( vectors ) -|01F8 [ 13fd 1ef3 1bf2 ] ( palette ) - -|0200 @RESET - -BRK - -@FRAME - - ( clear ) - ~circle.xc ~circle.yc ~circle.r #00 ,draw-circle JSR2 - - ,draw-cursor JSR2 - - ,$no-touch ~Mouse.state #00 EQU JMP2? - ~Mouse.x =circle.xc - ~Mouse.y =circle.yc - #0000 =circle.r - $no-touch - - ( draw ) - ~circle.xc ~circle.yc ~circle.r #0001 ADD2 #03 ,draw-circle JSR2 - -BRK - -@draw-cursor - - ( clear last cursor ) - ,clear_icn =Sprite.addr - ~pointer.x =Sprite.x - ~pointer.y =Sprite.y - #10 =Sprite.color - - ( record pointer positions ) - ~Mouse.x =pointer.x ~Mouse.y =pointer.y - - ( draw new cursor ) - ,cursor_icn =Sprite.addr - ~pointer.x =Sprite.x - ~pointer.y =Sprite.y - #11 =Sprite.color - -RTN - -@draw-circle ( xc yc r color ) - - ( load ) =color =circle.r =circle.yc =circle.xc - #0000 =circle.x ~circle.r =circle.y - ~circle.r #0002 MUL2 #0003 SUB2 =circle.d - ( draw ) ,$seg JSR2 - $loop - ( incr ) ~circle.x ++ =circle.x - ,$else ~circle.d #0000 #0001 ADD2 LTS2 JMP2? - ( decr ) ~circle.y -- =circle.y - ~circle.x ~circle.y SUB2 #0004 MUL2 ~circle.d ADD2 #000a ADD2 =circle.d - ,$end JMP2 - $else - ~circle.x #0004 MUL2 ~circle.d ADD2 #0006 ADD2 =circle.d - $end - ( draw ) ,$seg JSR2 - ,$loop ~circle.y ~circle.x #0001 SUB2 GTS2 JMP2? - RTN - $seg - ~circle.xc ~circle.x ADD2 =Screen.x ~circle.yc ~circle.y ADD2 =Screen.y ~color =Screen.color - ~circle.xc ~circle.x SUB2 =Screen.x ~circle.yc ~circle.y ADD2 =Screen.y ~color =Screen.color - ~circle.xc ~circle.x ADD2 =Screen.x ~circle.yc ~circle.y SUB2 =Screen.y ~color =Screen.color - ~circle.xc ~circle.x SUB2 =Screen.x ~circle.yc ~circle.y SUB2 =Screen.y ~color =Screen.color - ~circle.xc ~circle.y ADD2 =Screen.x ~circle.yc ~circle.x ADD2 =Screen.y ~color =Screen.color - ~circle.xc ~circle.y SUB2 =Screen.x ~circle.yc ~circle.x ADD2 =Screen.y ~color =Screen.color - ~circle.xc ~circle.y ADD2 =Screen.x ~circle.yc ~circle.x SUB2 =Screen.y ~color =Screen.color - ~circle.xc ~circle.y SUB2 =Screen.x ~circle.yc ~circle.x SUB2 =Screen.y ~color =Screen.color - -RTN - -@ERROR BRK - -@clear_icn [ 0000 0000 0000 0000 ] -@cursor_icn [ 80c0 e0f0 f8e0 1000 ] -\ No newline at end of file diff --git a/projects/software/left.usm b/projects/software/left.usm @@ -150,7 +150,7 @@ BRK ( insert ) ~selection.to ~selection.from SUB2 ,shift-right JSR2 - ~Keys ~selection.from STR + ~Keys ~selection.from POK2 ~selection.from ++ =selection.from $keys-end @@ -254,7 +254,7 @@ RTN ,document.body =document.eof $loop NOP ( incr ) ~document.eof ++ =document.eof - ~document.eof LDR #00 NEQ ^$loop MUL JMP + ~document.eof PEK2 #00 NEQ ^$loop MUL JMP RTN @@ -279,7 +279,7 @@ RTN =i ~selection.from -- =j ( start -> end ) $loop NOP - ( move ) ~j ~i ADD2 LDR ~j STR + ( move ) ~j ~i ADD2 PEK2 ~j POK2 ( incr ) ~j ++ =j ~j ~document.eof LTH2 ^$loop MUL JMP ~document.eof ~i SUB2 =document.eof @@ -291,7 +291,7 @@ RTN =i ~document.eof =j ( end -> start ) $loop NOP - ( move ) ~j ~i SUB2 LDR ~j STR + ( move ) ~j ~i SUB2 PEK2 ~j POK2 ( decr ) ~j -- =j ~j ~selection.from GTH2 ^$loop MUL JMP ~document.eof ~i ADD2 =document.eof @@ -319,10 +319,10 @@ RTN @goto-linestart $loop NOP - ~selection.from -- LDR #0a EQU RTN? - ~selection.from -- LDR #0d EQU RTN? + ~selection.from -- PEK2 #0a EQU RTN? + ~selection.from -- PEK2 #0d EQU RTN? ( decr ) ~selection.from DUP2 =selection.to -- =selection.from - ~selection.from LDR #00 NEQ ^$loop MUL JMP + ~selection.from PEK2 #00 NEQ ^$loop MUL JMP ( clamp at document body ) ~selection.from ,document.body GTH2 RTN? ,document.body DUP2 =selection.from ++ =selection.to @@ -332,10 +332,10 @@ RTN @goto-lineend $loop NOP - ~selection.from LDR #0a EQU RTN? - ~selection.from LDR #0d EQU RTN? + ~selection.from PEK2 #0a EQU RTN? + ~selection.from PEK2 #0d EQU RTN? ( incr ) ~selection.from ++ DUP2 ++ =selection.to =selection.from - ~selection.from LDR #00 NEQ ^$loop MUL JMP + ~selection.from PEK2 #00 NEQ ^$loop MUL JMP ( clamp at document body ) ~selection.from ,document.eof LTH2 RTN? ,document.eof -- DUP2 =selection.from ++ =selection.to @@ -347,9 +347,9 @@ RTN ~selection.to =j $loop NOP ( decr ) ~j -- =j - ,$end ~j LDR #20 EQU JMP2? - ,$end ~j LDR #0a EQU JMP2? - ,$end ~j LDR #0d EQU JMP2? + ,$end ~j PEK2 #20 EQU JMP2? + ,$end ~j PEK2 #0a EQU JMP2? + ,$end ~j PEK2 #0d EQU JMP2? ~j ,document.body GTH2 ^$loop MUL JMP $end ( return ) ~j -- @@ -361,9 +361,9 @@ RTN ~selection.to =j $loop NOP ( incr ) ~j ++ =j - ,$end ~j LDR #20 EQU JMP2? - ,$end ~j LDR #0a EQU JMP2? - ,$end ~j LDR #0d EQU JMP2? + ,$end ~j PEK2 #20 EQU JMP2? + ,$end ~j PEK2 #0a EQU JMP2? + ,$end ~j PEK2 #0d EQU JMP2? ~j ,document.body GTH2 ^$loop MUL JMP $end ( return ) ~j ++ @@ -375,8 +375,8 @@ RTN #0000 =j $loop NOP ( incr ) ~j ++ =j - ,$end ~selection.from ~j SUB2 LDR #0a EQU JMP2? - ,$end ~selection.from ~j SUB2 LDR #0d EQU JMP2? + ,$end ~selection.from ~j SUB2 PEK2 #0a EQU JMP2? + ,$end ~selection.from ~j SUB2 PEK2 #0d EQU JMP2? ~selection.from ~j SUB2 ,document.body GTH2 ^$loop MUL JMP $end ( return ) ~j @@ -388,11 +388,11 @@ RTN ,document.body =j #0000 =pt.y $loop NOP ,$end ~pt.y ~position.y -- GTH2 JMP2? - ,$no-space ~j LDR #0a NEQ ~j LDR #0d NEQ #0101 EQU2 JMP2? + ,$no-space ~j PEK2 #0a NEQ ~j PEK2 #0d NEQ #0101 EQU2 JMP2? ( incr ) ~pt.y ++ =pt.y $no-space ( incr ) ~j ++ =j - ~j LDR #00 NEQ ^$loop MUL JMP + ~j PEK2 #00 NEQ ^$loop MUL JMP $end ( return ) ~j @@ -403,8 +403,8 @@ RTN ,find-line JSR2 ( find line ) #0000 =pt.x $loop NOP - ,$end ~j ~pt.x ADD2 LDR #0a EQU JMP2? - ,$end ~j ~pt.x ADD2 LDR #0d EQU JMP2? + ,$end ~j ~pt.x ADD2 PEK2 #0a EQU JMP2? + ,$end ~j ~pt.x ADD2 PEK2 #0d EQU JMP2? ( incr ) ~pt.x ++ =pt.x ~pt.x ~position.x -- LTH2 ^$loop MUL JMP $end @@ -426,7 +426,7 @@ RTN ~selection.to ~selection.from SUB2 =j ( end ) ~j =clip.len $loop NOP - ~selection.from ~i ADD2 LDR ,clip.body ~i ADD2 STR + ~selection.from ~i ADD2 PEK2 ,clip.body ~i ADD2 POK2 ( incr ) ~i ++ =i ~i ~j LTH2 ^$loop MUL JMP @@ -438,7 +438,7 @@ RTN #0000 =i ( start ) ~clip.len =j ( end ) $loop NOP - ,clip.body ~i ADD2 LDR ~selection.from ~i ADD2 STR + ,clip.body ~i ADD2 PEK2 ~selection.from ~i ADD2 POK2 ( incr ) ~i ++ =i ~i ~j LTH2 ^$loop MUL JMP @@ -448,7 +448,7 @@ RTN ,document.body =selection.from #0000 =pt.x #0000 =pt.y $loop - ,$no-space ~selection.from LDR #0a NEQ ~selection.from LDR #0d NEQ #0101 EQU2 JMP2? + ,$no-space ~selection.from PEK2 #0a NEQ ~selection.from PEK2 #0d NEQ #0101 EQU2 JMP2? ( incr ) ~pt.y ++ =pt.y #0000 =pt.x $no-space @@ -458,7 +458,7 @@ RTN $no-reached ( incr ) ~pt.x ++ =pt.x ( incr ) ~selection.from ++ =selection.from - ,$loop ~selection.from LDR #00 NEQ JMP2? + ,$loop ~selection.from PEK2 #00 NEQ JMP2? RTN @@ -484,16 +484,16 @@ RTN @draw-short ( short ) =addr - ,font_hex #00 ,addr LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr + ,font_hex #00 ,addr PEK2 #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr ( draw ) #0e =Sprite.color ~Sprite.x 8+ =Sprite.x - ,font_hex #00 ,addr LDR #0f AND #08 MUL ADD2 =Sprite.addr + ,font_hex #00 ,addr PEK2 #0f AND #08 MUL ADD2 =Sprite.addr ( draw ) #0e =Sprite.color ~Sprite.x 8+ =Sprite.x - ,font_hex #00 ,addr ++ LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr + ,font_hex #00 ,addr ++ PEK2 #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr ( draw ) #0e =Sprite.color ~Sprite.x 8+ =Sprite.x - ,font_hex #00 ,addr ++ LDR #0f AND #08 MUL ADD2 =Sprite.addr + ,font_hex #00 ,addr ++ PEK2 #0f AND #08 MUL ADD2 =Sprite.addr ( draw ) #0e =Sprite.color RTN @@ -531,11 +531,11 @@ RTN #0000 =j ( j is linebreaks ) $find-offset NOP ,$find-offset-end ~scroll.y ~j EQU2 JMP2? - ,$no-break ~textarea.addr LDR #0a NEQ ~textarea.addr LDR #0d NEQ #0101 EQU2 JMP2? + ,$no-break ~textarea.addr PEK2 #0a NEQ ~textarea.addr PEK2 #0d NEQ #0101 EQU2 JMP2? ( incr ) ~j ++ =j $no-break ( incr ) ~textarea.addr ++ =textarea.addr - ~textarea.addr LDR #00 NEQ ^$find-offset MUL JMP + ~textarea.addr PEK2 #00 NEQ ^$find-offset MUL JMP $find-offset-end #0018 =Sprite.x #0000 =Sprite.y @@ -546,14 +546,14 @@ RTN ,$end ~Sprite.y ~Screen.height #0010 SUB2 GTH2 JMP2? ( get character ) - ,font #00 ~i LDR #20 SUB 8* ADD2 =Sprite.addr + ,font #00 ~i PEK2 #20 SUB 8* ADD2 =Sprite.addr ( draw ) #01 ~i ~selection.from -- GTH2 ~i ~selection.to LTH2 #0101 EQU2 #05 MUL ADD ~i ~selection.from EQU2 ADD =Sprite.color - ,$no-linebreak ~i LDR #0a NEQ ~i LDR #0d NEQ #0101 EQU2 JMP2? + ,$no-linebreak ~i PEK2 #0a NEQ ~i PEK2 #0d NEQ #0101 EQU2 JMP2? ( draw linebreak ) ,linebreak_icn =Sprite.addr ( draw ) #02 @@ -585,7 +585,7 @@ RTN ( incr ) ~i ++ =i ( incr ) ~Sprite.x #0007 ADD2 =Sprite.x - ,$loop ~i LDR #00 NEQ JMP2? + ,$loop ~i PEK2 #00 NEQ JMP2? $end @@ -623,10 +623,10 @@ RTN ( load ) =label.addr =label.color =Sprite.y =Sprite.x ~label.addr $loop NOP - ( draw ) DUP2 LDR #00 SWP #20 SUB 8* ,font ADD2 =Sprite.addr ~label.color =Sprite.color + ( draw ) DUP2 PEK2 #00 SWP #20 SUB 8* ,font ADD2 =Sprite.addr ~label.color =Sprite.color ( incr ) ++ ( incr ) ~Sprite.x 8+ =Sprite.x - DUP2 LDR #00 NEQ ^$loop MUL JMP + DUP2 PEK2 #00 NEQ ^$loop MUL JMP POP2 ( selection ) ~selection.from ,document.body SUB2 ,draw-short JSR2 diff --git a/projects/software/nasu.usm b/projects/software/nasu.usm @@ -130,11 +130,11 @@ BRK ,not-copy-mode ~bankview.mode #01 NEQ JMP2? #00 =i @copy-loop NOP - ( load ) ~tileview.addr ~i ADD LDR + ( load ) ~tileview.addr ~i ADD PEK2 ( get touch addr ) ~Mouse.x ~bankview.x SUB2 STEP8 ~Mouse.y ~bankview.y SUB2 STEP8 #0010 MUL2 ADD2 - ~bankview.addr ADD2 #00 ~i ADD2 STR + ~bankview.addr ADD2 #00 ~i ADD2 POK2 ( incr ) ~i #01 ADD =i ~i #08 LTH ^copy-loop MUL JMP ,redraw JSR2 ,click-end JMP2 @@ -147,7 +147,7 @@ BRK ( get touch addr ) ~Mouse.x ~bankview.x SUB2 STEP8 ~Mouse.y ~bankview.y SUB2 STEP8 #0010 MUL2 ADD2 - ~bankview.addr ADD2 #00 ~i ADD2 STR + ~bankview.addr ADD2 #00 ~i ADD2 POK2 ( incr ) ~i #01 ADD =i ~i #08 LTH ^erase-loop MUL JMP ,redraw JSR2 ,click-end JMP2 @@ -173,16 +173,16 @@ BRK ~Mouse.x ~tileview.x SUB2 ~Mouse.x ~tileview.x SUB2 #0040 DIV2 #0040 MUL2 SUB2 =pos.x ~Mouse.y ~tileview.y SUB2 ~Mouse.y ~tileview.y SUB2 #0040 DIV2 #0040 MUL2 SUB2 =pos.y ,no-erase-mode ~Mouse.state #10 NEQ JMP2? - ( load ) ~addr ~pos.y 8/ ADD2 LDR + ( load ) ~addr ~pos.y 8/ ADD2 PEK2 ( mask ) #01 #07 ~pos.x 8/ SWP POP SUB SFL #ff EOR AND - ( save ) ~addr ~pos.y 8/ ADD2 STR + ( save ) ~addr ~pos.y 8/ ADD2 POK2 ,redraw JSR2 ,click-end JMP2 @no-erase-mode - ( load ) ~addr ~pos.y 8/ ADD2 LDR + ( load ) ~addr ~pos.y 8/ ADD2 PEK2 ( mask ) #01 #07 ~pos.x 8/ SWP POP SUB SFL ORA - ( save ) ~addr ~pos.y 8/ ADD2 STR + ( save ) ~addr ~pos.y 8/ ADD2 POK2 ,redraw JSR2 ,click-end JMP2 @no-tile-click @@ -219,29 +219,29 @@ RTN @op_shiftup - ~tileview.addr LDR - ~tileview.addr #0001 ADD2 LDR ~tileview.addr STR - ~tileview.addr #0002 ADD2 LDR ~tileview.addr #0001 ADD2 STR - ~tileview.addr #0003 ADD2 LDR ~tileview.addr #0002 ADD2 STR - ~tileview.addr #0004 ADD2 LDR ~tileview.addr #0003 ADD2 STR - ~tileview.addr #0005 ADD2 LDR ~tileview.addr #0004 ADD2 STR - ~tileview.addr #0006 ADD2 LDR ~tileview.addr #0005 ADD2 STR - ~tileview.addr #0007 ADD2 LDR ~tileview.addr #0006 ADD2 STR - ~tileview.addr #0007 ADD2 STR + ~tileview.addr PEK2 + ~tileview.addr #0001 ADD2 PEK2 ~tileview.addr POK2 + ~tileview.addr #0002 ADD2 PEK2 ~tileview.addr #0001 ADD2 POK2 + ~tileview.addr #0003 ADD2 PEK2 ~tileview.addr #0002 ADD2 POK2 + ~tileview.addr #0004 ADD2 PEK2 ~tileview.addr #0003 ADD2 POK2 + ~tileview.addr #0005 ADD2 PEK2 ~tileview.addr #0004 ADD2 POK2 + ~tileview.addr #0006 ADD2 PEK2 ~tileview.addr #0005 ADD2 POK2 + ~tileview.addr #0007 ADD2 PEK2 ~tileview.addr #0006 ADD2 POK2 + ~tileview.addr #0007 ADD2 POK2 RTN @op_shiftdown - ~tileview.addr #0007 ADD2 LDR - ~tileview.addr #0006 ADD2 LDR ~tileview.addr #0007 ADD2 STR - ~tileview.addr #0005 ADD2 LDR ~tileview.addr #0006 ADD2 STR - ~tileview.addr #0004 ADD2 LDR ~tileview.addr #0005 ADD2 STR - ~tileview.addr #0003 ADD2 LDR ~tileview.addr #0004 ADD2 STR - ~tileview.addr #0002 ADD2 LDR ~tileview.addr #0003 ADD2 STR - ~tileview.addr #0001 ADD2 LDR ~tileview.addr #0002 ADD2 STR - ~tileview.addr LDR ~tileview.addr #0001 ADD2 STR - ~tileview.addr STR + ~tileview.addr #0007 ADD2 PEK2 + ~tileview.addr #0006 ADD2 PEK2 ~tileview.addr #0007 ADD2 POK2 + ~tileview.addr #0005 ADD2 PEK2 ~tileview.addr #0006 ADD2 POK2 + ~tileview.addr #0004 ADD2 PEK2 ~tileview.addr #0005 ADD2 POK2 + ~tileview.addr #0003 ADD2 PEK2 ~tileview.addr #0004 ADD2 POK2 + ~tileview.addr #0002 ADD2 PEK2 ~tileview.addr #0003 ADD2 POK2 + ~tileview.addr #0001 ADD2 PEK2 ~tileview.addr #0002 ADD2 POK2 + ~tileview.addr PEK2 ~tileview.addr #0001 ADD2 POK2 + ~tileview.addr POK2 RTN @@ -307,11 +307,10 @@ RTN #00 =pt.x ~bankview.x =Sprite.x $hor - ( draw ) #01 =Sprite.color - ,$no-highlight ~Sprite.addr ~tileview.addr LTH2 JMP2? - ,$no-highlight ~Sprite.addr ~tileview.addr #0018 ADD2 GTH2 JMP2? - ( draw ) #0c =Sprite.color - $no-highlight + ( draw ) #01 + ~Sprite.addr ~tileview.addr LTH2 + ~Sprite.addr ~tileview.addr #0018 ADD2 GTH2 + #0000 EQU2 #06 MUL ADD =Sprite.color ( incr ) ~Sprite.x 8+ =Sprite.x ( incr ) ~Sprite.addr 8+ =Sprite.addr ( incr ) ~pt.x #01 ADD =pt.x @@ -383,10 +382,10 @@ RTN #00 =i $bytes ~tileview.x #0088 ADD2 =Sprite.x - ,font_hex #00 ~tileview.addr #00 ~i ADD2 LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr + ,font_hex #00 ~tileview.addr #00 ~i ADD2 PEK2 #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr ( draw ) #02 =Sprite.color ~Sprite.x 8+ =Sprite.x - ,font_hex #00 ~tileview.addr #00 ~i ADD2 LDR #0f AND #08 MUL ADD2 =Sprite.addr + ,font_hex #00 ~tileview.addr #00 ~i ADD2 PEK2 #0f AND #08 MUL ADD2 =Sprite.addr ( draw ) #02 =Sprite.color ( incr ) ~i #01 ADD =i ( incr ) ~Sprite.y 8+ =Sprite.y @@ -428,7 +427,7 @@ RTN $hor ( get bit ) ,blank_icn #00 - ~tileview.addr #00 ~pt.y ADD2 LDR #07 ~pt.x SUB SFT #01 AND ( get bit ) + ~tileview.addr #00 ~pt.y ADD2 PEK2 #07 ~pt.x SUB SFT #01 AND ( get bit ) 8* ADD2 =Sprite.addr ( add *8 ) ( draw ) #01 =Sprite.color ( incr ) ~Sprite.x 8+ =Sprite.x @@ -469,16 +468,16 @@ RTN @draw-short ( short ) =addr - ,font_hex #00 ,addr LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr + ,font_hex #00 ,addr PEK2 #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr ( draw ) #02 =Sprite.color ~Sprite.x 8+ =Sprite.x - ,font_hex #00 ,addr LDR #0f AND #08 MUL ADD2 =Sprite.addr + ,font_hex #00 ,addr PEK2 #0f AND #08 MUL ADD2 =Sprite.addr ( draw ) #02 =Sprite.color ~Sprite.x 8+ =Sprite.x - ,font_hex #00 ,addr ++ LDR #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr + ,font_hex #00 ,addr ++ PEK2 #f0 AND #04 SFT #08 MUL ADD2 =Sprite.addr ( draw ) #02 =Sprite.color ~Sprite.x 8+ =Sprite.x - ,font_hex #00 ,addr ++ LDR #0f AND #08 MUL ADD2 =Sprite.addr + ,font_hex #00 ,addr ++ PEK2 #0f AND #08 MUL ADD2 =Sprite.addr ( draw ) #02 =Sprite.color RTN @@ -527,4 +526,4 @@ RTN @ERROR BRK -@bank [ ] +|2000 @bank [ ] diff --git a/projects/software/noodle.usm b/projects/software/noodle.usm @@ -228,7 +228,7 @@ BRK ( from ) ,data ( to ) ~canvas.w ~canvas.h MUL2 #0008 MUL2 ,data ADD2 $loop NOP - OVR2 #00 ROT ROT STR + OVR2 #00 ROT ROT POK2 ( incr ) SWP2 #0001 ADD2 SWP2 OVR2 OVR2 LTH2 ^$loop SWP JMP? POP2 POP2 @@ -278,7 +278,7 @@ RTN #00 =px.x $hor ( addr ) ,size_icn #00 ~cursor.size 8* ADD2 - ( byte ) #00 ~px.y ADD2 LDR #07 ~px.x SUB SFT #01 AND + ( byte ) #00 ~px.y ADD2 PEK2 #07 ~px.x SUB SFT #01 AND #00 EQU ,$no-pixel ROT JMP2? ,$no-pixel ,patternize JSR2 #00 EQU JMP2? ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ~cursor.oper JSR2 @@ -348,7 +348,7 @@ RTN SWP POP #07 AND =px.x ( get tile ) ~pt1.x 8/ ~pt1.y 8/ ~canvas.w MUL2 ADD2 8* ( add addr ) ,data ADD2 - #00 ~px.y ADD2 LDR #07 ~px.x SUB SFT #01 AND + #00 ~px.y ADD2 PEK2 #07 ~px.x SUB SFT #01 AND RTN @@ -356,9 +356,9 @@ RTN =pt1.y =pt1.x ( get tile addr ) ,data ~pt1.x 8/ ~pt1.y 8/ ~canvas.w MUL2 ADD2 8* ~pt1.y MOD8 ADD2 ADD2 - ( load ) DUP2 LDR + ( load ) DUP2 PEK2 ( mask ) #01 #07 ~pt1.x MOD8 SWP POP SUB SFL ORA - ( save ) ROT ROT STR + ( save ) ROT ROT POK2 RTN @@ -366,9 +366,9 @@ RTN =pt1.y =pt1.x ( get tile addr ) ,data ~pt1.x 8/ ~pt1.y 8/ ~canvas.w MUL2 ADD2 8* ~pt1.y MOD8 ADD2 ADD2 - ( load ) DUP2 LDR + ( load ) DUP2 PEK2 ( mask ) #01 #07 ~pt1.x MOD8 SWP POP SUB SFL #ff EOR AND - ( save ) ROT ROT STR + ( save ) ROT ROT POK2 RTN diff --git a/src/emulator.c b/src/emulator.c @@ -198,6 +198,21 @@ redraw(Uint32 *dst, Uxn *u) } void +toggledebug(Uxn *u) +{ + GUIDES = !GUIDES; + redraw(pixels, u); +} + +void +togglezoom(Uxn *u) +{ + ZOOM = ZOOM == 3 ? 1 : ZOOM + 1; + SDL_SetWindowSize(gWindow, WIDTH * ZOOM, HEIGHT * ZOOM); + redraw(pixels, u); +} + +void quit(void) { free(pixels); @@ -287,9 +302,11 @@ doctrl(Uxn *u, SDL_Event *event, int z) { Uint8 flag = 0x00; Uint16 addr = devctrl->addr; - if(z && event->key.keysym.sym == SDLK_h && SDL_GetModState() & KMOD_LCTRL) { - GUIDES = !GUIDES; - redraw(pixels, u); + if(z && event->key.keysym.sym == SDLK_h) { + if(SDL_GetModState() & KMOD_LCTRL) + toggledebug(u); + if(SDL_GetModState() & KMOD_LALT) + togglezoom(u); } switch(event->key.keysym.sym) { case SDLK_LCTRL: flag = 0x01; break;