commit 1cc7abea54148a693120e1755866b1828f7292b6
parent b3ff7af8a382c216502c140c1a77e15734773b83
Author: neauoire <aliceffekt@gmail.com>
Date: Sun, 14 Feb 2021 11:51:36 -0800
Added controller example
Diffstat:
7 files changed, 190 insertions(+), 35 deletions(-)
diff --git a/README.md b/README.md
@@ -44,6 +44,8 @@ evaluxn(u, u->vframe); /* Each frame
- `+12ef`, a literal signed short.
- `-1a`, a literal signed byte(negative).
- `-12ef`, a literal signed short(negative).
+- `.ab`, a raw byte in memory.
+- `.abcd`, a raw short in memory.
### Special
@@ -81,6 +83,21 @@ BRK
|FFFA .RESET .FRAME .ERROR
```
+## Emulator
+
+### Controller(dev/ctrl)
+
+A device that works like a NES controller, each button is a bit from a single byte.
+
+- Ctrl
+- Alt
+- Escape
+- Return
+- Up
+- Down
+- Left
+- Right
+
## TODOs
- Defines?
diff --git a/build.sh b/build.sh
@@ -24,5 +24,5 @@ rm -f ./bin/emulator
cc -std=c89 -DDEBUG -Wall -Wno-unknown-pragmas -Wpedantic -Wshadow -Wextra -Werror=implicit-int -Werror=incompatible-pointer-types -Werror=int-conversion -Wvla -g -Og -fsanitize=address -fsanitize=undefined uxn.c emulator.c -L/usr/local/lib -lSDL2 -o bin/emulator
# run
-./bin/assembler examples/test.usm bin/boot.rom
+./bin/assembler examples/controller.usm bin/boot.rom
./bin/emulator bin/boot.rom
diff --git a/emulator.c b/emulator.c
@@ -37,7 +37,7 @@ SDL_Renderer *gRenderer;
SDL_Texture *gTexture;
Uint32 *pixels;
-Device *devconsole, *devscreen, *devmouse, *devkey, *devsprite;
+Device *devconsole, *devscreen, *devmouse, *devkey, *devsprite, *devctrl;
#pragma mark - Helpers
@@ -65,9 +65,7 @@ drawchr(Uint32 *dst, int x, int y, Uint8 *sprite)
for(h = 0; h < 8; h++) {
int ch1 = ((sprite[v] >> h) & 0x1);
int ch2 = (((sprite[v + 8] >> h) & 0x1) << 1);
- int clr = ch1 + ch2;
- int guides = GUIDES && !clr && ((x + y) / 8) % 2;
- putpixel(dst, x + 7 - h, y + v, guides ? 4 : clr);
+ putpixel(dst, x + 7 - h, y + v, ch1 + ch2);
}
}
@@ -192,8 +190,25 @@ domouse(SDL_Event *event)
void
dokey(SDL_Event *event)
{
- (void)event;
- /* printf("key\n"); */
+}
+
+void
+doctrl(SDL_Event *event, int z)
+{
+ Uint8 flag = 0x00;
+ if(SDL_GetModState() & KMOD_LCTRL || SDL_GetModState() & KMOD_RCTRL)
+ flag = 0x01;
+ if(SDL_GetModState() & KMOD_LALT || SDL_GetModState() & KMOD_RALT)
+ flag = 0x02;
+ switch(event->key.keysym.sym) {
+ case SDLK_ESCAPE: flag = 0x04; break;
+ case SDLK_RETURN: flag = 0x08; break;
+ case SDLK_UP: flag = 0x10; break;
+ case SDLK_DOWN: flag = 0x20; break;
+ case SDLK_LEFT: flag = 0x40; break;
+ case SDLK_RIGHT: flag = 0x80; break;
+ }
+ setflag(&devctrl->mem[0], flag, z);
}
#pragma mark - Devices
@@ -296,6 +311,20 @@ keyw(Device *d, Memory *m, Uint8 b)
return 0;
}
+Uint8
+ctrlr(Device *d, Memory *m, Uint8 b)
+{
+ return d->mem[b];
+}
+
+Uint8
+ctrlw(Device *d, Memory *m, Uint8 b)
+{
+ (void)d;
+ (void)b;
+ return 0;
+}
+
#pragma mark - Generics
int
@@ -314,20 +343,21 @@ start(Uxn *u)
if(tick < ticknext)
SDL_Delay(ticknext - tick);
ticknext = tick + (1000 / FPS);
- evaluxn(u, u->vframe);
while(SDL_PollEvent(&event) != 0) {
switch(event.type) {
case SDL_QUIT: quit(); break;
case SDL_MOUSEBUTTONUP:
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEMOTION: domouse(&event); break;
- case SDL_KEYDOWN: dokey(&event); break;
+ case SDL_KEYDOWN: doctrl(&event, 1); break;
+ case SDL_KEYUP: doctrl(&event, 0); break;
case SDL_WINDOWEVENT:
if(event.window.event == SDL_WINDOWEVENT_EXPOSED)
redraw(pixels);
break;
}
}
+ evaluxn(u, u->vframe);
}
}
@@ -350,6 +380,7 @@ main(int argc, char **argv)
devmouse = portuxn(&u, "mouse", mouser, mousew);
devkey = portuxn(&u, "key", keyr, keyw);
devsprite = portuxn(&u, "ppu-sprite", ppusr, ppusw);
+ devctrl = portuxn(&u, "ctrl", ctrlr, ctrlw);
start(&u);
diff --git a/examples/controller.usm b/examples/controller.usm
@@ -0,0 +1,54 @@
+( comment )
+
+:dev/r fff8 ( const read port )
+:dev/w fff9 ( const write port )
+
+;x 2 ;y 2
+
+|0100 @RESET
+
+ #05 ,dev/r STR ( set dev/read to ctrl )
+ #04 ,dev/w STR ( set dev/write to ppu-sprite )
+
+ #0080 ,x STR2
+ #0040 ,y STR2
+ #01 ,cursor_icn ,x LDR2 ,y LDR2 ,putsprite JSR
+
+BRK
+
+|0200 @SPRITESHEET
+
+@cursor_icn .80c0 .e0f0 .f8e0 .1000 .0000 .0000 .0000 .0000
+@star_icn .1054 .28c6 .2854 .1000 .0000 .0000 .0000 .0000
+
+BRK
+
+|c000 @FRAME
+
+ #00 IOR #10 NEQ ,next0 ROT JMP? POP2
+ ,y LDR2 #0001 SUB2 ,y STR2
+ @next0
+ #00 IOR #20 NEQ ,next1 ROT JMP? POP2
+ ,y LDR2 #0001 ADD2 ,y STR2
+ @next1
+ #00 IOR #40 NEQ ,next2 ROT JMP? POP2
+ ,x LDR2 #0001 SUB2 ,x STR2
+ @next2
+ #00 IOR #80 NEQ ,next3 ROT JMP? POP2
+ ,x LDR2 #0001 ADD2 ,x STR2
+ @next3
+ ( redraw )
+ #01 ,cursor_icn ,x LDR2 ,y LDR2 ,putsprite JSR
+
+BRK
+
+@putsprite
+ IOW2 ( y short )
+ IOW2 ( x short )
+ IOW2 ( sprite address )
+ IOW ( redraw byte )
+ RTS
+
+|d000 @ERROR BRK
+
+|FFFA .RESET .FRAME .ERROR
diff --git a/examples/sprite.usm b/examples/sprite.usm
@@ -0,0 +1,46 @@
+( comment )
+
+:dev/w fff9 ( const write port )
+
+|0100 @RESET
+
+ #01 ,dev/w STR ( set dev/write to screen )
+
+ ( draw 1 pixel )
+ #00 #01 #0021 #0021 ,putpixel JSR
+
+ #04 ,dev/w STR ( set dev/write to screen )
+
+ #00 ,star_icn #0001 #0001 ,putsprite JSR
+ #00 ,star_icn #0031 #0021 ,putsprite JSR
+ #00 ,cursor_icn #0021 #0016 ,putsprite JSR
+ #00 ,star_icn #0055 #0042 ,putsprite JSR
+ #01 ,cursor_icn #0067 #0031 ,putsprite JSR
+
+BRK
+
+@putsprite
+ IOW2 ( y short )
+ IOW2 ( x short )
+ IOW2 ( sprite address )
+ IOW ( redraw byte )
+ RTS
+
+@putpixel
+ IOW2 ( y short )
+ IOW2 ( x short )
+ IOW ( color byte )
+ IOW ( redraw byte )
+ RTS
+
+|0200 @SPRITESHEET
+
+@cursor_icn .80c0 .e0f0 .f8e0 .1000 .0000 .0000 .0000 .0000
+@star_icn .1054 .28c6 .2854 .1000 .0000 .0000 .0000 .0000
+
+BRK
+
+|c000 @FRAME BRK
+|d000 @ERROR BRK
+
+|FFFA .RESET .FRAME .ERROR
diff --git a/examples/test.usm b/examples/test.usm
@@ -1,22 +1,44 @@
( comment )
+:dev/r fff8 ( const read port )
:dev/w fff9 ( const write port )
+;x 2 ;y 2
+
|0100 @RESET
- #01 ,dev/w STR ( set dev/write to screen )
+ #05 ,dev/r STR ( set dev/read to ctrl )
+ #04 ,dev/w STR ( set dev/write to ppu-sprite )
+
+ #0080 ,x STR2
+ #0040 ,y STR2
+ #01 ,cursor_icn ,x LDR2 ,y LDR2 ,putsprite JSR
- ( draw 1 pixel )
- #00 #01 #0021 #0021 ,putpixel JSR
+BRK
+
+|0200 @SPRITESHEET
- #04 ,dev/w STR ( set dev/write to screen )
+@cursor_icn .80c0 .e0f0 .f8e0 .1000 .0000 .0000 .0000 .0000
+@star_icn .1054 .28c6 .2854 .1000 .0000 .0000 .0000 .0000
- #00 ,star_icn #0001 #0001 ,putsprite JSR
+BRK
- #00 ,star_icn #0031 #0021 ,putsprite JSR
- #00 ,cursor_icn #0021 #0016 ,putsprite JSR
- #00 ,star_icn #0055 #0042 ,putsprite JSR
- #01 ,cursor_icn #0067 #0031 ,putsprite JSR
+|c000 @FRAME
+
+ #00 IOR #10 NEQ ,next0 ROT JMP? POP2
+ ,y LDR2 #0001 SUB2 ,y STR2
+ @next0
+ #00 IOR #20 NEQ ,next1 ROT JMP? POP2
+ ,y LDR2 #0001 ADD2 ,y STR2
+ @next1
+ #00 IOR #40 NEQ ,next2 ROT JMP? POP2
+ ,x LDR2 #0001 SUB2 ,x STR2
+ @next2
+ #00 IOR #80 NEQ ,next3 ROT JMP? POP2
+ ,x LDR2 #0001 ADD2 ,x STR2
+ @next3
+ ( redraw )
+ #01 ,cursor_icn ,x LDR2 ,y LDR2 ,putsprite JSR
BRK
@@ -27,21 +49,6 @@ BRK
IOW ( redraw byte )
RTS
-@putpixel
- IOW2 ( y short )
- IOW2 ( x short )
- IOW ( color byte )
- IOW ( redraw byte )
- RTS
-
-|0200 @SPRITESHEET
-
-@cursor_icn .80c0 .e0f0 .f8e0 .1000 .0000 .0000 .0000 .0000
-@star_icn .1054 .28c6 .2854 .1000 .0000 .0000 .0000 .0000
-
-BRK
-
-|c000 @FRAME BRK
|d000 @ERROR BRK
|FFFA .RESET .FRAME .ERROR
diff --git a/uxn.c b/uxn.c
@@ -30,10 +30,10 @@ void push16(St8 *s, Uint16 a) { push8(s, a >> 8); push8(s, a); }
Uint16 pop16(St8 *s) { return pop8(s) + (pop8(s) << 8); }
Uint16 peek16(St8 *s, Uint8 a) { return peek8(s, a * 2) + (peek8(s, a * 2 + 1) << 8); }
/* I/O */
-void op_brk(Uxn *u) { setflag(&u->status,FLAG_HALT, 1); }
+void op_brk(Uxn *u) { setflag(&u->status, FLAG_HALT, 1); }
void op_lit(Uxn *u) { u->literal += 1; }
void op_lix(Uxn *u) { u->literal += u->ram.dat[u->ram.ptr++]; }
-void op_nop(Uxn *u) { printf("0x%02x ", pop8(&u->wst)); }
+void op_nop(Uxn *u) { printf("0x%02x \n", pop8(&u->wst)); fflush(stdout); }
void op_ior(Uxn *u) { Device *dev = &u->dev[mempeek8(&u->ram, u->devr)]; if(dev) push8(&u->wst, dev->read(dev, &u->ram, pop8(&u->wst))); }
void op_iow(Uxn *u) { Uint8 a = pop8(&u->wst); Device *dev = &u->dev[mempeek8(&u->ram, u->devw)]; if(dev) dev->write(dev, &u->ram, a); }
void op_ldr(Uxn *u) { Uint16 a = pop16(&u->wst); push8(&u->wst, mempeek8(&u->ram, a)); }