uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 1bf6eaeec0caec98f8263c1c6f5f9ebf6336183b
parent 28aaf40e6db9909f76cada6edc43295cdd024b8f
Author: Devine Lu Linvega <aliceffekt@gmail.com>
Date:   Tue,  2 Nov 2021 13:13:59 -0700

Basic snake.tal

Diffstat:
Aprojects/examples/demos/snake.tal | 194+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 194 insertions(+), 0 deletions(-)

diff --git a/projects/examples/demos/snake.tal b/projects/examples/demos/snake.tal @@ -0,0 +1,194 @@ +( uxnasm projects/examples/demos/snake.tal bin/snake.rom && uxnemu bin/snake.rom ) + +%+ { ADD } %- { SUB } %/ { DIV } +%< { LTH } %> { GTH } %= { EQU } %! { NEQ } +%++ { ADD2 } %-- { SUB2 } %// { DIV2 } +%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 } +%2/ { #01 SFT } %2* { #10 SFT } +%8// { #03 SFT2 } %8** { #30 SFT2 } +%MOD { DIVk MUL SUB } +%RTN { JMP2r } +%TOS { #00 SWP } +%SWP? { #01 JCN SWP } +%BRK? { #01 JCN BRK } + +%DEBUG { ;print-hex JSR2 #0a .Console/write DEO } +%DEBUG2 { SWP ;print-hex JSR2 ;print-hex JSR2 #0a .Console/write DEO } + +( devices ) + +|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1 ] +|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ] +|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ] +|30 @Audio0 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ] +|80 @Controller [ &vector $2 &button $1 &key $1 ] +|b0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ] + +( variables ) + +|0000 + +( program ) + +@arena + &w $1 &h $1 &timer $1 +@apple + &x $1 &y $1 +@snake + &direction $1 &length $1 + &x $1 &y $1 + &tail + +|0100 ( -> ) + + ( theme ) + #0f2f .System/r DEO2 + #0ff2 .System/g DEO2 + #0022 .System/b DEO2 + + ( vectors ) + ;on-frame .Screen/vector DEO2 + ;on-button .Controller/vector DEO2 + + ( resize ) + #00c0 .Screen/width DEO2 + #0100 .Screen/height DEO2 + + .Screen/width DEI2 8// NIP .arena/w STZ + .Screen/height DEI2 8// NIP .arena/h STZ + + ( put snake ) + .arena/w LDZ 2/ #01 - .snake/x STZ + .arena/h LDZ 2/ #01 - .snake/y STZ + + ;add-apple JSR2 + +BRK + +@on-frame ( -> ) + + .arena/timer LDZ INC DUP .arena/timer STZ + #06 = BRK? + + #00 ;draw-snake JSR2 + ;move JSR2 + #02 ;draw-snake JSR2 + + ( reset ) #00 .arena/timer STZ + +BRK + +@on-button ( -> ) + + .Controller/button DEI #04 SFT + DUP #00 = ,&skip JCN + DUP .snake/direction STZ + &skip + POP + +BRK + +@move ( -- ) + + ( tail ) + .snake/x LDZ2 STH2 + .snake/length LDZ #00 + &loop + DUP 2* .snake/tail + LDZ2 STH2 + SWP2r + DUP 2* .snake/tail + STH2r ROT STZ2 + INC GTHk ,&loop JCN + POP2 + POP2r + + .snake/direction LDZ + DUP #01 ! ,&no-up JCN + .snake/y LDZ #01 - + .arena/h LDZ LTHk SWP? POP + .snake/y STZ + &no-up + DUP #02 ! ,&no-down JCN + .snake/y LDZ INC + .arena/h LDZ MOD + .snake/y STZ + &no-down + DUP #04 ! ,&no-left JCN + .snake/x LDZ #01 - + .arena/w LDZ LTHk SWP? POP + .snake/x STZ + &no-left + DUP #08 ! ,&no-right JCN + .snake/x LDZ INC + .arena/w LDZ MOD + .snake/x STZ + &no-right + POP + + ( detect collision ) + .snake/x LDZ .apple/x LDZ ! ,&no-collision JCN + .snake/y LDZ .apple/y LDZ ! ,&no-collision JCN + #00 ;draw-apple JSR2 + .snake/length LDZ INC DUP DEBUG .snake/length STZ + ;add-apple JSR2 + ;move JSR2 + &no-collision + +RTN + +@add-apple ( -- ) + + ( seed ) + .DateTime/hour DEI2 .DateTime/minute DEI2 MUL2 #1234 MUL2 + + .arena/w LDZ MOD .apple/x STZ + .DateTime/hour DEI2 .DateTime/minute DEI2 MUL2 #abcd MUL2 + + .arena/h LDZ MOD .apple/y STZ + + #03 ;draw-apple JSR2 + +RTN + +@draw-snake ( color -- ) + + .snake/x LDZ TOS 8** .Screen/x DEO2 + .snake/y LDZ TOS 8** .Screen/y DEO2 + ;snake-icns .Screen/addr DEO2 + STHk .Screen/sprite DEO + + ( draw tail ) + .snake/length LDZ #00 + &loop + DUP 2* .snake/tail + LDZ TOS 8** .Screen/x DEO2 + DUP 2* .snake/tail + INC LDZ TOS 8** .Screen/y DEO2 + STHkr .Screen/sprite DEO + INC GTHk ,&loop JCN + POP2 + POPr + +RTN + +@draw-apple ( color -- ) + .apple/x LDZ TOS 8** .Screen/x DEO2 + .apple/y LDZ TOS 8** .Screen/y DEO2 + ;apple-icn .Screen/addr DEO2 + .Screen/sprite DEO + RTN + +RTN + +@print-hex ( value -- ) + + STHk #04 SFT ,&parse JSR .Console/write DEO + STHr #0f AND ,&parse JSR .Console/write DEO + RTN + &parse ( value -- char ) + DUP #09 GTH ,&above JCN #30 ADD RTN &above #09 SUB #60 ADD RTN + +RTN + +( assets ) + +@snake-icns + ffff ffff ffff ffff +@apple-icn + ffff ffff ffff ffff +