commit 1925897c51d38e2b9482583a696b6241bbbf7fbe
parent cd70ab1f1841b62b0684e96b67a7129b0cca5265
Author: neauoire <aliceffekt@gmail.com>
Date: Sun, 9 May 2021 20:43:33 -0700
Progress on nasu revamp
Diffstat:
5 files changed, 195 insertions(+), 92 deletions(-)
diff --git a/build.sh b/build.sh
@@ -34,7 +34,7 @@ else
fi
echo "Assembling.."
-./bin/assembler projects/software/nasu.usm bin/boot.rom
+./bin/assembler projects/demos/life.usm bin/boot.rom
echo "Running.."
if [ "${2}" = '--cli' ];
diff --git a/projects/demos/life.usm b/projects/demos/life.usm
@@ -4,10 +4,10 @@
Any live cell with more than three live neighbours dies, as if by overpopulation.
Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction. )
-%+ { ADD } %- { SUB } %* { MUL } %/ { DIV }
-%< { LTH } %> { GTH } %= { EQU } %! { NEQ }
-%++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 }
-%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
+%+ { ADD } %- { SUB } %* { MUL } %/ { DIV }
+%< { LTH } %> { GTH } %= { EQU } %! { NEQ }
+%++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 }
+%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
%INCR { #01 + } %DECR { #01 - }
%TOS { #00 SWP } %TOB { SWP POP }
diff --git a/projects/pictures/cyr10x8.chr b/projects/pictures/cyr10x8.chr
Binary files differ.
diff --git a/projects/pictures/logo0808.bit b/projects/pictures/logo1x1.bit
Binary files differ.
diff --git a/projects/software/nasu.usm b/projects/software/nasu.usm
@@ -14,6 +14,11 @@
Select paint color for 2-bit mode
)
+%+ { ADD } %- { SUB } %* { MUL } %/ { DIV }
+%< { LTH } %> { GTH } %= { EQU } %! { NEQ }
+%++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 }
+%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
+
%RTN { JMP2r }
%STEP8 { #0033 SFT2 }
@@ -68,6 +73,8 @@
( interface )
@bankview [ &x $2 &y $2 &mode $1 &selection $1 ]
@tileview [ &x $2 &y $2 ]
+
+@editview [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@colorview [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@blendview [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@dataview [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@@ -76,7 +83,6 @@
@rect [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@mouse [ &x $2 &y $2 ]
@pt [ &x $1 &y $1 ]
-@addr [ &short $2 ]
@pos [ &x $2 &y $2 ]
@color $1
@@ -84,7 +90,7 @@
( program )
-|0100
+|0100 ( -> )
( theme )
#0efc .System/r DEO2
@@ -100,7 +106,7 @@
#0130 .frame/width POK2
#00a8 .frame/height POK2
#01 .settings/brush POK
- #44 .settings/ratio POK
+ #32 .settings/ratio POK
.Screen/width DEI2 #0001 SFT2 .frame/width PEK2 #0001 SFT2 SUB2
.Screen/height DEI2 #0001 SFT2 .frame/height PEK2 #0001 SFT2 SUB2 #0010 ADD2
@@ -115,10 +121,11 @@
.frame/y1 PEK2 .tileview/y POK2
BANK #0448 ADD2 .settings/tile POK2
- .frame/x1 PEK2 #0010 ADD2 .frame/y2 PEK2 #0020 SUB2 #0020 #0020 SIZE-TO-RECT ;blendview SET-RECT
- .frame/x1 PEK2 #0038 ADD2 .frame/y2 PEK2 #0020 SUB2 #0020 #0020 SIZE-TO-RECT ;colorview SET-RECT
- .frame/x1 PEK2 #0068 ADD2 .frame/y2 PEK2 #0020 SUB2 #0020 #0020 SIZE-TO-RECT ;preview SET-RECT
.frame/x2 PEK2 #0010 SUB2 .frame/y1 PEK2 #0010 #0080 SIZE-TO-RECT ;dataview SET-RECT
+ .frame/x1 PEK2 #0010 ADD2 .frame/y2 PEK2 #0020 SUB2 #0020 #0020 SIZE-TO-RECT ;blendview SET-RECT
+ .frame/x1 PEK2 #0060 ADD2 .frame/y2 PEK2 #0020 SUB2 #0020 #0020 SIZE-TO-RECT ;colorview SET-RECT
+ .frame/x1 PEK2 #0038 ADD2 .frame/y2 PEK2 #0020 SUB2 #0020 #0020 SIZE-TO-RECT ;preview SET-RECT
+ .frame/x2 PEK2 #0098 SUB2 .frame/y1 PEK2 #0080 #0080 SIZE-TO-RECT ;editview SET-RECT
#01 .settings/blending POK
@@ -198,6 +205,11 @@ BRK
.Mouse/y DEI2 .tileview/y PEK2 GTH2 .Mouse/y DEI2 .tileview/y PEK2 #0080 ADD2 LTH2 #0101 EQU2
#0101 EQU2 ;on-touch-tileview JNZ2
+ ( editview )
+ .Mouse/x DEI2 DUP2 .editview/x1 PEK2 GTH2 ROT ROT .editview/x2 PEK2 LTH2 #0101 EQU2
+ .Mouse/y DEI2 DUP2 .editview/y1 PEK2 GTH2 ROT ROT .editview/y2 PEK2 LTH2 #0101 EQU2
+ #0101 EQU2 ;on-touch-editview JNZ2
+
( dataview )
.Mouse/x DEI2 DUP2 .dataview/x1 PEK2 GTH2 ROT ROT .dataview/x2 PEK2 LTH2 #0101 EQU2
.Mouse/y DEI2 DUP2 .dataview/y1 PEK2 GTH2 ROT ROT .dataview/y2 PEK2 LTH2 #0101 EQU2
@@ -261,24 +273,12 @@ BRK
@on-touch-tileview ( -> )
- .Mouse/x DEI2 .tileview/x PEK2 SUB2 STEP8 #0040 DIV2
- .Mouse/y DEI2 .tileview/y PEK2 SUB2 STEP8 #0040 DIV2 #0002 DIV2 ADD2
- #0008 MUL2
- .settings/tile PEK2 ADD2 .addr POK2 ( addr offset )
- .Mouse/x DEI2 .tileview/x PEK2 SUB2 .Mouse/x DEI2 .tileview/x PEK2 SUB2 #0040 DIV2 #0040 MUL2 SUB2 .pos/x POK2
- .Mouse/y DEI2 .tileview/y PEK2 SUB2 .Mouse/y DEI2 .tileview/y PEK2 SUB2 #0040 DIV2 #0040 MUL2 SUB2 .pos/y POK2
- .Mouse/state DEI #10 NEQ ,&no-erase-mode JNZ
- ( load ) .addr PEK2 .pos/y PEK2 #0008 DIV2 ADD2 LDA
- ( mask ) #01 #07 .pos/x PEK2 #0008 DIV2 TOB SUB SFL
- #ff EOR AND
- ( save ) .addr PEK2 .pos/y PEK2 #0008 DIV2 ADD2 STA
- ;redraw JSR2 BRK
- &no-erase-mode
- ( load ) .addr PEK2 .pos/y PEK2 #0008 DIV2 ADD2 LDA
- ( mask ) #01 #07 .pos/x PEK2 #0008 DIV2 TOB SUB SFL
- ORA
- ( save ) .addr PEK2 .pos/y PEK2 #0008 DIV2 ADD2 STA
- ;redraw JSR2
+
+BRK
+
+@on-touch-editview ( -> )
+
+ #aa DEBUG
BRK
@@ -334,7 +334,6 @@ BRK
#40 SFT ADD #11 ADD
.settings/ratio POK
- ( release ) #00 .Mouse/state DEO
;redraw JSR2
BRK
@@ -386,7 +385,7 @@ RTN
RTN
-@op_shiftup
+@op_shiftup ( -- )
.settings/tile PEK2 LDA
.settings/tile PEK2 #0001 ADD2 LDA .settings/tile PEK2 STA
@@ -400,7 +399,7 @@ RTN
RTN
-@op_shiftdown
+@op_shiftdown ( -- )
.settings/tile PEK2 #0007 ADD2 LDA
.settings/tile PEK2 #0006 ADD2 LDA .settings/tile PEK2 #0007 ADD2 STA
@@ -414,10 +413,10 @@ RTN
RTN
-@redraw
+@redraw ( -- )
;draw-bankview JSR2
- ;draw-tileview JSR2
+ ;draw-editview JSR2
;draw-blendview JSR2
;draw-colorview JSR2
;draw-dataview JSR2
@@ -425,7 +424,7 @@ RTN
RTN
-@draw-bankview
+@draw-bankview ( -- )
.bankview/x PEK2 #0002 SUB2 .bankview/y PEK2 #0002 SUB2 .bankview/x PEK2 #0081 ADD2 .bankview/y PEK2 #0081 ADD2 #03 ;line-rect JSR2
@@ -433,7 +432,7 @@ RTN
.bankview/x PEK2 .Screen/x DEO2
.bankview/y PEK2 #0010 SUB2 .Screen/y DEO2
- .settings/page PEK2 ;draw-short JSR2
+ .settings/page PEK2 #22 ;draw-short JSR2
( toolbar )
@@ -459,7 +458,7 @@ RTN
.bankview/x PEK2 #0010 SUB2 .Screen/x DEO2
.bankview/y PEK2 .Screen/y DEO2
- ;font_hex .Screen/addr DEO2
+ ;font-hex .Screen/addr DEO2
#00 #10
&guides
( draw ) OVR .bankview/selection PEK #04 SFT EQU #22 ADD .Screen/color DEO
@@ -492,7 +491,7 @@ RTN
RTN
-@draw-tileview
+@draw-tileview ( -- )
.tileview/x PEK2 #0002 SUB2 .tileview/y PEK2 #0002 SUB2 .tileview/x PEK2 #0080 ADD2 .tileview/y PEK2 #0081 ADD2 #03 ;line-rect JSR2
@@ -508,7 +507,7 @@ RTN
.tileview/x PEK2 .Screen/x DEO2
.tileview/y PEK2 #0010 SUB2 .Screen/y DEO2
- .settings/tile PEK2 ;draw-short JSR2
+ .settings/tile PEK2 #22 ;draw-short JSR2
( body )
@@ -552,7 +551,91 @@ RTN
RTN
-@draw-tileview-icn
+@draw-editview ( -- )
+
+ .editview/x1 PEK2 #0002 SUB2 .editview/y1 PEK2 #0002 SUB2 .editview/x2 PEK2 #0001 ADD2 .editview/y2 PEK2 #0001 ADD2 #03 ;line-rect JSR2
+
+ ( grid )
+ .editview/x1 PEK2 DUP2 #0080 ADD2 .editview/y1 PEK2 #0020 ADD2 #03 ;line-hor JSR2
+ .editview/x1 PEK2 DUP2 #0080 ADD2 .editview/y1 PEK2 #0040 ADD2 #03 ;line-hor JSR2
+ .editview/x1 PEK2 DUP2 #0080 ADD2 .editview/y1 PEK2 #0060 ADD2 #03 ;line-hor JSR2
+ .editview/x1 PEK2 #0020 ADD2 .editview/y1 PEK2 DUP2 #0080 ADD2 #03 ;line-ver JSR2
+ .editview/x1 PEK2 #0040 ADD2 .editview/y1 PEK2 DUP2 #0080 ADD2 #03 ;line-ver JSR2
+ .editview/x1 PEK2 #0060 ADD2 .editview/y1 PEK2 DUP2 #0080 ADD2 #03 ;line-ver JSR2
+
+ ( position )
+
+ .editview/x1 PEK2 .Screen/x DEO2
+ .editview/y1 PEK2 #0010 SUB2 .Screen/y DEO2
+ .settings/tile PEK2 #22 ;draw-short JSR2
+
+ ( tiles )
+ .settings/tile PEK2 DUP2 STH2 .Screen/addr DEO2
+ #00 #04
+ &ver
+ OVR #08 MUL TOS #0004 MUL2 .editview/y1 PEK2 ADD2 .Screen/y DEO2
+ #00 #04
+ &hor
+ OVR #08 MUL TOS #0004 MUL2 .editview/x1 PEK2 ADD2 .Screen/x DEO2
+ ( get x,y )
+ SWP2 OVR STH SWP2 OVR STHr
+ ( check if within ratio )
+ .settings/ratio PEK #0f AND LTH STH
+ .settings/ratio PEK #04 SFT LTH STHr
+ #0101 NEQ2 ,&outside JNZ
+
+ ( draw zoomed tile )
+ .Screen/x DEI2
+ .Screen/y DEI2
+ #01 ;draw-tile JSR2
+
+ ( get tile ) DUP2r STH2r .Screen/addr DEO2
+ ( get blending ) .settings/blending PEK
+ ( get depth ) .settings/depth PEK #20 MUL
+ ( draw ) #20 ADD ADD .Screen/color DEO
+
+ ( incr ) STH2r #0008 ADD2 STH2
+ ,&resume JMP
+ &outside
+ ;halftone_icn .Screen/addr DEO2
+ #23 .Screen/color DEO
+ &resume
+ ( incr ) SWP #01 ADD SWP
+ DUP2 LTH ,&hor JNZ
+ POP2
+ ( incr ) SWP #01 ADD SWP
+ DUP2 LTH ;&ver JNZ2
+ POP2
+ POP2r
+
+RTN
+
+@draw-tile ( x* y* color -- )
+
+ ( TODO: complete )
+ STH
+ .Screen/y DEO2
+ .Screen/x DEO2
+ #00 #20
+ &ver
+ #00 #20
+ &hor
+ DUPr STHr .Screen/color DEO
+ #0001 .Screen/x DEI2 ADD2 .Screen/x DEO2
+ ( incr ) SWP #01 ADD SWP
+ DUP2 LTH ,&hor JNZ
+ POP2
+ #0001 .Screen/y DEI2 ADD2 .Screen/y DEO2
+ .Screen/x DEI2 #0020 SUB2 .Screen/x DEO2
+ ( incr ) SWP #01 ADD SWP
+ DUP2 LTH ,&ver JNZ
+ POP2
+ .Screen/y DEI2 #0020 SUB2 .Screen/y DEO2
+ POPr
+
+RTN
+
+@draw-tileview-icn ( -- )
#00 .pt/x POK #00 .pt/y POK
&ver
@@ -575,7 +658,7 @@ RTN
@draw-blendview ( -- )
- .blendview/x1 PEK2 #0002 SUB2 .blendview/y1 PEK2 #0002 SUB2 .blendview/x2 PEK2 #0001 ADD2 .blendview/y2 PEK2 #0001 ADD2 #03 ;line-rect JSR2
+ ( .blendview/x1 PEK2 #0002 SUB2 .blendview/y1 PEK2 #0002 SUB2 .blendview/x2 PEK2 #0001 ADD2 .blendview/y2 PEK2 #0001 ADD2 #03 ;line-rect JSR2 )
.settings/tile PEK2 .Screen/addr DEO2
#00 #10
@@ -588,13 +671,11 @@ RTN
DUP2 LTH ,&loop JNZ
POP2
- .blendview/x1 PEK2 #0002 SUB2 .blendview/y2 PEK2 #0001 ADD2 .blendview/x1 PEK2 #000e ADD2 .blendview/y2 PEK2 #0009 ADD2 #03 ;line-rect JSR2
- .blendview/x1 PEK2 #0001 SUB2 .Screen/x DEO2
+ .blendview/x1 PEK2 .Screen/x DEO2
.blendview/y2 PEK2 #0001 ADD2 .Screen/y DEO2
-
( get blending ) .settings/blending PEK
( get depth ) .settings/depth PEK #20 MUL
- ( draw ) #20 ADD ADD #2c ;draw-byte JSR2
+ ( draw ) #20 ADD ADD #21 ;draw-byte JSR2
RTN
@@ -667,7 +748,8 @@ RTN
@draw-preview ( -- )
- .preview/x1 PEK2 #0002 SUB2 .preview/y1 PEK2 #0002 SUB2 .preview/x2 PEK2 #0001 ADD2 .preview/y2 PEK2 #0001 ADD2 #03 ;line-rect JSR2
+ ( .preview/x1 PEK2 #0002 SUB2 .preview/y1 PEK2 #0002 SUB2 .preview/x2 PEK2 #0001 ADD2 .preview/y2 PEK2 #0001 ADD2 #03 ;line-rect JSR2 )
+
( stash address )
.settings/tile PEK2 DUP2 STH2 .Screen/addr DEO2
#00 #04
@@ -682,10 +764,11 @@ RTN
.settings/ratio PEK #0f AND LTH STH
.settings/ratio PEK #04 SFT LTH STHr
#0101 NEQ2 ,&outside JNZ
+ ( get tile ) DUP2r STH2r .Screen/addr DEO2
( get blending ) .settings/blending PEK
( get depth ) .settings/depth PEK #20 MUL
( draw ) #20 ADD ADD .Screen/color DEO
- ( incr ) STH2r #0008 ADD2 DUP2 STH2 .Screen/addr DEO2
+ ( incr ) STH2r #0008 ADD2 STH2
,&resume JMP
&outside
;halftone_icn .Screen/addr DEO2
@@ -706,21 +789,21 @@ RTN
@draw-color-code ( color* -- )
- DUP ;font_hex ROT #0f AND #08 MUL #00 SWP ADD2 .Screen/addr DEO2
+ DUP ;font-hex ROT #0f AND #08 MUL #00 SWP ADD2 .Screen/addr DEO2
( draw ) #22 .Screen/color DEO
.colorview/y1 PEK2 #10 ADD .Screen/y DEO2
- ;font_hex ROT #04 SFT #08 MUL #00 SWP ADD2 .Screen/addr DEO2
+ ;font-hex ROT #04 SFT #08 MUL #00 SWP ADD2 .Screen/addr DEO2
( draw ) #22 .Screen/color DEO
.colorview/y1 PEK2 #08 ADD .Screen/y DEO2
- DUP ;font_hex ROT #0f AND #08 MUL #00 SWP ADD2 .Screen/addr DEO2
+ DUP ;font-hex ROT #0f AND #08 MUL #00 SWP ADD2 .Screen/addr DEO2
( draw ) #22 .Screen/color DEO
.colorview/y1 PEK2 .Screen/y DEO2
- ;font_hex ROT #04 SFT #08 MUL #00 SWP ADD2 .Screen/addr DEO2
+ ;font-hex ROT #04 SFT #08 MUL #00 SWP ADD2 .Screen/addr DEO2
( draw ) #22 .Screen/color DEO
RTN
-@draw-cursor
+@draw-cursor ( -- )
( clear last cursor )
.mouse/x PEK2 .Screen/x DEO2
@@ -742,34 +825,34 @@ RTN
@draw-byte ( byte color -- )
.color POK STH
- ;font_hex #00 DUPr STHr #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
+ ;font-hex #00 DUPr STHr #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
( draw ) .color PEK .Screen/color DEO
.Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
- ;font_hex #00 STHr #0f AND #08 MUL ADD2 .Screen/addr DEO2
+ ;font-hex #00 STHr #0f AND #08 MUL ADD2 .Screen/addr DEO2
( draw ) .color PEK .Screen/color DEO
RTN
-@draw-short ( short -- )
-
- .addr POK2
- ;font_hex #00 ;addr LDA #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
- ( draw ) #22 .Screen/color DEO
- .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
- ;font_hex #00 ;addr LDA #0f AND #08 MUL ADD2 .Screen/addr DEO2
- ( draw ) #22 .Screen/color DEO
- .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
- ;font_hex #00 ;addr #0001 ADD2 LDA #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
- ( draw ) #22 .Screen/color DEO
- .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
- ;font_hex #00 ;addr #0001 ADD2 LDA #0f AND #08 MUL ADD2 .Screen/addr DEO2
- ( draw ) #22 .Screen/color DEO
+@draw-short ( short* color -- )
+
+ STH SWP
+ DUP #04 SFT TOS #0008 ** ;font-hex ++ .Screen/addr DEO2
+ ( draw ) DUPr STHr .Screen/color DEO
+ #0f AND TOS #0008 ** ;font-hex ++ .Screen/addr DEO2
+ .Screen/x DEI2 #0008 ++ .Screen/x DEO2
+ ( draw ) DUPr STHr .Screen/color DEO
+ DUP #04 SFT TOS #0008 ** ;font-hex ++ .Screen/addr DEO2
+ .Screen/x DEI2 #0008 ++ .Screen/x DEO2
+ ( draw ) DUPr STHr .Screen/color DEO
+ #0f AND TOS #0008 ** ;font-hex ++ .Screen/addr DEO2
+ .Screen/x DEI2 #0008 ++ .Screen/x DEO2
+ ( draw ) STHr .Screen/color DEO
RTN
( Utils )
-@line-rect ( x1 y1 x2 y2 color -- )
+@line-rect ( x1* y1* x2* y2* color -- )
( load ) .color POK DUP2 STH2 .rect/y2 POK2 .rect/x2 POK2 DUP2 STH2 .rect/y1 POK2 .rect/x1 POK2
STH2r STH2r
@@ -791,37 +874,50 @@ RTN
RTN
-@halftone_icn [
- aa55 aa55 aa55 aa55 ]
+@line-hor ( x0* x1* y* color -- )
+
+ STH .Screen/y DEO2
+ &loop
+ ( save ) OVR2 .Screen/x DEO2
+ ( draw ) DUPr STHr .Screen/color DEO
+ ( incr ) SWP2 #0002 ADD2 SWP2
+ OVR2 OVR2 LTH2 ,&loop JNZ
+ POP2 POP2 POPr
+
+RTN
+
+@line-ver ( x* y0* y1* color -- )
+
+ STH ROT2 .Screen/x DEO2
+ &loop
+ ( save ) OVR2 .Screen/y DEO2
+ ( draw ) DUPr STHr .Screen/color DEO
+ ( incr ) SWP2 #0002 ADD2 SWP2
+ OVR2 OVR2 LTH2 ,&loop JNZ
+ POP2 POP2 POPr
+
+RTN
+
+@tool_selector 80c0 e0f0 f8e0 1000
+@tool_hand 2020 20b8 7c7c 3838
+@tool_eraser 2050 b87c 3e1c 0800
+@moveup_icn 0010 387c fe10 1000
+@movedown_icn 0010 1010 fe7c 3810
+@halftone_icn aa55 aa55 aa55 aa55
+
@circle_icns
0038 7cfe fefe 7c38 ( full )
0038 4482 8282 4438 ( line )
@eye_icns
0038 4492 2810 0000 ( open )
0000 0082 4438 0000 ( closed )
-@blank_icn [
+@blank_icn
0000 0000 0000 0000
7cfe fefe fefe 7c00
-]
-@depth_icns [
+@depth_icns
00fe 8282 fe82 82fe
00fe 9292 fe92 92fe
-]
-@tool_selector [ 80c0 e0f0 f8e0 1000 ]
-@tool_hand [ 2020 20b8 7c7c 3838 ]
-@tool_eraser [ 2050 b87c 3e1c 0800 ]
-@moveup_icn [ 0010 387c fe10 1000 ]
-@movedown_icn [ 0010 1010 fe7c 3810 ]
-
-@filepath1 [ "projects/fonts/specter8.bit 00 ]
-@filepath2 [ "projects/pictures/cyr10x8.chr 00 ]
-@filepath3 [ "projects/pictures/zerotwo10x10.chr 00 ]
-@filepath4 [ "projects/fonts/katahira8.bit 00 ]
-@filepath5 [ "projects/pictures/ako10x10.chr 00 ]
-@filepath6 [ "projects/pictures/cyr4x4.chr 00 ]
-
-@font_hex ( 0-F )
-[
+@font-hex
007c 8282 8282 827c 0030 1010 1010 1010
007c 8202 7c80 80fe 007c 8202 1c02 827c
000c 1424 4484 fe04 00fe 8080 7c02 827c
@@ -829,5 +925,12 @@ RTN
007c 8282 7c82 827c 007c 8282 7e02 827c
007c 8202 7e82 827e 00fc 8282 fc82 82fc
007c 8280 8080 827c 00fc 8282 8282 82fc
- 007c 8280 f080 827c 007c 8280 f080 8080
-]
+ 007c 8280 f080 827c 007c 8280 f080 8080
+
+@filepath1 [ "projects/fonts/specter8.bit 00 ]
+@filepath2 [ "projects/pictures/cyr10x8.chr 00 ]
+@filepath3 [ "projects/pictures/zerotwo10x10.chr 00 ]
+@filepath4 [ "projects/fonts/katahira8.bit 00 ]
+@filepath5 [ "projects/pictures/ako10x10.chr 00 ]
+@filepath6 [ "projects/pictures/logo1x1.bit 00 ]
+