commit 188463a008078481342507c0b538682330901124
parent f7506a41c7dd31f4e48000dd798f04e069ebf68e
Author: neauoire <aliceffekt@gmail.com>
Date: Tue, 27 Apr 2021 20:53:39 -0700
Starting drum rack
Diffstat:
2 files changed, 488 insertions(+), 32 deletions(-)
diff --git a/projects/demos/drum-rack.usm b/projects/demos/drum-rack.usm
@@ -0,0 +1,456 @@
+( a blank file )
+
+%RTN { JMP2r }
+%8+ { #0008 ADD2 }
+%8/ { #0008 DIV2 }
+%2/ { #0002 DIV2 }
+%2* { #0002 MUL2 }
+%8* { #0008 MUL2 }
+%++ { #0001 ADD2 }
+%TOS { #00 SWP }
+%MOD { DUP2 DIV MUL SUB }
+
+%PAD-WIDTH { #0030 }
+%PAD-HEIGHT { #0020 }
+%STATE-LENGTH { #04 }
+
+( devices )
+
+|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
+|10 @Console [ &pad $8 &char $1 &byte $1 &short $2 &string $2 ]
+|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
+|30 @Audio0 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
+|40 @Audio1 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
+|50 @Audio2 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
+|60 @Audio3 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
+|70 @Midi [ &vector $2 &channel $1 ¬e $1 &velocity $1 ]
+|80 @Controller [ &vector $2 &button $1 &key $1 ]
+|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ]
+|a0 @File [ &vector $2 &success $2 &offset $2 &pad $2 &name $2 &length $2 &load $2 &save $2 ]
+|b0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ]
+
+( variables )
+
+|0000
+
+@selection $1
+@last $1
+@color $1
+@center [ &x $2 &y $2 ]
+@pointer [ &x $2 &y $2 ]
+@rect [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
+@frame [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
+@label [ &x $2 &y $2 &color $1 &addr $2 ]
+
+@state [ ( addr length )
+ $4 $4 $4 $4
+ $4 $4 $4 $4
+ $4 $4 $4 $4
+ $4 $4 $4 $4
+]
+
+( program )
+
+|0100 ( -> )
+
+ ( theme )
+ #0fe5 .System/r DEO2
+ #0fc5 .System/g DEO2
+ #0f25 .System/b DEO2
+
+ ( vectors )
+ ;on-control .Controller/vector DEO2
+ ;on-mouse .Mouse/vector DEO2
+ ;on-frame .Screen/vector DEO2
+ ;on-midi .Midi/vector DEO2
+
+ ( store location/length )
+ #88 .Audio0/volume DEO #011c .Audio0/adsr DEO2
+ #88 .Audio1/volume DEO #011c .Audio1/adsr DEO2
+ #88 .Audio2/volume DEO #011c .Audio2/adsr DEO2
+ #88 .Audio3/volume DEO #111c .Audio3/adsr DEO2
+
+ ;load-samples JSR2
+
+ ( find center )
+ .Screen/width DEI2 2/ .center/x POK2
+ .Screen/height DEI2 2/ .center/y POK2
+
+ ( place views )
+ .center/x PEK2 PAD-WIDTH 2* SUB2 .frame/x1 POK2
+ .center/y PEK2 PAD-HEIGHT 2/ SUB2 .frame/y1 POK2
+ .center/x PEK2 PAD-WIDTH 2* ADD2 .frame/x2 POK2
+ .center/y PEK2 PAD-HEIGHT 2* ADD2 .frame/y2 POK2
+
+ ;draw-pads JSR2
+
+BRK
+
+@on-frame ( -> )
+
+ .frame/y2 PEK2 .Screen/y DEO2
+
+ .center/x PEK2 PAD-WIDTH 2* SUB2 .Screen/x DEO2
+ .Audio0/output DEI #04 SFT TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2
+ #21 .Screen/color DEO
+
+ .center/x PEK2 PAD-WIDTH 2* SUB2 #0008 ADD2 .Screen/x DEO2
+ .Audio1/output DEI #04 SFT TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2
+ #21 .Screen/color DEO
+
+ .center/x PEK2 PAD-WIDTH 2* SUB2 #0010 ADD2 .Screen/x DEO2
+ .Audio2/output DEI #04 SFT TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2
+ #21 .Screen/color DEO
+
+ .center/x PEK2 PAD-WIDTH 2* SUB2 #0018 ADD2 .Screen/x DEO2
+ .Audio3/output DEI #04 SFT TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2
+ #21 .Screen/color DEO
+
+ ( TODO: draw in mixer )
+ ( TODO: draw global )
+
+BRK
+
+@on-mouse ( -> )
+
+ ;draw-cursor JSR2
+
+ .Mouse/state DEI #00 NEQ ,&on-touch JNZ BRK &on-touch
+
+ ( x ) .Mouse/x DEI2 .center/x PEK2 PAD-WIDTH 2* SUB2 SUB2 PAD-WIDTH DIV2 SWP POP
+ ( y ) .Mouse/y DEI2 .center/y PEK2 PAD-HEIGHT 2* SUB2 SUB2 PAD-HEIGHT DIV2 SWP POP #04 MUL ADD
+ DUP #b0 SWP
+ ;play-pad JSR2
+
+ ( select ) DUP .selection POK ;draw-editor JSR2
+
+ ( release ) #00 .Mouse/state DEO
+
+BRK
+
+@on-midi ( -> )
+
+ .Midi/note DEI #00 NEQ ,¬e-on JNZ BRK ¬e-on
+
+ .Midi/channel DEI #90 NEQ ,&no-drum JNZ
+ .Midi/note DEI DUP #80 ADD SWP #10 MOD ;play-pad JSR2
+ BRK
+ &no-drum
+
+ ;pad-addr #0008 ADD2 GET2 .Audio0/addr DEO2
+ #0008 .Audio0/length DEO2
+ .Midi/note DEI .Audio0/pitch DEO
+
+BRK
+
+@on-control ( -> )
+
+ .Controller/key DEI #00 NEQ ,&key-down JNZ BRK &key-down
+
+ .Controller/key DEI
+ DUP #31 NEQ ,&no-0 JNZ #b0 #00 ;play-pad JSR2 &no-0
+ DUP #32 NEQ ,&no-1 JNZ #b0 #01 ;play-pad JSR2 &no-1
+ DUP #33 NEQ ,&no-2 JNZ #b0 #02 ;play-pad JSR2 &no-2
+ DUP #34 NEQ ,&no-3 JNZ #b0 #03 ;play-pad JSR2 &no-3
+ DUP #71 NEQ ,&no-4 JNZ #b0 #04 ;play-pad JSR2 &no-4
+ DUP #77 NEQ ,&no-5 JNZ #b0 #05 ;play-pad JSR2 &no-5
+ DUP #65 NEQ ,&no-6 JNZ #b0 #06 ;play-pad JSR2 &no-6
+ DUP #72 NEQ ,&no-7 JNZ #b0 #07 ;play-pad JSR2 &no-7
+ DUP #61 NEQ ,&no-8 JNZ #b0 #08 ;play-pad JSR2 &no-8
+ DUP #73 NEQ ,&no-9 JNZ #b0 #09 ;play-pad JSR2 &no-9
+ DUP #64 NEQ ,&no-a JNZ #b0 #0a ;play-pad JSR2 &no-a
+ DUP #66 NEQ ,&no-b JNZ #b0 #0b ;play-pad JSR2 &no-b
+ DUP #7a NEQ ,&no-c JNZ #b0 #0c ;play-pad JSR2 &no-c
+ DUP #78 NEQ ,&no-d JNZ #b0 #0d ;play-pad JSR2 &no-d
+ DUP #63 NEQ ,&no-e JNZ #b0 #0e ;play-pad JSR2 &no-e
+ DUP #76 NEQ ,&no-f JNZ #b0 #0f ;play-pad JSR2 &no-f
+ POP
+
+BRK
+
+@load-samples ( -- )
+
+ #00 #10
+ &loop
+ ( name ) OVR TOS #0019 MUL2 ;pad-path ADD2 .File/name DEO2
+ ( length ) OVR TOS #0002 MUL2 ;pad-length ADD2 GET2 .File/length DEO2
+ ( load ) OVR TOS #0002 MUL2 ;pad-addr ADD2 GET2 .File/load DEO2
+ ( incr ) SWP #01 ADD SWP
+ DUP2 LTH ,&loop JNZ
+ POP2
+
+RTN
+
+@play-pad ( note pad -- )
+
+ STH
+ ( unseslect last )
+ .last PEK #01 ;draw-pad JSR2
+ DUPr STHr .last POK
+
+ ( highlight )
+ DUPr STHr #02 ;draw-pad JSR2
+
+ ( length )
+ DUPr STHr TOS #0002 MUL2 ;pad-addr ADD2 DUP2 GET2 SWP2 #0002 ADD2 GET2 SWP2 SUB2
+ DUPr STHr #04 DIV #10 MUL .Audio0/length ADD DEO2
+
+ ( addr )
+ DUPr STHr TOS #0002 MUL2 ;pad-addr ADD2 GET2
+ DUPr STHr #04 DIV #10 MUL .Audio0/addr ADD DEO2
+
+ ( pitch )
+ DUPr STHr #04 DIV #10 MUL .Audio0/pitch ADD DEO
+
+ DUPr STHr #04 DIV ;draw-mixer JSR2
+
+ POPr
+
+RTN
+
+@draw-editor ( pad -- )
+
+ ( get state )
+
+ .frame/y2 PEK2 #0008 ADD2 .Screen/y DEO2
+
+ .frame/x1 PEK2 .Screen/x DEO2
+ DUP #02 MUL TOS ;pad-addr ADD2 GET2
+ ( addr ) #21 ;draw-short JSR2
+
+ .frame/x1 PEK2 #0028 ADD2 .Screen/x DEO2
+ DUP #02 MUL TOS ;pad-length ADD2 GET2
+ ( addr ) #21 ;draw-short JSR2
+
+ POP
+
+RTN
+
+@draw-mixer ( mixer -- )
+
+ ;cursor .Screen/addr DEO2
+
+ ( y ) DUP TOS #0002 SUB2 PAD-HEIGHT MUL2 .center/y PEK2 ADD2
+ ( x ) .center/x PEK2 PAD-WIDTH 2* ADD2
+ SWP2
+ .Screen/y DEO2
+ .Screen/x DEO2
+
+ #23 .Screen/color DEO
+
+ POP
+
+ ( once/repeat interface )
+ ( draw ADSR knobs )
+
+RTN
+
+@draw-pads ( -- )
+
+ #00 #10
+ &loop
+ OVR #01 ;draw-pad JSR2
+ SWP #01 ADD SWP
+ DUP2 LTH ,&loop JNZ
+ POP2
+
+RTN
+
+@draw-pad ( pad color -- )
+
+ STH STH
+
+ DUPr STHr
+
+ DUP #04 DIV SWP #04 MOD TOS PAD-WIDTH MUL2 ( center ) .center/x PEK2 ADD2 PAD-WIDTH #0002 MUL2 SUB2
+ ROT TOS PAD-HEIGHT MUL2 ( center ) .center/y PEK2 ADD2 PAD-HEIGHT #0002 MUL2 SUB2
+
+ ( draw outline )
+ OVR2 OVR2
+ OVR2 PAD-WIDTH #0002 SUB2 ADD2
+ OVR2 PAD-HEIGHT #0002 SUB2 ADD2
+ OVRr STHr ;line-rect JSR2
+
+ ( draw name )
+ OVR2 #0002 ADD2
+ OVR2 #0002 ADD2
+ #20 OVRr STHr ADD
+ ;pad-name DUPr STHr TOS #0005 MUL2 ADD2
+ ;draw-label-left JSR2
+
+ POP2 POP2
+
+ POPr POPr
+
+RTN
+
+@draw-cursor ( -- )
+
+ ( clear last cursor )
+ ;clear .Screen/addr DEO2
+ .pointer/x PEK2 .Screen/x DEO2
+ .pointer/y PEK2 .Screen/y DEO2
+ #30 .Screen/color DEO
+ ( record pointer positions )
+ .Mouse/x DEI2 .pointer/x POK2
+ .Mouse/y DEI2 .pointer/y POK2
+ ( draw new cursor )
+ ;cursor .Screen/addr DEO2
+ .pointer/x PEK2 .Screen/x DEO2
+ .pointer/y PEK2 .Screen/y DEO2
+ ( colorize on state )
+ #31 [ .Mouse/state DEI #00 NEQ ] ADD .Screen/color DEO
+
+RTN
+
+@draw-short ( addr color -- )
+
+ STH SWP
+ DUP #04 SFT TOS 8* ;font-hex ADD2 .Screen/addr DEO2
+ ( draw ) DUPr STHr .Screen/color DEO
+ #0f AND TOS 8* ;font-hex ADD2 .Screen/addr DEO2
+ .Screen/x DEI2 8+ .Screen/x DEO2
+ ( draw ) DUPr STHr .Screen/color DEO
+ DUP #04 SFT TOS 8* ;font-hex ADD2 .Screen/addr DEO2
+ .Screen/x DEI2 8+ .Screen/x DEO2
+ ( draw ) DUPr STHr .Screen/color DEO
+ #0f AND TOS 8* ;font-hex ADD2 .Screen/addr DEO2
+ .Screen/x DEI2 8+ .Screen/x DEO2
+ ( draw ) STHr .Screen/color DEO
+
+RTN
+
+@line-rect ( x1 y1 x2 y2 color -- )
+
+ ( load ) .color POK DUP2 STH2 .rect/y2 POK2 .rect/x2 POK2 DUP2 STH2 .rect/y1 POK2 .rect/x1 POK2
+ STH2r #0001 ADD2 STH2r
+ &ver
+ ( save ) OVR2 .Screen/y DEO2
+ ( draw ) .rect/x1 PEK2 .Screen/x DEO2 .color PEK DUP .Screen/color DEO
+ ( draw ) .rect/x2 PEK2 .Screen/x DEO2 .Screen/color DEO
+ ( incr ) SWP2 ++ SWP2
+ OVR2 OVR2 LTS2 ,&ver JNZ
+ POP2 POP2
+ .rect/x1 PEK2 #0001 ADD2 .rect/x2 PEK2 #0001 SUB2
+ &hor
+ ( save ) OVR2 .Screen/x DEO2
+ ( draw ) .rect/y1 PEK2 .Screen/y DEO2 .color PEK DUP .Screen/color DEO
+ ( draw ) .rect/y2 PEK2 .Screen/y DEO2 .Screen/color DEO
+ ( incr ) SWP2 ++ SWP2
+ OVR2 OVR2 ++ LTS2 ,&hor JNZ
+ POP2 POP2
+
+RTN
+
+@draw-label-left ( x y color addr -- )
+
+ ( load ) .label/addr POK2 .label/color POK .Screen/y DEO2 .Screen/x DEO2
+ .label/addr PEK2
+ &loop
+ ( draw ) DUP2 GET #00 SWP #0008 MUL2 ;font ADD2 .Screen/addr DEO2 .label/color PEK .Screen/color DEO
+ ( incr ) #0001 ADD2
+ ( incr ) .Screen/x DEI2 #0007 ADD2 .Screen/x DEO2
+ DUP2 GET #00 NEQ ,&loop JNZ
+ POP2
+
+RTN
+
+@pad-name [
+ "PAD1 $1 "SYN1 $1 "SYN2 $1 "CYM1 $1 ( short )
+ "HHAT $1 "OHAT $1 "CHAT $1 "RIDE $1
+ "SID1 $1 "SNR1 $1 "SNR2 $1 "SID2 $1 ( long )
+ "BDR1 $1 "KCK1 $1 "KCK2 $1 "BDR2 $1 ]
+
+@pad-addr [
+ 4000 4400 4800 4c00
+ 5000 5800 6000 6800
+ 7000 7800 8000 8800
+ 9000 b000 d000 f000 $2 ]
+
+@pad-length [
+ 0800 0800 0800 0800
+ 0800 0800 0800 0800
+ 0800 0800 0800 0800
+ 0800 0800 0800 0800 $2 ]
+
+@pad-path [
+ "projects/sounds/pad1.ss8 $1 "projects/sounds/syn1.ss8 $1
+ "projects/sounds/syn2.ss8 $1 "projects/sounds/cym1.ss8 $1
+ "projects/sounds/hhat.ss8 $1 "projects/sounds/ohat.ss8 $1
+ "projects/sounds/chat.ss8 $1 "projects/sounds/ride.ss8 $1
+ "projects/sounds/sid1.ss8 $1 "projects/sounds/snr1.ss8 $1
+ "projects/sounds/snr2.ss8 $1 "projects/sounds/sid2.ss8 $1
+ "projects/sounds/bdr1.ss8 $1 "projects/sounds/kck1.ss8 $1
+ "projects/sounds/kck2.ss8 $1 "projects/sounds/bdr2.ss8 $1 ]
+
+@clear [
+ 0000 0000 0000 0000 ]
+
+@cursor [
+ 80c0 e0f0 f8e0 1000 ]
+
+@meter [
+ 0000 0000 0000 0000
+ 0000 0000 0000 0070
+ 0000 0000 0000 007e
+ 0000 0000 0000 707e
+ 0000 0000 0070 7e7e
+ 0000 0000 007e 7e7e
+ 0000 0000 707e 7e7e
+ 0000 0000 7e7e 7e7e
+ 0000 0070 7e7e 7e7e
+ 0000 007e 7e7e 7e7e
+ 0000 707e 7e7e 7e7e
+ 0000 7e7e 7e7e 7e7e
+ 0070 7e7e 7e7e 7e7e
+ 007e 7e7e 7e7e 7e7e
+ 707e 7e7e 7e7e 7e7e
+ 7e7e 7e7e 7e7e 7e7e ]
+
+@font-hex ( 0-F )
+[
+ 007c 8282 8282 827c 0030 1010 1010 1010
+ 007c 8202 7c80 80fe 007c 8202 1c02 827c
+ 000c 1424 4484 fe04 00fe 8080 7c02 827c
+ 007c 8280 fc82 827c 007c 8202 1e02 0202
+ 007c 8282 7c82 827c 007c 8282 7e02 827c
+ 007c 8202 7e82 827e 00fc 8282 fc82 82fc
+ 007c 8280 8080 827c 00fc 8282 8282 82fc
+ 007c 8280 f080 827c 007c 8280 f080 8080
+]
+
+@font ( spectrum-zx font )
+[
+ 0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000
+ 0010 387c 7c38 1000 0038 387c 6c10 3800 0010 387c 7c10 3800 0000 0018 1800 0000
+ 007e 4242 4242 7e00 0000 1824 2418 0000 0018 2442 4224 1800 001e 063a 4a48 3000
+ 0038 446c 107c 1000 000c 0808 0838 3800 003e 2222 2266 6600 0000 0822 0022 0800
+ 0000 1018 1c18 1000 0000 0818 3818 0800 0008 1c00 001c 0800 0028 2828 2800 2800
+ 003e 4a4a 3a0a 0a00 000c 3046 620c 3000 0000 0000 0000 ffff 0010 3800 3810 0038
+ 0008 1c2a 0808 0800 0008 0808 2a1c 0800 0000 0804 7e04 0800 0000 1020 7e20 1000
+ 0000 4040 7e00 0000 0000 0024 6624 0000 0000 1038 7c00 0000 0000 007c 3810 0000
+ 0000 0000 0000 0000 0008 0808 0800 0800 0014 1400 0000 0000 0024 7e24 247e 2400
+ 0008 1e28 1c0a 3c08 0042 0408 1020 4200 0030 4832 4c44 3a00 0008 1000 0000 0000
+ 0004 0808 0808 0400 0010 0808 0808 1000 0000 1408 3e08 1400 0000 0808 3e08 0800
+ 0000 0000 0008 0810 0000 0000 3c00 0000 0000 0000 0000 0800 0000 0204 0810 2000
+ 003c 464a 5262 3c00 0018 2808 0808 3e00 003c 4202 3c40 7e00 003c 421c 0242 3c00
+ 0008 1828 487e 0800 007e 407c 0242 3c00 003c 407c 4242 3c00 007e 0204 0810 1000
+ 003c 423c 4242 3c00 003c 4242 3e02 3c00 0000 0008 0000 0800 0000 0800 0008 0810
+ 0000 0810 2010 0800 0000 003e 003e 0000 0000 1008 0408 1000 003c 4202 0c00 0800
+ 003c 425a 5442 3c00 0018 2442 7e42 4200 007c 427c 4242 7c00 003c 4240 4042 3c00
+ 0078 4442 4244 7800 007e 407c 4040 7e00 003e 4040 7c40 4000 003c 4240 4e42 3c00
+ 0042 427e 4242 4200 003e 0808 0808 3e00 0002 0202 4242 3c00 0044 4870 4844 4200
+ 0040 4040 4040 7e00 0042 665a 4242 4200 0042 6252 4a46 4200 003c 4242 4242 3c00
+ 007c 4242 7c40 4000 003c 4242 524a 3c00 007c 4242 7c44 4200 003c 403c 0242 3c00
+ 00fe 1010 1010 1000 0042 4242 4242 3c00 0042 4242 4224 1800 0042 4242 5a66 4200
+ 0042 2418 1824 4200 0082 4428 1010 1000 007e 0408 1020 7e00 000c 0808 0808 0c00
+ 0040 2010 0804 0200 0018 0808 0808 1800 0008 1422 0000 0000 0000 0000 0000 7e00
+ 0008 0400 0000 0000 0000 1c02 1e22 1e00 0020 203c 2222 3c00 0000 1e20 2020 1e00
+ 0002 021e 2222 1e00 0000 1c22 3c20 1e00 000c 101c 1010 1000 0000 1c22 221e 021c
+ 0020 202c 3222 2200 0008 0018 0808 0400 0008 0008 0808 4830 0020 2428 3028 2400
+ 0010 1010 1010 0c00 0000 6854 5454 5400 0000 5864 4444 4400 0000 3844 4444 3800
+ 0000 7844 4478 4040 0000 3c44 443c 0406 0000 2c30 2020 2000 0000 3840 3804 7800
+ 0010 103c 1010 0c00 0000 4444 4444 3800 0000 4444 2828 1000 0000 4454 5454 2800
+ 0000 4428 1028 4400 0000 4444 443c 0438 0000 7c08 1020 7c00 000c 0810 1008 0c00
+ 0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c
+]
diff --git a/projects/demos/piano.usm b/projects/demos/piano.usm
@@ -25,7 +25,7 @@
|0000
-@last $1
+@last-note $1
@octave $1
@addr $1
@color $1
@@ -74,7 +74,7 @@
.wave-view/y1 PEK2 #0020 ADD2 .wave-view/y2 POK2
( default settings )
- #ff .last POK
+ #ff .last-note POK
#048c .Audio0/adsr DEO2
#88 .Audio0/volume DEO
;sine-wave .Audio0/addr DEO2
@@ -108,7 +108,7 @@ BRK
;draw-cursor JSR2
.Mouse/state DEI #00 NEQ ,&no-touch JNZ BRK &no-touch
( wave-view )
- .Mouse/x DEI2 DUP2 .wave-view/x1 PEK2 GTH2 ROT ROT .wave-view/x2 PEK2 LTH2 #0101 EQU2
+ .Mouse/x DEI2 DUP2 .wave-view/x1 PEK2 GTH2 ROT ROT .wave-view/x2 PEK2 #0001 ADD2 LTH2 #0101 EQU2
.Mouse/y DEI2 DUP2 .wave-view/y1 PEK2 GTH2 ROT ROT .wave-view/y2 PEK2 LTH2 #0101 EQU2
#0101 EQU2 ;on-touch-wave-view JNZ2
( adsr-view )
@@ -144,7 +144,7 @@ BRK
BRK
&no-mod
- .Mouse/x DEI2 .octave-view/x1 PEK2 SUB2 8/ DUP2 SWP POP .last POK ;notes ADD2 GET ;play JSR2
+ .Mouse/x DEI2 .octave-view/x1 PEK2 SUB2 8/ DUP2 SWP POP .last-note POK ;notes ADD2 GET ;play JSR2
( release ) #00 .Mouse/state DEO
;draw-octave JSR2
@@ -188,21 +188,21 @@ BRK
.Controller/key DEI
DUP #61 NEQ ,&no-c JNZ
- #00 .last POK ;notes GET ;play JSR2 &no-c
+ #00 .last-note POK ;notes GET ;play JSR2 &no-c
DUP #73 NEQ ,&no-d JNZ
- #01 .last POK ;notes ++ GET ;play JSR2 &no-d
+ #01 .last-note POK ;notes ++ GET ;play JSR2 &no-d
DUP #64 NEQ ,&no-e JNZ
- #02 .last POK ;notes #0002 ADD2 GET ;play JSR2 &no-e
+ #02 .last-note POK ;notes #0002 ADD2 GET ;play JSR2 &no-e
DUP #66 NEQ ,&no-f JNZ
- #03 .last POK ;notes #0003 ADD2 GET ;play JSR2 &no-f
+ #03 .last-note POK ;notes #0003 ADD2 GET ;play JSR2 &no-f
DUP #67 NEQ ,&no-g JNZ
- #04 .last POK ;notes #0004 ADD2 GET ;play JSR2 &no-g
+ #04 .last-note POK ;notes #0004 ADD2 GET ;play JSR2 &no-g
DUP #68 NEQ ,&no-a JNZ
- #05 .last POK ;notes #0005 ADD2 GET ;play JSR2 &no-a
+ #05 .last-note POK ;notes #0005 ADD2 GET ;play JSR2 &no-a
DUP #6a NEQ ,&no-b JNZ
- #06 .last POK ;notes #0006 ADD2 GET ;play JSR2 &no-b
+ #06 .last-note POK ;notes #0006 ADD2 GET ;play JSR2 &no-b
DUP #6b NEQ ,&no-c2 JNZ
- #07 .last POK ;notes #0007 ADD2 GET ;play JSR2 &no-c2
+ #07 .last-note POK ;notes #0007 ADD2 GET ;play JSR2 &no-c2
POP
.Controller/button DEI #f0 AND
@@ -250,13 +250,13 @@ RTN
.octave-view/x1 PEK2 .octave-view/y1 PEK2
- OVR2 OVR2 ;keys-left-icns #21 .last PEK #00 EQU ADD ;draw-key JSR2
- OVR2 8+ OVR2 ;keys-middle-icns #21 .last PEK #01 EQU ADD ;draw-key JSR2
- OVR2 #0010 ADD2 OVR2 ;keys-right-icns #21 .last PEK #02 EQU ADD ;draw-key JSR2
- OVR2 #0018 ADD2 OVR2 ;keys-left-icns #21 .last PEK #03 EQU ADD ;draw-key JSR2
- OVR2 #0020 ADD2 OVR2 ;keys-middle-icns #21 .last PEK #04 EQU ADD ;draw-key JSR2
- OVR2 #0028 ADD2 OVR2 ;keys-middle-icns #21 .last PEK #05 EQU ADD ;draw-key JSR2
- SWP2 #0030 ADD2 SWP2 ;keys-right-icns #21 .last PEK #06 EQU ADD ;draw-key JSR2
+ OVR2 OVR2 ;keys-left-icns #21 .last-note PEK #00 EQU ADD ;draw-key JSR2
+ OVR2 8+ OVR2 ;keys-middle-icns #21 .last-note PEK #01 EQU ADD ;draw-key JSR2
+ OVR2 #0010 ADD2 OVR2 ;keys-right-icns #21 .last-note PEK #02 EQU ADD ;draw-key JSR2
+ OVR2 #0018 ADD2 OVR2 ;keys-left-icns #21 .last-note PEK #03 EQU ADD ;draw-key JSR2
+ OVR2 #0020 ADD2 OVR2 ;keys-middle-icns #21 .last-note PEK #04 EQU ADD ;draw-key JSR2
+ OVR2 #0028 ADD2 OVR2 ;keys-middle-icns #21 .last-note PEK #05 EQU ADD ;draw-key JSR2
+ SWP2 #0030 ADD2 SWP2 ;keys-right-icns #21 .last-note PEK #06 EQU ADD ;draw-key JSR2
;arrow-icns .Screen/addr DEO2
.octave-view/x1 PEK2 #0040 ADD2 .Screen/x DEO2
@@ -340,9 +340,9 @@ RTN
( range )
.wave-view/x1 PEK2 .Screen/x DEO2
.wave-view/y1 PEK2 #0010 SUB2 .Screen/y DEO2
- .Audio0/addr DEI2 ;draw-short JSR2
+ .Audio0/addr DEI2 #22 ;draw-short JSR2
.wave-view/x2 PEK2 #0020 SUB2 .Screen/x DEO2
- .Audio0/length DEI2 ;draw-short JSR2
+ .Audio0/length DEI2 #22 ;draw-short JSR2
RTN
@@ -381,24 +381,24 @@ RTN
RTN
-@draw-short ( short -- )
+@draw-short ( short* color -- )
- .addr POK2
- ;font-hex #00 ;addr GET #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
- ( draw ) #22 .Screen/color DEO
+ STH SWP
+ DUP #04 SFT TOS #0008 MUL2 ;font-hex ADD2 .Screen/addr DEO2
+ ( draw ) DUPr STHr .Screen/color DEO
+ #0f AND TOS #0008 MUL2 ;font-hex ADD2 .Screen/addr DEO2
.Screen/x DEI2 8+ .Screen/x DEO2
- ;font-hex #00 ;addr GET #0f AND #08 MUL ADD2 .Screen/addr DEO2
- ( draw ) #22 .Screen/color DEO
+ ( draw ) DUPr STHr .Screen/color DEO
+ DUP #04 SFT TOS #0008 MUL2 ;font-hex ADD2 .Screen/addr DEO2
.Screen/x DEI2 8+ .Screen/x DEO2
- ;font-hex #00 ;addr ++ GET #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
- ( draw ) #22 .Screen/color DEO
+ ( draw ) DUPr STHr .Screen/color DEO
+ #0f AND TOS #0008 MUL2 ;font-hex ADD2 .Screen/addr DEO2
.Screen/x DEI2 8+ .Screen/x DEO2
- ;font-hex #00 ;addr ++ GET #0f AND #08 MUL ADD2 .Screen/addr DEO2
- ( draw ) #22 .Screen/color DEO
+ ( draw ) STHr .Screen/color DEO
RTN
-@fill-rect ( x1 y1 x2 y2 color -- )
+@fill-rect ( x1* y1* x2* y2* color -- )
.color POK
( x1 x2 y1 y2 ) ROT2 SWP2