commit 15ffab9d84273ab91918bfe49c91e66d1af0504f
parent e71817759bc2a6fd49cb430421de59d3eb0e1da9
Author: neauoire <aliceffekt@gmail.com>
Date: Mon, 24 May 2021 20:53:08 -0700
Removed left/orca from the repo
Diffstat:
3 files changed, 0 insertions(+), 1384 deletions(-)
diff --git a/projects/software/neralie.usm b/projects/demos/neralie.usm
diff --git a/projects/software/left.usm b/projects/software/left.usm
@@ -1,718 +0,0 @@
-(
- app/left : text editor
-
- TODO
- - Rename icon in titlebar
- - Save/Load
- - Double-click select word
- - Right-click find next instance of selection
- - Draw tab characters
- - Don't redraw if nothing has changed
- - Input on selection should erase selection range
- - Erase on selection should erase selection range
- - Scrollbar
- - Don't scroll past oef
- - Hor scroll
- - Real scrolling distance
- FIXME
- - Imperfect port from previous assembler syntax
-)
-
-
-%RTN { JMP2r }
-%RTN? { #00 EQU #02 JCN STH2r JMP2 }
-
-%++ { #0001 ADD2 } %-- { #0001 SUB2 }
-%8/ { #03 SFT2 } %8* { #30 SFT2 }
-%8- { #0008 SUB2 } %8+ { #0008 ADD2 }
-
-( devices )
-
-|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
-|10 @Console [ &vector $2 &pad $6 &char $1 &byte $1 &short $2 &string $2 ]
-|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
-|80 @Controller [ &vector $2 &button $1 &key $1 ]
-|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ]
-|a0 @File [ &vector $2 &success $2 &offset $2 &pad $2 &name $2 &length $2 &load $2 &save $2 ]
-
-( variables )
-
-|0000
-
-@lock [ &byte $1 ]
-@k [ &byte $1 ]
-@l [ &byte $1 ]
-@i [ &short $2 ]
-@j [ &short $2 ]
-@addr [ &short $2 ]
-@selection [ &from $2 &to $2 ]
-@position [ &x $2 &y $2 ]
-@scroll [ &x $2 &y $2 ]
-@pt [ &x $2 &y $2 ]
-@mouse [ &x $2 &y $2 ]
-@touch [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 &state $1 ]
-@textarea [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 &addr $2 &cursor $1 ]
-@label [ &x $2 &y $2 &color $1 &addr $2 ] ( remove )
-
-( program )
-
-|0100 @RESET
-
- ( theme ) #e0fa .System/r DEO2 #30fa .System/g DEO2 #30fa .System/b DEO2
- ( vectors ) ;on-mouse .Mouse/vector DEO2
- ( vectors ) ;on-button .Controller/vector DEO2
-
- ( load file )
- ;filepath ;load-file JSR2
-
- ( place textarea )
- #0018 .textarea/x1 STZ2 .Screen/height DEI2 8- .textarea/y2 STZ2
-
- ;select JSR2
- ;redraw JSR2
-
-BRK
-
-@on-button ( -> )
-
- ( alt + arrow )
- .Controller/button DEI #0f AND #02 NEQ ,&no-alt JCN
- .Controller/button DEI #04 SFT
- DUP #01 NEQ ,&no-aup JCN
- ( sel word ) ;find-wordstart JSR2 .selection/to STZ2 &no-aup
- DUP #02 NEQ ,&no-adown JCN
- ( sel word ) ;find-wordend JSR2 .selection/to STZ2 &no-adown
- DUP #04 NEQ ,&no-aleft JCN
- ( sel decr ) .selection/to LDZ2 -- .selection/to STZ2 &no-aleft
- DUP #08 NEQ ,&no-aright JCN
- ( sel incr ) .selection/to LDZ2 ++ .selection/to STZ2 &no-aright
- POP
- ;clamp-selection JSR2
- ;redraw JSR2
- BRK
- &no-alt
-
- ( ctrl + arrow )
- .Controller/button DEI #0f AND #01 NEQ ,&no-ctrl JCN
- .Controller/button DEI #04 SFT
- DUP #01 NEQ ,&no-cup JCN
- ( jump scroll ) #0004 ;scroll-up JSR2 &no-cup
- DUP #02 NEQ ,&no-cdown JCN
- ( jump scroll ) #0004 ;scroll-down JSR2 &no-cdown
- DUP #04 NEQ ,&no-cleft JCN
- ( jump line ) ;goto-linestart JSR2 &no-cleft
- DUP #08 NEQ ,&no-cright JCN
- ( jump line ) ;goto-lineend JSR2 &no-cright
- POP
- ;redraw JSR2
- BRK
- &no-ctrl
-
- ( arrow )
- .Controller/button DEI #f0 AND #00 EQU ;&no-arrow JCN2
- .Controller/button DEI #f0 AND
- DUP #10 NEQ ,&no-arrowup JCN
- ( clamp ) .position/y LDZ2 #0000 EQU2 ,&no-arrowup JCN
- ;find-lineoffset JSR2 .position/x STZ2 .position/y LDZ2 -- .position/y STZ2
- ;find-selection JSR2 DUP2 .selection/from STZ2 ++ .selection/to STZ2 &no-arrowup
- DUP #20 NEQ ,&no-arrowdown JCN
- ( clamp:TODO )
- ;find-lineoffset JSR2 .position/x STZ2 .position/y LDZ2 ++ .position/y STZ2
- ;find-selection JSR2 DUP2 .selection/from STZ2 ++ .selection/to STZ2 &no-arrowdown
- DUP #40 NEQ ,&no-arrowleft JCN
- ( clamp ) .selection/from LDZ2 ;document/body EQU2 ,&no-arrowleft JCN
- .selection/from LDZ2 -- DUP2 .selection/from STZ2 ++ .selection/to STZ2 &no-arrowleft
- DUP #80 NEQ ,&no-arrowright JCN
- ( clamp:TODO )
- #aa .Console/byte DEO
- .selection/from LDZ2 ++ DUP2 .selection/from STZ2 ++ .selection/to STZ2 &no-arrowright
- POP
- ;clamp-selection JSR2
- ;follow-selection JSR2
- ;redraw JSR2
- &no-arrow
-
- .Controller/key DEI #08 NEQ ,&no-backspace JCN
- ( erase )
- .selection/to LDZ2 .selection/from LDZ2 SUB2 #0001 NEQ2 ,&erase-multiple JCN
- .selection/to LDZ2 .selection/from LDZ2 SUB2 ;shift-left JSR2
- ;&erase-end JMP2
- &erase-multiple
- .selection/from LDZ2 ++ .selection/from STZ2
- .selection/to LDZ2 .selection/from LDZ2 SUB2 ++ ;shift-left JSR2
- &erase-end
- .selection/from LDZ2 -- .selection/from STZ2
- .selection/from LDZ2 ++ .selection/to STZ2
- ;redraw JSR2
- BRK
- &no-backspace
-
- ( insert )
- .selection/to LDZ2 .selection/from LDZ2 SUB2 ;shift-right JSR2
- .Controller/key DEI .selection/from LDZ2 STA
- .selection/from LDZ2 ++ .selection/from STZ2
- .selection/from LDZ2 ++ .selection/to STZ2
- ;redraw JSR2
-
-BRK
-
-@on-mouse ( -> )
-
- .Mouse/state DEI #00 EQU ,&touch-end JCN
- .Mouse/x DEI2 #0010 LTH2 ;touch-linebar JCN2
- .Mouse/x DEI2 .Screen/width DEI2 8- LTH2 ;touch-body JCN2
- ;touch-scrollbar JMP2
- &touch-end
-
- .Mouse/state DEI .touch/state STZ
-
- ;draw-cursor JSR2
-
-BRK
-
-@touch-linebar ( -- )
-
- #0000 .position/x STZ2
- .Mouse/y DEI2 8/ .scroll/y LDZ2 ADD2 .position/y STZ2
- ;find-selection JSR2 DUP2 .selection/from STZ2 ++ .selection/to STZ2
- ;goto-linestart JSR2
- ;redraw JSR2
- ;draw-cursor JSR2
-
-BRK
-
-@touch-body ( -- )
-
- .Mouse/y DEI2 8/ .scroll/y LDZ2 ADD2 .position/y STZ2
- .Mouse/x DEI2 .textarea/x1 LDZ2 SUB2 #0007 ADD2 #0007 DIV2 .position/x STZ2
- ( chords )
- .Mouse/chord DEI #00 EQU ,&no-chords JCN
- .Mouse/chord DEI
- DUP #01 NEQ ,&no-chord-cut JCN
- ;cut JSR2 ( release ) #00 DUP .Mouse/state DEO .Mouse/chord DEO &no-chord-cut
- DUP #10 NEQ ,&no-chord-paste JCN
- ;paste JSR2 ( release ) #00 DUP .Mouse/state DEO .Mouse/chord DEO &no-chord-paste
- POP
- ;redraw JSR2
- BRK
- &no-chords
- ( drag )
- .Mouse/state DEI .touch/state LDZ NEQ .Controller/button DEI #0f AND #02 NEQ #0101 EQU2 ,&no-drag JCN
- ( on drag )
- ;find-selection JSR2 ++ .selection/to STZ2
- ;clamp-selection JSR2
- ,&end JMP
- &no-drag
- ( on click )
- ;find-selection JSR2 DUP2 .selection/from STZ2 ++ .selection/to STZ2
- &end
- .Mouse/state DEI .touch/state STZ
- ;draw-cursor JSR2
- ;redraw JSR2
-
-BRK
-
-@touch-scrollbar ( -- )
-
- .Mouse/y DEI2 #0008 GTH2 ,&no-up JCN
- ( decr ) .scroll/y LDZ2 #00 .scroll/y LDZ2 #0000 NEQ2 SUB2 .scroll/y STZ2
- ,&end JMP
- &no-up
- .Mouse/y DEI2 .Screen/height DEI2 8- LTH2 ,&no-down JCN
- ( incr ) .scroll/y LDZ2 ++ .scroll/y STZ2
- ,&end JMP
- &no-down
- .Mouse/y DEI2 8- .scroll/y STZ2
- &end
- .Mouse/state DEI .touch/state STZ
- ;draw-cursor JSR2
- ;redraw JSR2
-
-BRK
-
-@load-file ( path )
-
- .File/name DEO2 #8000 .File/length DEO2 ;document/body .File/load DEO2
- ( get file length )
- ;document/body ;document/eof STA2
- &loop
- ( incr ) ;document/eof LDA2 ++ ;document/eof STA2
- ;document/eof LDA2 LDA ,&loop JCN
-
-RTN
-
-@scroll-up ( length -- )
-
- DUP2 .scroll/y LDZ2 LTH2 ,&clamp JCN
- #0000 .scroll/y STZ2 POP2 RTN
- &clamp
- .scroll/y LDZ2 SWP2 SUB2 .scroll/y STZ2
-
-RTN
-
-@scroll-down ( length -- )
-
- ( TODO: Clamp )
- .scroll/y LDZ2 SWP2 ADD2 .scroll/y STZ2
-
-RTN
-
-@shift-left ( length -- )
-
- .i STZ2
- .selection/from LDZ2 -- .j STZ2 ( start -> end )
- &loop
- ( move ) .j LDZ2 .i LDZ2 ADD2 LDA .j LDZ2 STA
- ( incr ) .j LDZ2 ++ .j STZ2
- .j LDZ2 ;document/eof LDA2 LTH2 ,&loop JCN
- ;document/eof LDA2 .i LDZ2 SUB2 ;document/eof STA2
-
-RTN
-
-@shift-right ( length -- )
-
- .i STZ2
- ;document/eof LDA2 .j STZ2 ( end -> start )
- &loop
- ( move ) .j LDZ2 .i LDZ2 SUB2 LDA .j LDZ2 STA
- ( decr ) .j LDZ2 -- .j STZ2
- .j LDZ2 .selection/from LDZ2 GTH2 ,&loop JCN
- ;document/eof LDA2 .i LDZ2 ADD2 ;document/eof STA2
-
-RTN
-
-@follow-selection ( -- )
-
- .position/y LDZ2 .scroll/y LDZ2 GTH2 ,&no-up JCN
- .position/y LDZ2 .scroll/y STZ2 RTN
- &no-up
- .position/y LDZ2 .Screen/height DEI2 #0010 SUB2 8/ .scroll/y LDZ2 ADD2 LTH2 ,&no-down JCN
- .position/y LDZ2 .Screen/height DEI2 #0010 SUB2 8/ SUB2 .scroll/y STZ2 RTN
- &no-down
-
-RTN
-
-@clamp-selection ( -- )
-
- .selection/from LDZ2 .selection/to LDZ2 LTH2 RTN?
- .selection/from LDZ2 ++ .selection/to STZ2
-
-RTN
-
-@goto-linestart ( -- )
-
- &loop
- .selection/from LDZ2 -- LDA #0a EQU RTN?
- .selection/from LDZ2 -- LDA #0d EQU RTN?
- ( decr ) .selection/from LDZ2 DUP2 .selection/to STZ2 -- .selection/from STZ2
- .selection/from LDZ2 LDA ,&loop JCN
- ( clamp at document body )
- .selection/from LDZ2 ;document/body GTH2 RTN?
- ;document/body DUP2 .selection/from STZ2 ++ .selection/to STZ2
-
-RTN
-
-@goto-lineend ( -- )
-
- &loop
- .selection/from LDZ2 LDA #0a EQU RTN?
- .selection/from LDZ2 LDA #0d EQU RTN?
- ( incr ) .selection/from LDZ2 ++ DUP2 ++ .selection/to STZ2 .selection/from STZ2
- .selection/from LDZ2 LDA ,&loop JCN
- ( clamp at document body )
- .selection/from LDZ2 ;document/eof LTH2 RTN?
- ;document/eof -- DUP2 .selection/from STZ2 ++ .selection/to STZ2
-
-RTN
-
-@find-wordstart ( -- )
-
- .selection/to LDZ2 .j STZ2
- &loop
- ( decr ) .j LDZ2 -- .j STZ2
- .j LDZ2 LDA #20 EQU ,&end JCN
- .j LDZ2 LDA #0a EQU ,&end JCN
- .j LDZ2 LDA #0d EQU ,&end JCN
- .j LDZ2 ;document/body GTH2 ,&loop JCN
- &end
- ( return ) .j LDZ2 --
-
-RTN
-
-@find-wordend ( -- )
-
- .selection/to LDZ2 .j STZ2
- &loop
- ( incr ) .j LDZ2 ++ .j STZ2
- .j LDZ2 LDA #20 EQU ,&end JCN
- .j LDZ2 LDA #0a EQU ,&end JCN
- .j LDZ2 LDA #0d EQU ,&end JCN
- .j LDZ2 ;document/body GTH2 ,&loop JCN
- &end
- ( return ) .j LDZ2 ++
-
-RTN
-
-@find-lineoffset ( return character offset from linestart )
-
- #0000 .j STZ2
- &loop
- ( incr ) .j LDZ2 ++ .j STZ2
- .selection/from LDZ2 .j LDZ2 SUB2 LDA #0a EQU ,&end JCN
- .selection/from LDZ2 .j LDZ2 SUB2 LDA #0d EQU ,&end JCN
- .selection/from LDZ2 .j LDZ2 SUB2 ;document/body GTH2 ,&loop JCN
- &end
- ( return ) .j LDZ2
-
-RTN
-
-@find-line ( position -> addr )
-
- ;document/body .j STZ2 #0000 .pt/y STZ2
- &loop
- .pt/y LDZ2 .position/y LDZ2 -- GTH2 ,&end JCN
- .j LDZ2 LDA #0a NEQ .j LDZ2 LDA #0d NEQ #0101 EQU2 ,&no-space JCN
- ( incr ) .pt/y LDZ2 ++ .pt/y STZ2
- &no-space
- ( incr ) .j LDZ2 ++ .j STZ2
- .j LDZ2 LDA ,&loop JCN
- &end
- ( return ) .j LDZ2
-
-RTN
-
-@find-selection ( position -> addr )
-
- ;find-line JSR2 ( find line )
- #0000 .pt/x STZ2
- &loop
- .j LDZ2 .pt/x LDZ2 ADD2 LDA #0a EQU ,&end JCN
- .j LDZ2 .pt/x LDZ2 ADD2 LDA #0d EQU ,&end JCN
- ( incr ) .pt/x LDZ2 ++ .pt/x STZ2
- .pt/x LDZ2 .position/x LDZ2 -- LTH2 ,&loop JCN
- &end
- ( return ) .pt/x LDZ2 ADD2
-
-RTN
-
-@cut ( -- )
-
- ;copy JSR2
- .selection/to LDZ2 .selection/from LDZ2 SUB2 ;shift-left JSR2
- .selection/from LDZ2 ++ .selection/to STZ2
-
-RTN
-
-@copy ( -- )
-
- #0000 .i STZ2 ( start )
- .selection/to LDZ2 .selection/from LDZ2 SUB2 .j STZ2 ( end )
- .j LDZ2 ;clip/len STA2
- &loop
- .selection/from LDZ2 .i LDZ2 ADD2 LDA ;clip/body .i LDZ2 ADD2 STA
- ( incr ) .i LDZ2 ++ .i STZ2
- .i LDZ2 .j LDZ2 LTH2 ,&loop JCN
-
-RTN
-
-@paste ( -- )
-
- ;clip/len LDA2 ;shift-right JSR2
- #0000 .i STZ2 ( start )
- ;clip/len LDA2 .j STZ2 ( end )
- &loop
- ;clip/body .i LDZ2 ADD2 LDA .selection/from LDZ2 .i LDZ2 ADD2 STA
- ( incr ) .i LDZ2 ++ .i STZ2
- .i LDZ2 .j LDZ2 LTH2 ,&loop JCN
-
-RTN
-
-@select ( position -> selection )
-
- ;document/body .selection/from STZ2 #0000 .pt/x STZ2 #0000 .pt/y STZ2
- &loop
- .selection/from LDZ2 LDA #0a NEQ .selection/from LDZ2 LDA #0d NEQ #0101 EQU2 ,&no-space JCN
- ( incr ) .pt/y LDZ2 ++ .pt/y STZ2
- #0000 .pt/x STZ2
- &no-space
- .pt/y LDZ2 .position/y LDZ2 -- GTH2 .pt/x LDZ2 .position/x LDZ2 -- GTH2 #0101 NEQ2 ,&no-reached JCN
- .selection/from LDZ2 ++ .selection/to STZ2
- RTN
- &no-reached
- ( incr ) .pt/x LDZ2 ++ .pt/x STZ2
- ( incr ) .selection/from LDZ2 ++ .selection/from STZ2
- .selection/from LDZ2 LDA ,&loop JCN
-
-RTN
-
-( drawing functions )
-
-@redraw
-
- ;draw-textarea JSR2
- ;draw-scrollbar JSR2
- ;draw-titlebar JSR2
-
- ( save/load icons )
- .Screen/height DEI2 8- .Screen/y DEO2
-
- .Screen/width DEI2 #0030 SUB2 .Screen/x DEO2
- ;eye_icn .Screen/addr DEO2
- #22 .Screen/color DEO
-
- .Screen/width DEI2 #0028 SUB2 .Screen/x DEO2
- ;name_icn .Screen/addr DEO2
- #22 .Screen/color DEO
-
- .Screen/width DEI2 #0020 SUB2 .Screen/x DEO2
- ;load_icn .Screen/addr DEO2
- #22 .Screen/color DEO
-
- .Screen/width DEI2 #0018 SUB2 .Screen/x DEO2
- ;save_icn .Screen/addr DEO2
- #22 .Screen/color DEO
-
-RTN
-
-@draw-short ( short )
-
- .addr STZ2
- ;font_hex #00 ;addr LDA #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
- ( draw ) #2e .Screen/color DEO
- .Screen/x DEI2 8+ .Screen/x DEO2
- ;font_hex #00 ;addr LDA #0f AND #08 MUL ADD2 .Screen/addr DEO2
- ( draw ) #2e .Screen/color DEO
- .Screen/x DEI2 8+ .Screen/x DEO2
- ;font_hex #00 ;addr ++ LDA #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
- ( draw ) #2e .Screen/color DEO
- .Screen/x DEI2 8+ .Screen/x DEO2
- ;font_hex #00 ;addr ++ LDA #0f AND #08 MUL ADD2 .Screen/addr DEO2
- ( draw ) #2e .Screen/color DEO
-
-RTN
-
-@draw-cursor
-
- ( clear last cursor )
- .mouse/x LDZ2 .Screen/x DEO2
- .mouse/y LDZ2 .Screen/y DEO2
- ;blank_icn .Screen/addr DEO2
- #30 .Screen/color DEO
-
- ( record mouse positions )
- .Mouse/x DEI2 .mouse/x STZ2
- .Mouse/y DEI2 .mouse/y STZ2
-
- ( draw new cursor )
- .mouse/x LDZ2 .Screen/x DEO2
- .mouse/y LDZ2 .Screen/y DEO2
- ;cursor_icn .Screen/addr DEO2
- #3f .Mouse/state DEI #01 EQU #0a MUL SUB .Screen/color DEO
-
-RTN
-
-@draw-textarea ( x y color addr )
-
- ;document/body .textarea/addr STZ2
-
- ( scroll to position )
- #0000 .j STZ2 ( j is linebreaks )
- &find-offset
- .scroll/y LDZ2 .j LDZ2 EQU2 ,&find-offset-end JCN
- .textarea/addr LDZ2 LDA #0a NEQ .textarea/addr LDZ2 LDA #0d NEQ #0101 EQU2 ,&no-break JCN
- ( incr ) .j LDZ2 ++ .j STZ2 &no-break
- ( incr ) .textarea/addr LDZ2 ++ .textarea/addr STZ2
- .textarea/addr LDZ2 LDA ,&find-offset JCN
- &find-offset-end
-
- #0018 .Screen/x DEO2 #0000 .Screen/y DEO2
- .textarea/addr LDZ2 .i STZ2
-
- &loop
-
- .Screen/y DEI2 .Screen/height DEI2 #0010 SUB2 GTH2 ;&end JCN2
-
-
- .i LDZ2 LDA #0a NEQ .i LDZ2 LDA #0d NEQ #0101 EQU2 ;&no-linebreak JCN2
- ( draw linebreak )
- ;linebreak_icn .Screen/addr DEO2
- ( draw ) #02
- .i LDZ2 .selection/from LDZ2 -- GTH2
- .i LDZ2 .selection/to LDZ2 LTH2 #0101 EQU2
- #26 MUL ADD .Screen/color DEO
- ( fill clear )
- &fill-clear
- ( incr ) .Screen/x DEI2 8+ .Screen/x DEO2
- ;font .Screen/addr DEO2
- #21 .Screen/color DEO
- .Screen/x DEI2 .Screen/width DEI2 8- LTH2 ,&fill-clear JCN
-
- ( draw line number )
- #0000 .Screen/x DEO2
- .scroll/y LDZ2 .Screen/y DEI2 8/ ADD2 DUP2 SWP POP .k STZ
- .position/y LDZ2 EQU2 #05 MUL .l STZ
- ;font_hex #00 .k LDZ #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
- #24 .l LDZ ADD .Screen/color DEO
- #0008 .Screen/x DEO2
- ;font_hex #00 .k LDZ #0f AND #08 MUL ADD2 .Screen/addr DEO2
- #24 .l LDZ ADD .Screen/color DEO
-
- #0010 .Screen/x DEO2
- ( incr ) .Screen/y DEI2 8+ .Screen/y DEO2
- &no-linebreak
-
-
- ( get character )
- ;font #00 .i LDZ2 LDA #20 SUB 8* ADD2 .Screen/addr DEO2
- ( is a special character )
- .i LDZ2 LDA #20 GTH ,&no-tab JCN ;font .Screen/addr DEO2 &no-tab
-
- ( draw ) #21
- .i LDZ2 .selection/from LDZ2 -- GTH2
- .i LDZ2 .selection/to LDZ2 LTH2 #0101 EQU2
- #05 MUL ADD .Screen/color DEO
-
- ( incr ) .i LDZ2 ++ .i STZ2
- ( incr ) .Screen/x DEI2 #0007 ADD2 .Screen/x DEO2
-
- .i LDZ2 LDA ;&loop JCN2
-
- &end
-
-RTN
-
-@draw-scrollbar ( -- )
-
- ;scrollbar_icn ( keeping a copy on stack )
-
- .Screen/width DEI2 8- .Screen/x DEO2
- #0008 .Screen/y DEO2
- DUP2 .Screen/addr DEO2
-
- #0008 .Screen/height DEI2 8-
- &loop
- ( draw ) #21 .Screen/color DEO
- ( incr ) SWP2 8+ DUP2 .Screen/y DEO2 SWP2
- OVR2 OVR2 LTH2 ,&loop JCN
- POP2 POP2
-
- .scroll/y LDZ2 8+ .Screen/y DEO2
- DUP2 #0008 ADD2 .Screen/addr DEO2
- ( draw ) #21 .Screen/color DEO
-
- #0000 .Screen/y DEO2
- DUP2 #0010 ADD2 .Screen/addr DEO2
- ( draw ) #24 .Screen/color DEO
-
- .Screen/height DEI2 8- .Screen/y DEO2
- #0018 ADD2 .Screen/addr DEO2
- ( draw ) #24 .Screen/color DEO
-
-RTN
-
-@draw-titlebar
-
- #0018 .Screen/height DEI2 8- #29 ;filepath
- ( load ) .label/addr STZ2 .label/color STZ .Screen/y DEO2 .Screen/x DEO2
- .label/addr LDZ2
- &loop
- ( draw ) DUP2 LDA #00 SWP #20 SUB 8* ;font ADD2 .Screen/addr DEO2 .label/color LDZ .Screen/color DEO
- ( incr ) ++
- ( incr ) .Screen/x DEI2 8+ .Screen/x DEO2
- DUP2 LDA ,&loop JCN
- POP2
- ( selection )
- .selection/from LDZ2 ;document/body SUB2 ;draw-short JSR2
-
-RTN
-
-@font_hex ( 0-F TODO: should pull from @font instead.. )
-[
- 003c 464a 5262 3c00 0018 0808 0808 1c00
- 003c 4202 3c40 7e00 003c 421c 0242 3c00
- 000c 1424 447e 0400 007e 407c 0242 3c00
- 003c 407c 4242 3c00 007e 0204 0810 1000
- 003c 423c 4242 3c00 003c 4242 3e02 3c00
- 003c 4242 7e42 4200 007c 427c 4242 7c00
- 003c 4240 4042 3c00 007c 4242 4242 7c00
- 007e 4078 4040 7e00 007e 4078 4040 4000
-]
-
-@font ( specter8-frag font )
-[
- 0000 0000 0000 0000 0008 0808 0800 0800
- 0014 1400 0000 0000 0024 7e24 247e 2400
- 0008 1e28 1c0a 3c08 0000 2204 0810 2200
- 0030 4832 4c44 3a00 0008 1000 0000 0000
- 0004 0808 0808 0400 0020 1010 1010 2000
- 0000 2214 0814 2200 0000 0808 3e08 0800
- 0000 0000 0000 0810 0000 0000 3e00 0000
- 0000 0000 0000 0800 0000 0204 0810 2000
- 003c 464a 5262 3c00 0018 0808 0808 1c00
- 003c 4202 3c40 7e00 003c 421c 0242 3c00
- 000c 1424 447e 0400 007e 407c 0242 3c00
- 003c 407c 4242 3c00 007e 0204 0810 1000
- 003c 423c 4242 3c00 003c 4242 3e02 3c00
- 0000 0010 0000 1000 0000 1000 0010 1020
- 0000 0810 2010 0800 0000 003e 003e 0000
- 0000 1008 0408 1000 003c 420c 1000 1000
- 003c 4232 4a42 3c00 003c 4242 7e42 4200
- 007c 427c 4242 7c00 003c 4240 4042 3c00
- 007c 4242 4242 7c00 007e 4078 4040 7e00
- 007e 4078 4040 4000 003c 4240 4642 3c00
- 0042 427e 4242 4200 001c 0808 0808 1c00
- 007e 0202 0242 3c00 0042 4478 4442 4200
- 0040 4040 4040 7e00 0042 665a 4242 4200
- 0042 6252 4a46 4200 003c 4242 4242 3c00
- 007c 4242 7c40 4000 003c 4242 4244 3a00
- 007c 4242 7c44 4200 003e 403c 0242 3c00
- 007e 0808 0808 1000 0042 4242 4244 3a00
- 0042 4242 4224 1800 0042 4242 5a66 4200
- 0042 423c 4242 4200 0042 423e 0242 3c00
- 007e 020c 3040 7e00 000c 0808 0808 0c00
- 0040 2010 0804 0200 0030 1010 1010 3000
- 0008 1400 0000 0000 0000 0000 0000 7e00
- 0008 0400 0000 0000 0000 3c02 3e42 3a00
- 0040 407c 4242 7c00 0000 3c42 4042 3c00
- 0002 023e 4242 3e00 0000 3c42 7e40 3e00
- 0000 3e40 7840 4000 0000 3c42 3e02 3c00
- 0040 405c 6242 4200 0008 0018 0808 0400
- 0008 0018 0808 4830 0040 4244 7844 4200
- 0010 1010 1010 0c00 0000 6c52 5252 5200
- 0000 5c62 4242 4200 0000 3c42 4242 3c00
- 0000 7c42 427c 4040 0000 3e42 423e 0202
- 0000 5c62 4040 4000 0000 3e40 3c02 7c00
- 0008 7e08 0808 1000 0000 4242 4244 3a00
- 0000 4242 4224 1800 0000 5252 5252 2e00
- 0000 4224 1824 4200 0000 4242 3e02 7c00
- 0000 7e02 3c40 7e00 000c 0810 1008 0c00
- 0008 0808 0808 0800 0030 1008 0810 3000
- 0000 0032 4c00 0000 3c42 99a1 a199 423c
-]
-
-( interface )
-@eye_icn
- [ 0038 4492 2810 0000 ] ( open )
- [ 0000 0082 4438 0000 ] ( closed )
-
-@scrollbar_icn
- [ aa55 aa55 aa55 aa55 ] ( bg )
- [ ffff ffff ffff ffff ] ( fg )
- [ 0010 387c fe10 1010 ] ( up )
- [ 0010 1010 fe7c 3810 ] ( down )
-
-@name_icn [ 1054 28c6 2854 1000 ]
-@load_icn [ feaa d6aa d4aa f400 ]
-@save_icn [ fe82 8282 848a f400 ]
-
-@linebreak_icn [ 003e 7474 3414 1400 ]
-
-@blank_icn [ 0000 0000 0000 0000 ]
-@cursor_icn [ 80c0 e0f0 f8e0 1000 ]
-
-@filepath1 [ "projects/examples/gui.hover.usm 00 ]
-@filepath [ "README.md 00 ]
-
-@clip [ &len $2 &body $100 ]
-@document [ &eof $2 &body $0 ]
-
diff --git a/projects/software/orca.usm b/projects/software/orca.usm
@@ -1,665 +0,0 @@
-( Orca
-
- TODO
- - Synthax highlight
- - B operating doesn't loop around
- - Detect capitalization
- - Comments
- - Scale selection
- - Load/Save
- - Copy/Paste
- - Copy/paste(chorded)
-)
-
-%RTN { JMP2r }
-%++ { #01 ADD } %-- { #01 SUB }
-%8++ { #0008 ADD2 }
-%8** { #30 SFT2 } %8// { #03 SFT2 }
-%MOD { DUP2 DIV MUL SUB }
-%MOD8 { #07 AND }
-%MOD2 { #01 AND }
-
-%DATA-CELLS { #2000 }
-%DATA-LOCKS { #3000 }
-%DATA-TYPES { #4000 }
-
-%LDA-CHAR { #24 MOD #00 SWP ;b36clc ADD2 LDA } ( b36 -- char )
-%LDA-VALUE { #20 SUB #00 SWP ;values ADD2 LDA } ( char -- b36 )
-
-%LDA-INDEX { #00 SWP #00 .grid/width LDZ MUL2 ROT #00 SWP ADD2 } ( x y -- index )
-%LDA-CELL { LDA-INDEX DATA-CELLS ADD2 LDA } ( x y -- char )
-%SET-CELL { ROT ROT LDA-INDEX DATA-CELLS ADD2 STA } ( x y char -- )
-%LDA-TYPE { LDA-INDEX DATA-TYPES ADD2 LDA } ( x y -- type )
-%SET-TYPE { ROT ROT LDA-INDEX DATA-TYPES ADD2 STA } ( x y type -- )
-%LDA-LOCK { LDA-INDEX DATA-TYPES ADD2 LDA } ( x y -- type )
-%SET-LOCK { ROT ROT LDA-INDEX DATA-TYPES ADD2 STA } ( x y type -- )
-%LDA-PORT { } ( x y lock -- char )
-%SET-PORT { } ( x y char -- )
-
-%LDA-CELL-VALUE { LDA-CELL LDA-VALUE } ( x y -- b36 )
-
-( devices )
-
-|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
-|10 @Console [ &vector $2 &pad $6 &char $1 &byte $1 &short $2 &string $2 ]
-|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
-|80 @Controller [ &vector $2 &button $1 &key $1 ]
-|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ]
-
-( variables )
-
-@timer [ &byte $1 &frame $1 &speed $1 ]
-@grid [ &width $1 &height $1 ]
-@selection [ &x1 $1 &y1 $1 &x2 $1 &y2 $1 ]
-@cursor [ &x $2 &y $2 ]
-
-|0100
-
- ( theme ) #08f3 .System/r DEO2 #08fc .System/g DEO2 #08f9 .System/b DEO2
- ( vectors ) ;on-button .Controller/vector DEO2
- ( vectors ) ;on-mouse .Mouse/vector DEO2
- ( vectors ) ;on-frame .Screen/vector DEO2
-
- ( find size )
- .Screen/width DEI2 8// SWP POP .grid/width STZ
- .Screen/height DEI2 8// SWP POP #02 SUB .grid/height STZ
-
- ( fill grid with dots )
-
- ;start JSR2
- ;redraw JSR2
-
-BRK
-
-@on-frame
-
- .timer LDZ ++ DUP .timer STZ
-
- ( skip ) #08 EQU ,&tick JCN BRK &tick
-
- .timer/frame LDZ ++ .timer/frame STZ
-
- ;run JSR2
-
- #00 .timer STZ
-
-BRK
-
-@on-button
-
- .Controller/key DEI #00 EQU ,&no-key JCN
- .selection/x1 LDZ .selection/y1 LDZ .Controller/key DEI SET-CELL
- ;redraw JSR2
- &no-key
-
- ( arrows )
- .Controller/button DEI #f0 AND
- DUP #04 SFT #01 AND #01 NEQ ,&no-up JCN
- .selection/y1 LDZ #00 EQU ,&no-up JCN
- .selection/y1 LDZ -- .selection/y1 STZ
- .selection/y2 LDZ -- .selection/y2 STZ &no-up
- DUP #05 SFT #01 AND #01 NEQ ,&no-down JCN
- .selection/y1 LDZ .grid/height LDZ -- EQU ,&no-down JCN
- .selection/y1 LDZ ++ .selection/y1 STZ
- .selection/y2 LDZ ++ .selection/y2 STZ &no-down
- DUP #06 SFT #01 AND #01 NEQ ,&no-left JCN
- .selection/x1 LDZ #00 EQU ,&no-left JCN
- .selection/x1 LDZ -- .selection/x1 STZ
- .selection/x2 LDZ -- .selection/x2 STZ &no-left
- DUP #07 SFT #01 AND #01 NEQ ,&no-right JCN
- .selection/x1 LDZ .grid/width LDZ -- EQU ,&no-right JCN
- .selection/x1 LDZ ++ .selection/x1 STZ
- .selection/x2 LDZ ++ .selection/x2 STZ &no-right
- POP
-
- .Controller/key DEI #08 NEQ ,&no-backspace JCN
- .selection/x1 LDZ .selection/y1 LDZ #2e SET-CELL ( put . char )
- &no-backspace
-
- ;redraw JSR2
-
-BRK
-
-@on-mouse
-
- .Mouse/state DEI #00 EQU ,&no-touch JCN
- .Mouse/x DEI2 8// SWP POP .selection/x1 STZ
- .Mouse/y DEI2 8// SWP POP .selection/y1 STZ
- ;redraw JSR2
- &no-touch
-
- ( clear last cursor )
- .cursor/x LDZ2 .Screen/x DEO2
- .cursor/y LDZ2 .Screen/y DEO2
- ;blank_icn .Screen/addr DEO2
- #30 .Screen/color DEO
-
- ( record cursor positions )
- .Mouse/x DEI2 .cursor/x STZ2
- .Mouse/y DEI2 .cursor/y STZ2
-
- ( draw new cursor )
- .cursor/x LDZ2 .Screen/x DEO2
- .cursor/y LDZ2 .Screen/y DEO2
- ;cursor_icn .Screen/addr DEO2
- #32 .Mouse/state DEI #01 EQU ADD .Screen/color DEO
-
-BRK
-
-@start ( -- )
-
- #00 .grid/height LDZ
- &ver
- #00 .grid/width LDZ
- &hor
- ( get x,y ) SWP2 OVR STH SWP2 OVR STHr
- #2e SET-CELL
- ( incr ) SWP ++ SWP
- DUP2 LTH ,&hor JCN
- POP2
- ( incr ) SWP ++ SWP
- DUP2 LTH ,&ver JCN
- POP2
-
- #9a .timer/speed STZ
-
-RTN
-
-( operations )
-
-@get-bang ( x y -- bang )
-RTN
-
-( old )
-
-@is-selected ( x y -- flag )
-
- .selection/x1 LDZ .selection/y1 LDZ EQU2
-
-RTN
-
-@get-port ( x y lock -- value )
-
- (
- DUP #01 NEQ ^$no-lock JCN
- DUP2 #01 SET-LOCK
- $no-lock
- STH DUP2 #02 #02 STHr MUL ADD ,set-type JSR2
- LDA-CELL
- )
-
-RTN
-
-@get-cell-sprite ( x y -- addr )
-
- DUP2 LDA-CELL
- ( if character is dot )
- DUP #2e NEQ ,&no-bar JCN
- ( check if x,y is grid )
- POP
- DUP2 MOD8 #00 EQU SWP MOD8 #00 EQU #0101 NEQ2 ,&no-marker8 JCN POP2 ;marker8_icn RTN &no-marker8
- DUP2 MOD2 #00 EQU SWP MOD2 #00 EQU #0101 NEQ2 ,&no-marker4 JCN POP2 ;marker4_icn RTN &no-marker4
- POP2 ;font RTN
- &no-bar
- STH POP2 STHr
- #20 SUB #00 SWP 8** ;font ADD2
-
-RTN
-
-( operators )
-
-@op-a ( x y char -- )
-
- POP
- ( get left ) DUP2 SWP -- SWP LDA-CELL-VALUE STH
- ( get right ) DUP2 SWP ++ SWP LDA-CELL-VALUE STH
- ( incr y ) ++
- ( get result ) ADDr STHr
- LDA-CHAR
- SET-CELL
-
-RTN
-
-@op-b ( x y char -- )
-
- POP
- ( get left ) DUP2 SWP -- SWP LDA-CELL-VALUE STH
- ( get right ) DUP2 SWP ++ SWP LDA-CELL-VALUE STH
- ( incr y ) ++
- ( get result ) SUBr STHr
- LDA-CHAR
- SET-CELL
-
- ( NOTE: Issue is not with modulo, but with converting ff to 36 )
-
-RTN
-
-@op-c ( x y char -- )
-
- POP
- ++
- #30 .timer/frame LDZ MOD8 ADD SET-CELL
-
-RTN
-
-@op-d ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-e ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-f ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-g ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-h ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-i ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-j ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-k ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-l ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-m ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-n ( x y char -- )
-
- STH
- ( limit )
- DUP ,¬-edge JCN
- #2a SET-CELL POP STHr RTN
- ¬-edge
- ( collide )
- DUP2 -- LDA-CELL #2e EQU ,¬-collide JCN
- #2a SET-CELL POP STHr RTN
- ¬-collide
- ( move )
- DUP2 STHr
- SWP -- SWP SET-CELL
- #2e SET-CELL
-
-RTN
-
-@op-o ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-p ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-q ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-r ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-s ( x y char -- )
-
- STH
- ( clear ) DUP2 #2e SET-CELL
- ( move ) ++ DUP2 #01 SET-LOCK
- STHr SET-CELL
-
-RTN
-
-@op-t ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-u ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-v ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-w ( x y char -- )
-
- STH
- ( limit )
- OVR ,¬-edge JCN
- #2a SET-CELL POP STHr RTN
- ¬-edge
- ( collide )
- DUP2 SWP -- SWP LDA-CELL #2e EQU ,¬-collide JCN
- #2a SET-CELL POP STHr RTN
- ¬-collide
- ( move )
- DUP2
- SWP -- SWP STHr SET-CELL
- #2e SET-CELL
-
-RTN
-
-@op-x ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-y ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-z ( x y char -- )
-
- POP POP2
-
-RTN
-
-@op-bang ( x y char -- )
-
- POP
- #2e SET-CELL
-
-RTN
-
-@run-char ( x y char -- )
-
- ( skip dot )
- DUP #2e NEQ ,¬-dot JCN
- POP POP2 RTN
- ¬-dot
-
- ( skip locked )
- ROT ROT DUP2 LDA-LOCK #00 EQU ,¬-locked JCN
- POP POP2 RTN
- ¬-locked
- ROT
-
- ( A ) DUP #41 EQU ;op-a JCN2 ( B ) DUP #42 EQU ;op-b JCN2
- ( C ) DUP #43 EQU ;op-c JCN2 ( D ) DUP #44 EQU ;op-d JCN2
- ( E ) DUP #45 EQU ;op-e JCN2 ( F ) DUP #46 EQU ;op-f JCN2
- ( G ) DUP #47 EQU ;op-g JCN2 ( H ) DUP #48 EQU ;op-h JCN2
- ( I ) DUP #49 EQU ;op-i JCN2 ( J ) DUP #4a EQU ;op-j JCN2
- ( K ) DUP #4b EQU ;op-k JCN2 ( L ) DUP #4c EQU ;op-l JCN2
- ( M ) DUP #4d EQU ;op-m JCN2 ( N ) DUP #4e EQU ;op-n JCN2
- ( O ) DUP #4f EQU ;op-o JCN2 ( P ) DUP #50 EQU ;op-p JCN2
- ( Q ) DUP #51 EQU ;op-q JCN2 ( R ) DUP #52 EQU ;op-r JCN2
- ( S ) DUP #53 EQU ;op-s JCN2 ( T ) DUP #54 EQU ;op-t JCN2
- ( U ) DUP #55 EQU ;op-u JCN2 ( V ) DUP #56 EQU ;op-v JCN2
- ( W ) DUP #57 EQU ;op-w JCN2 ( X ) DUP #58 EQU ;op-x JCN2
- ( Y ) DUP #59 EQU ;op-y JCN2 ( Z ) DUP #5a EQU ;op-z JCN2
- ( * ) DUP #2a EQU ;op-bang JCN2
- POP POP2
-
-RTN
-
-@init ( -- )
-
- #00 .grid/height LDZ
- &ver
- #00 .grid/width LDZ
- &hor
- ( get x,y ) SWP2 OVR STH SWP2 OVR STHr
- ( unlock ) #00 SET-LOCK
- ( incr ) SWP ++ SWP
- DUP2 LTH ,&hor JCN
- POP2
- ( incr ) SWP ++ SWP
- DUP2 LTH ,&ver JCN
- POP2
-
-RTN
-
-@run ( -- )
-
- ;init JSR2
-
- #00 .grid/height LDZ
- &ver
- #00 .grid/width LDZ
- &hor
- ( get x,y ) SWP2 OVR STH SWP2 OVR STHr
- DUP2 LDA-CELL ;run-char JSR2
- ( incr ) SWP ++ SWP
- DUP2 LTH ,&hor JCN
- POP2
- ( incr ) SWP ++ SWP
- DUP2 LTH ,&ver JCN
- POP2
- ;redraw JSR2
-
-RTN
-
-@draw-interface ( -- )
-
- .Screen/height DEI2 #0008 SUB2 .Screen/y DEO2
-
- ( Positionx )
- #0000 .Screen/x DEO2
- .selection/x1 LDZ
- DUP #04 SFT LDA-CHAR #20 SUB #00 SWP 8** ;font ADD2 .Screen/addr DEO2
- #22 .Screen/color DEO
- #0008 .Screen/x DEO2
- #0f AND LDA-CHAR #20 SUB #00 SWP 8** ;font ADD2 .Screen/addr DEO2
- #22 .Screen/color DEO
-
- ( Positiony )
- #0010 .Screen/x DEO2
- .selection/y1 LDZ
- DUP #04 SFT LDA-CHAR #20 SUB #00 SWP 8** ;font ADD2 .Screen/addr DEO2
- #22 .Screen/color DEO
- #0018 .Screen/x DEO2
- #0f AND LDA-CHAR #20 SUB #00 SWP 8** ;font ADD2 .Screen/addr DEO2
- #22 .Screen/color DEO
-
- #0020 .Screen/x DEO2
- ;position_icn .Screen/addr DEO2
- #23 .Screen/color DEO
-
- ( Frame )
- #0030 .Screen/x DEO2
- .timer/frame LDZ
- DUP #04 SFT LDA-CHAR #20 SUB #00 SWP 8** ;font ADD2 .Screen/addr DEO2
- #22 .Screen/color DEO
- #0038 .Screen/x DEO2
- #0f AND LDA-CHAR #20 SUB #00 SWP 8** ;font ADD2 .Screen/addr DEO2
- #22 .Screen/color DEO
-
- #0040 .Screen/x DEO2
- ;beat_icn .Screen/addr DEO2
- #21 .timer/frame LDZ MOD8 #00 EQU #02 MUL ADD .Screen/color DEO
-
- ( Speed )
- #0050 .Screen/x DEO2
- .timer/speed LDZ
- DUP #04 SFT LDA-CHAR #20 SUB #00 SWP 8** ;font ADD2 .Screen/addr DEO2
- #22 .Screen/color DEO
- #0058 .Screen/x DEO2
- #0f AND LDA-CHAR #20 SUB #00 SWP 8** ;font ADD2 .Screen/addr DEO2
- #22 .Screen/color DEO
-
- ( TODO: Signal VU )
-
- ( File )
- .Screen/width DEI2 #0028 SUB2 .Screen/x DEO2
- .Screen/x DEI2 8++ .Screen/x DEO2 ;eye_icns .Screen/addr DEO2 #21 .Screen/color DEO
- .Screen/x DEI2 8++ .Screen/x DEO2 ;filestate_icn .Screen/addr DEO2 #21 .Screen/color DEO
- .Screen/x DEI2 8++ .Screen/x DEO2 ;load_icn .Screen/addr DEO2 #21 .Screen/color DEO
- .Screen/x DEI2 8++ .Screen/x DEO2 ;save_icn .Screen/addr DEO2 #21 .Screen/color DEO
-
-RTN
-
-@redraw ( -- )
-
- #00 .grid/height LDZ
- &ver
- ( pos-y ) OVR #00 SWP 8** .Screen/y DEO2
- #00 .grid/width LDZ
- &hor
- ( pos-x ) OVR #00 SWP 8** .Screen/x DEO2
- ( get x,y ) SWP2 OVR STH SWP2 OVR STHr
- ( sprite ) DUP2 ;get-cell-sprite JSR2 .Screen/addr DEO2
- ( draw ) ;is-selected JSR2 #0d MUL #21 ADD .Screen/color DEO
- ( incr ) SWP ++ SWP
- DUP2 LTH ,&hor JCN
- POP2
- ( incr ) SWP ++ SWP
- DUP2 LTH ,&ver JCN
- POP2
-
- ;draw-interface JSR2
-
-RTN
-
-( char to b36 )
-
-@values [
-
- 00 00 00 00 00 00 00 00
- 00 00 00 00 00 00 00 00
-
- 00 01 02 03 04 05 06 07
- 08 09 00 00 00 00 00 00
-
- 00 0a 0b 0c 0d 0e 0f 10
- 11 12 13 14 15 16 17 18
- 19 1a 1b 1c 1d 1e 1f 20
- 21 22 23 00 00 00 00 00
-
- 00 0a 0b 0c 0d 0e 0f 10
- 11 12 13 14 15 16 17 18
- 19 1a 1b 1c 1d 1e 1f 20
- 21 22 23 00 00 00 00 00
-
-]
-
-( b36 to char-lc )
-
-@b36clc [
- 30 31 32 33 34 35 36 37
- 38 39 61 62 63 64 65 66
- 67 68 69 6a 6b 6c 6d 6e
- 6f 70 71 72 73 74 75 76
- 77 78 79 7a
-]
-
-@cursor_icn [ 80c0 e0f0 f8e0 1000 ]
-@blank_icn [ 0000 0000 0000 0000 ]
-@position_icn [ 0066 4200 0042 6600 ]
-@beat_icn [ 0000 1038 7c38 1000 ]
-@marker8_icn [ 0000 2400 0024 0000 ]
-@marker4_icn [ 0000 0000 0000 1000 ]
-@filestate_icn [ 1054 28c6 2854 1000 ]
-@load_icn [ feaa d6aa d4aa f400 ]
-@save_icn [ fe82 8282 848a f400 ]
-
-@eye_icns
- [ 0038 4492 2810 0000 ] ( open )
- [ 0000 0082 4438 0000 ] ( closed )
-
-
-@font ( specter8-frag font )
-[
- 0000 0000 0000 0000 0008 0808 0800 0800
- 0014 1400 0000 0000 0024 7e24 247e 2400
- 0008 1e28 1c0a 3c08 0000 2204 0810 2200
- 0030 4832 4c44 3a00 0008 1000 0000 0000
- 0004 0808 0808 0400 0020 1010 1010 2000
- 005a 2442 4224 5a00 0000 0808 3e08 0800
- 0000 0000 0000 0810 0000 0000 3e00 0000
- 0000 0000 0000 0800 0000 0204 0810 2000
- 003c 464a 5262 3c00 0018 0808 0808 1c00
- 003c 4202 3c40 7e00 003c 421c 0242 3c00
- 000c 1424 447e 0400 007e 407c 0242 3c00
- 003c 407c 4242 3c00 007e 0204 0810 1000
- 003c 423c 4242 3c00 003c 4242 3e02 3c00
- 0000 0010 0000 1000 0000 1000 0010 1020
- 0000 0810 2010 0800 0000 003e 003e 0000
- 0000 1008 0408 1000 003c 420c 1000 1000
- 003c 4232 4a42 3c00 003c 4242 7e42 4200
- 007c 427c 4242 7c00 003c 4240 4042 3c00
- 007c 4242 4242 7c00 007e 4078 4040 7e00
- 007e 4078 4040 4000 003c 4240 4642 3c00
- 0042 427e 4242 4200 001c 0808 0808 1c00
- 007e 0202 0242 3c00 0042 4478 4442 4200
- 0040 4040 4040 7e00 0042 665a 4242 4200
- 0042 6252 4a46 4200 003c 4242 4242 3c00
- 007c 4242 7c40 4000 003c 4242 4244 3a00
- 007c 4242 7c44 4200 003e 403c 0242 3c00
- 007e 0808 0808 1000 0042 4242 4244 3a00
- 0042 4242 4224 1800 0042 4242 5a66 4200
- 0042 423c 4242 4200 0042 423e 0242 3c00
- 007e 020c 3040 7e00 000c 0808 0808 0c00
- 0040 2010 0804 0200 0030 1010 1010 3000
- 0008 1400 0000 0000 0000 0000 0000 7e00
- 0008 0400 0000 0000 0000 3c02 3e42 3a00
- 0040 407c 4242 7c00 0000 3c42 4042 3c00
- 0002 023e 4242 3e00 0000 3c42 7e40 3e00
- 0000 3e40 7840 4000 0000 3c42 3e02 3c00
- 0040 405c 6242 4200 0008 0018 0808 0400
- 0008 0018 0808 4830 0040 4244 7844 4200
- 0010 1010 1010 0c00 0000 6c52 5252 5200
- 0000 5c62 4242 4200 0000 3c42 4242 3c00
- 0000 7c42 427c 4040 0000 3e42 423e 0202
- 0000 5c62 4040 4000 0000 3e40 3c02 7c00
- 0008 7e08 0808 1000 0000 4242 4244 3a00
- 0000 4242 4224 1800 0000 5252 5252 2e00
- 0000 4224 1824 4200 0000 4242 3e02 7c00
- 0000 7e02 3c40 7e00 000c 0810 1008 0c00
- 0008 0808 0808 0800 0030 1008 0810 3000
- 0000 0032 4c00 0000 3c42 99a1 a199 423c
-]
-
-@data [ ]
-\ No newline at end of file