uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
Log | Files | Refs | README | LICENSE

commit 13fe5135c573f0bd7f98f4da7f058220901624dd
parent 72f045cc63c9c2e33f3932b18e076d9cf67aa699
Author: neauoire <aliceffekt@gmail.com>
Date:   Fri, 26 Mar 2021 19:41:19 -0700

Optimized noodle

Diffstat:
Mbuild.sh | 2+-
Mprojects/software/noodle.usm | 143+++++++++++++++++++++++++++++++++++++++----------------------------------------
2 files changed, 71 insertions(+), 74 deletions(-)

diff --git a/build.sh b/build.sh @@ -28,7 +28,7 @@ else fi echo "Assembling.." -./bin/assembler projects/software/nasu.usm bin/boot.rom +./bin/assembler projects/software/noodle.usm bin/boot.rom echo "Running.." if [ "${2}" = '--cli' ]; diff --git a/projects/software/noodle.usm b/projects/software/noodle.usm @@ -111,7 +111,7 @@ BRK ,draw-cursor JSR2 ( release drag ) - ~Mouse.state #00 EQU ~brush.drag #01 EQU #0101 NEQ2 ,$no-release JNZ2 + ~Mouse.state #00 EQU ~brush.drag #01 EQU #0101 NEQ2 ^$no-release JNZ ~origin.x1 #0002 SUB2 ~origin.y1 #0002 SUB2 ~origin.x2 #0002 ADD2 ~origin.y2 #0002 ADD2 #00 ,fill-rect JSR2 ~canvas.x1 -- ~canvas.y1 -- ~canvas.x2 ~canvas.y2 #10 ,line-rect JSR2 ,draw-background JSR2 @@ -126,18 +126,18 @@ BRK ~Mouse.state ~brush.last EQU ,$no-touch-change JNZ2 ~Mouse.x CLN2r ~canvas.x1 GTS2 STH2r ~canvas.x2 LTS2 #0101 NEQ2 ,$no-touch-change JNZ2 ~Mouse.y CLN2r ~canvas.y1 GTS2 STH2r ~canvas.y2 LTS2 #0101 NEQ2 ,$no-touch-change JNZ2 - ~Mouse.state #00 EQU ,$no-touch-ondown JNZ2 + ~Mouse.state #00 EQU ^$no-touch-ondown JNZ ( on down ) ~Mouse.x =cursor.dx ~Mouse.y =cursor.dy $no-touch-ondown - ~Mouse.state #00 NEQ ,$no-touch-onup JNZ2 + ~Mouse.state #00 NEQ ^$no-touch-onup JNZ ( on up ) - ~brush.tool #02 NEQ ,$no-touch-line JNZ2 + ~brush.tool #02 NEQ ^$no-touch-line JNZ ~cursor.dx ~canvas.x1 SUB2 ~cursor.dy ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-line JSR2 ,$touch-end JMP2 $no-touch-line - ~brush.tool #03 NEQ ,$no-touch-rect JNZ2 + ~brush.tool #03 NEQ ^$no-touch-rect JNZ ~cursor.dx ~canvas.x1 SUB2 ~cursor.dy ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-rect JSR2 ,$touch-end JMP2 $no-touch-rect @@ -148,7 +148,7 @@ BRK ( drag ) ~Controller #02 NEQ ,$no-drag JNZ2 - ~brush.drag #00 NEQ ,$no-drag-start JNZ2 + ~brush.drag #00 NEQ ^$no-drag-start JNZ ~canvas.x1 =origin.x1 ~canvas.y1 =origin.y1 ~canvas.x2 =origin.x2 @@ -165,8 +165,8 @@ BRK $no-drag ( in sizepane ) - ~Mouse.x CLN2r ~sizepane.x1 GTH2 STH2r ~sizepane.x2 LTH2 #0101 NEQ2 ,$no-touch-sizepane JNZ2 - ~Mouse.y CLN2r ~sizepane.y1 GTH2 STH2r ~sizepane.y2 LTH2 #0101 NEQ2 ,$no-touch-sizepane JNZ2 + ~Mouse.x CLN2r ~sizepane.x1 GTH2 STH2r ~sizepane.x2 LTH2 #0101 NEQ2 ^$no-touch-sizepane JNZ + ~Mouse.y CLN2r ~sizepane.y1 GTH2 STH2r ~sizepane.y2 LTH2 #0101 NEQ2 ^$no-touch-sizepane JNZ ( release ) #00 =Mouse.state #01 =brush.tool ~Mouse.x ~sizepane.x1 SUB2 8/ SWP POP =brush.size @@ -176,8 +176,8 @@ BRK $no-touch-sizepane ( in pattpane ) - ~Mouse.x CLN2r ~pattpane.x1 GTH2 STH2r ~pattpane.x2 LTH2 #0101 NEQ2 ,$no-touch-pattpane JNZ2 - ~Mouse.y CLN2r ~pattpane.y1 GTH2 STH2r ~pattpane.y2 LTH2 #0101 NEQ2 ,$no-touch-pattpane JNZ2 + ~Mouse.x CLN2r ~pattpane.x1 GTH2 STH2r ~pattpane.x2 LTH2 #0101 NEQ2 ^$no-touch-pattpane JNZ + ~Mouse.y CLN2r ~pattpane.y1 GTH2 STH2r ~pattpane.y2 LTH2 #0101 NEQ2 ^$no-touch-pattpane JNZ ( release ) #00 =Mouse.state ~Mouse.x ~pattpane.x1 SUB2 8/ SWP POP =brush.patt ( draw ) ,draw-pattpane JSR2 @@ -185,8 +185,8 @@ BRK $no-touch-pattpane ( in toolpane ) - ~Mouse.x CLN2r ~toolpane.x1 GTH2 STH2r ~toolpane.x2 LTH2 #0101 NEQ2 ,$no-touch-toolpane JNZ2 - ~Mouse.y CLN2r ~toolpane.y1 GTH2 STH2r ~toolpane.y2 LTH2 #0101 NEQ2 ,$no-touch-toolpane JNZ2 + ~Mouse.x CLN2r ~toolpane.x1 GTH2 STH2r ~toolpane.x2 LTH2 #0101 NEQ2 ^$no-touch-toolpane JNZ + ~Mouse.y CLN2r ~toolpane.y1 GTH2 STH2r ~toolpane.y2 LTH2 #0101 NEQ2 ^$no-touch-toolpane JNZ ( release ) #00 =Mouse.state ~Mouse.x ~toolpane.x1 SUB2 8/ SWP POP =brush.tool ( draw ) ,draw-toolpane JSR2 @@ -200,17 +200,17 @@ BRK ( set cursor operation ) ,add-pixel ~Mouse.state #01 EQU ,$no-oper JNZ2 POP2 ,remove-pixel $no-oper =brush.oper - ~brush.tool #00 NEQ ,$no-touch-pen JNZ2 + ~brush.tool #00 NEQ ^$no-touch-pen JNZ ~cursor.x0 ~canvas.x1 SUB2 ~cursor.y0 ~canvas.y1 SUB2 ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-line JSR2 ,$touch-end JMP2 $no-touch-pen - ~brush.tool #01 NEQ ,$no-touch-brush JNZ2 + ~brush.tool #01 NEQ ^$no-touch-brush JNZ ~Mouse.x ~canvas.x1 SUB2 ~Mouse.y ~canvas.y1 SUB2 ,paint-brush JSR2 ,$touch-end JMP2 $no-touch-brush - ~brush.tool #04 NEQ ,$no-touch-zoom JNZ2 + ~brush.tool #04 NEQ ^$no-touch-zoom JNZ ~zoom.active #00 EQU =zoom.active ( release ) #00 =Mouse.state ~Mouse.x ~canvas.x1 SUB2 ~canvas.w 2/ SUB2 =zoom.x @@ -222,14 +222,14 @@ BRK $no-touch-canvas ( background interface ) - ~Mouse.y STEP8 ~Screen.height #0010 SUB2 NEQ2 ,$no-touch-background JNZ2 + ~Mouse.y STEP8 ~Screen.height #0010 SUB2 NEQ2 ^$no-touch-background JNZ ~Mouse.x ~Screen.width #0020 SUB2 SUB2 8/ - DUP2 #0001 NEQ2 ,$no-load-button JNZ2 + DUP2 #0001 NEQ2 ^$no-load-button JNZ ,filepath ,load-file JSR2 ,draw-canvas JSR2 ( release ) #00 =Mouse.state $no-load-button - DUP2 #0002 NEQ2 ,$no-save-button JNZ2 + DUP2 #0002 NEQ2 ^$no-save-button JNZ ,filepath ,save-file JSR2 ( release ) #00 =Mouse.state $no-save-button @@ -242,34 +242,34 @@ BRK $no-touch ~Controller.buttons #f0 AND - DUP #04 SFT #01 AND #01 NEQ ,$no-up JNZ2 + DUP #04 SFT #01 AND #01 NEQ ^$no-up JNZ ( move ) ~zoom.y -- =zoom.y $no-up - DUP #05 SFT #01 AND #01 NEQ ,$no-down JNZ2 + DUP #05 SFT #01 AND #01 NEQ ^$no-down JNZ ( move ) ~zoom.y ++ =zoom.y $no-down - DUP #06 SFT #01 AND #01 NEQ ,$no-left JNZ2 + DUP #06 SFT #01 AND #01 NEQ ^$no-left JNZ ( move ) ~zoom.x -- =zoom.x $no-left - DUP #07 SFT #01 AND #01 NEQ ,$no-right JNZ2 + DUP #07 SFT #01 AND #01 NEQ ^$no-right JNZ ( move ) ~zoom.x ++ =zoom.x $no-right #00 EQU #04 JNZ ,draw-canvas JSR2 ~Keys #00 EQU ,$no-keys JNZ2 ~Keys - DUP #20 NEQ ,$no-space JNZ2 + DUP #20 NEQ ^$no-space JNZ ( toggle zoom ) ~zoom.active #00 EQU =zoom.active ,redraw JSR2 $no-space - DUP #08 NEQ ,$no-backspace JNZ2 + DUP #08 NEQ ^$no-backspace JNZ ( erase ) ,clear JSR2 $no-backspace - DUP #71 NEQ ,$no-qkey JNZ2 + DUP #71 NEQ ^$no-qkey JNZ ( tool0 ) #00 =brush.tool ,draw-toolpane JSR2 $no-qkey - DUP #77 NEQ ,$no-wkey JNZ2 + DUP #77 NEQ ^$no-wkey JNZ ( tool0 ) #01 =brush.tool ,draw-toolpane JSR2 $no-wkey - DUP #65 NEQ ,$no-ekey JNZ2 + DUP #65 NEQ ^$no-ekey JNZ ( tool0 ) #02 =brush.tool ,draw-toolpane JSR2 $no-ekey - DUP #72 NEQ ,$no-rkey JNZ2 + DUP #72 NEQ ^$no-rkey JNZ ( tool0 ) #03 =brush.tool ,draw-toolpane JSR2 $no-rkey - DUP #74 NEQ ,$no-tkey JNZ2 + DUP #74 NEQ ^$no-tkey JNZ ( tool0 ) #04 =brush.tool ,draw-toolpane JSR2 $no-tkey DUP - DUP #30 GTH SWP #39 LTH #0101 NEQ2 ,$no-numkey JNZ2 + DUP #30 GTH SWP #39 LTH #0101 NEQ2 ^$no-numkey JNZ ( size ) ~Keys #31 SUB =brush.size ,draw-sizepane JSR2 $no-numkey POP ( release ) #00 =Keys @@ -285,7 +285,7 @@ BRK ( from ) ,data ( to ) ~canvas.w ~canvas.h MUL2 #0008 MUL2 ,data ADD2 - $loop NOP + $loop OVR2 #00 ROT ROT POK2 ( incr ) SWP2 #0001 ADD2 SWP2 OVR2 OVR2 LTH2 ^$loop JNZ @@ -320,7 +320,7 @@ RTN ( load ) =line.y1 =line.x1 =line.y2 =line.x2 ( trim if zoomed ) - ~zoom.active #01 NEQ ,$no-zoom JNZ2 + ~zoom.active #01 NEQ ^$no-zoom JNZ ~line.x1 8/ ~zoom.x ADD2 =line.x1 ~line.y1 8/ ~zoom.y ADD2 =line.y1 ~line.x2 8/ ~zoom.x ADD2 =line.x2 @@ -334,18 +334,17 @@ RTN ~line.dx ~line.dy ADD2 =line.e1 $loop ( paint ) ~line.x2 ~line.y2 ~brush.oper JSR2 - ~line.x2 ~line.x1 EQU2 ~line.y2 ~line.y1 EQU2 #0101 EQU2 ,$end JNZ2 + ~line.x2 ~line.x1 EQU2 ~line.y2 ~line.y1 EQU2 #0101 EQU2 ^$end JNZ ~line.e1 #0002 MUL2 =line.e2 - ~line.e2 ~line.dy LTS2 ,$skipy JNZ2 + ~line.e2 ~line.dy LTS2 ^$skipy JNZ ~line.e1 ~line.dy ADD2 =line.e1 ~line.x2 ~line.sx ADD2 =line.x2 $skipy - ~line.e2 ~line.dx GTS2 ,$skipx JNZ2 + ~line.e2 ~line.dx GTS2 ^$skipx JNZ ~line.e1 ~line.dx ADD2 =line.e1 ~line.y2 ~line.sy ADD2 =line.y2 $skipx ,$loop JMP2 - $end ,draw-canvas JSR2 @@ -360,7 +359,7 @@ RTN ( load ) =rect.y2 =rect.x2 =rect.y1 =rect.x1 ( trim if zoomed ) - ~zoom.active #01 NEQ ,$no-zoom JNZ2 + ~zoom.active #01 NEQ ^$no-zoom JNZ ~rect.x1 8/ ~zoom.x ADD2 =rect.x1 ~rect.y1 8/ ~zoom.y ADD2 =rect.y1 ~rect.x2 8/ ~zoom.x ADD2 #0001 ADD2 =rect.x2 @@ -374,13 +373,12 @@ RTN ~rect.x1 =pt2.x $hor ~pt2.x SWP POP =px.x ~pt2.y SWP POP =px.y - ,patternize JSR2 #00 EQU ,$no-pixel JNZ2 - ( draw ) ~pt2.x ~pt2.y ~brush.oper JSR2 - $no-pixel + ,patternize JSR2 #00 EQU ^$no-pixel JNZ + ( draw ) ~pt2.x ~pt2.y ~brush.oper JSR2 $no-pixel ( incr ) ~pt2.x ++ =pt2.x - ~pt2.x ~rect.x2 LTS2 ,$hor JNZ2 + ~pt2.x ~rect.x2 LTS2 ^$hor JNZ ~pt2.y ++ =pt2.y - ~pt2.y ~rect.y2 LTS2 ,$ver JNZ2 + ~pt2.y ~rect.y2 LTS2 ^$ver JNZ ,draw-canvas JSR2 ,draw-toolpane JSR2 @@ -394,7 +392,7 @@ RTN #0003 SUB2 =pt0.y #0003 SUB2 =pt0.x ( cursor offset ) ( trim if zoomed ) - ~zoom.active #01 NEQ ,$no-zoom JNZ2 + ~zoom.active #01 NEQ ^$no-zoom JNZ ~pt0.x 8/ ~zoom.x ADD2 #0003 SUB2 =pt0.x ~pt0.y 8/ ~zoom.y ADD2 #0003 SUB2 =pt0.y $no-zoom @@ -405,14 +403,13 @@ RTN $hor ( addr ) ,size_icn #00 ~brush.size 8* ADD2 ( byte ) #00 ~px.y ADD2 PEK2 #07 ~px.x SUB SFT #01 AND - #00 EQU ,$no-pixel JNZ2 - ,patternize JSR2 #00 EQU ,$no-pixel JNZ2 - ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ~brush.oper JSR2 - $no-pixel + #00 EQU ^$no-pixel JNZ + ,patternize JSR2 #00 EQU ^$no-pixel JNZ + ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ~brush.oper JSR2 $no-pixel ( incr ) ~px.x #01 ADD =px.x - ~px.x #08 LTH ,$hor JNZ2 + ~px.x #08 LTH ^$hor JNZ ( incr ) ~px.y #01 ADD =px.y - ~px.y #08 LTH ,$ver JNZ2 + ~px.y #08 LTH ^$ver JNZ ,draw-canvas JSR2 ,draw-toolpane JSR2 @@ -423,44 +420,44 @@ RTN @patternize - ~brush.patt #00 NEQ ,$noplain JNZ2 + ~brush.patt #00 NEQ ^$noplain JNZ #01 RTN $noplain - ~brush.patt #01 NEQ ,$notone1 JNZ2 + ~brush.patt #01 NEQ ^$notone1 JNZ ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0001 AND2 #0000 EQU2 ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0001 AND2 #0000 EQU2 #0101 EQU2 RTN $notone1 - ~brush.patt #02 NEQ ,$notone2 JNZ2 + ~brush.patt #02 NEQ ^$notone2 JNZ ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2 ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2 #0101 EQU2 RTN $notone2 - ~brush.patt #03 NEQ ,$notone3 JNZ2 + ~brush.patt #03 NEQ ^$notone3 JNZ ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0005 AND2 #0000 EQU2 ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0005 AND2 #0000 EQU2 #0101 EQU2 RTN $notone3 - ~brush.patt #04 NEQ ,$notone4 JNZ2 - ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2 RTN + ~brush.patt #04 NEQ ^$notone4 JNZ + ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 ADD2 #0003 AND2 #0000 EQU2 RTN $notone4 - ~brush.patt #05 NEQ ,$notone5 JNZ2 - ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2 RTN + ~brush.patt #05 NEQ ^$notone5 JNZ + ~pt0.x #00 ~px.x ADD2 ~pt0.y #00 ~px.y ADD2 SUB2 #0003 AND2 #0000 EQU2 RTN $notone5 - ~brush.patt #06 NEQ ,$notone6 JNZ2 + ~brush.patt #06 NEQ ^$notone6 JNZ ~pt0.x #00 ~px.x ADD2 #0001 AND2 SWP POP RTN $notone6 - ~brush.patt #07 NEQ ,$notone7 JNZ2 + ~brush.patt #07 NEQ ^$notone7 JNZ ~pt0.y #00 ~px.y ADD2 #0001 AND2 SWP POP RTN $notone7 @@ -522,9 +519,9 @@ RTN ( draw ) #09 =Sprite.color ( incr ) ~Sprite.x 8+ =Sprite.x ( incr ) ~Sprite.addr 8+ =Sprite.addr - ~Sprite.x ~canvas.x2 NEQ2 ,$hor JNZ2 + ~Sprite.x ~canvas.x2 NEQ2 ^$hor JNZ ( incr ) ~Sprite.y 8+ =Sprite.y - ~Sprite.y ~canvas.y2 NEQ2 ,$ver JNZ2 + ~Sprite.y ~canvas.y2 NEQ2 ^$ver JNZ RTN @@ -541,10 +538,10 @@ RTN ( draw ) #09 =Sprite.color ( incr ) ~Sprite.x 8+ =Sprite.x ( incr ) ~pt1.x ++ =pt1.x - ~Sprite.x ~canvas.x2 NEQ2 ,$hor JNZ2 + ~Sprite.x ~canvas.x2 NEQ2 ^$hor JNZ ( incr ) ~Sprite.y 8+ =Sprite.y ( incr ) ~pt1.y ++ =pt1.y - ~Sprite.y ~canvas.y2 NEQ2 ,$ver JNZ2 + ~Sprite.y ~canvas.y2 NEQ2 ^$ver JNZ RTN @@ -582,12 +579,12 @@ RTN ~Mouse.x CLN2r ~sizepane.x1 GTH2 STH2r ~sizepane.x2 LTH2 #0101 EQU2 ~Mouse.y CLN2r ~sizepane.y1 GTH2 STH2r ~sizepane.y2 LTH2 #0101 EQU2 #0101 EQU2 ,$outside-canvas JNZ2 ~Mouse.x CLN2r ~pattpane.x1 GTH2 STH2r ~pattpane.x2 LTH2 #0101 EQU2 ~Mouse.y CLN2r ~pattpane.y1 GTH2 STH2r ~pattpane.y2 LTH2 #0101 EQU2 #0101 EQU2 ,$outside-canvas JNZ2 ( do not draw size when holding alt ) - ~Controller #02 EQU ,$outside-canvas JNZ2 + ~Controller #02 EQU ^$outside-canvas JNZ ~cursor.x #0003 SUB2 =Sprite.x ~cursor.y #0003 SUB2 =Sprite.y ,brush_view #00 ~brush.size 8* ADD2 =Sprite.addr #11 ~Mouse.state #02 MUL ADD =Sprite.color - ~Mouse.state #00 EQU ,$outside-canvas JNZ2 + ~Mouse.state #00 EQU ^$outside-canvas JNZ RTN $outside-canvas @@ -611,9 +608,9 @@ RTN ( draw ) #01 ~Sprite.x ~pattpane.x1 SUB2 8/ SWP POP ~brush.tool EQU #02 MUL ADD =Sprite.color ( incr ) ~Sprite.x 8+ =Sprite.x ( incr ) ~Sprite.addr 8+ =Sprite.addr - ~Sprite.x ~toolpane.x2 LTH2 ,$tools JNZ2 + ~Sprite.x ~toolpane.x2 LTH2 ^$tools JNZ - ~zoom.active #01 NEQ ,$no-zoom JNZ2 + ~zoom.active #01 NEQ ^$no-zoom JNZ ~Sprite.x #0008 SUB2 =Sprite.x ,tool_icn #0028 ADD2 =Sprite.addr #01 #04 ~brush.tool EQU #02 MUL ADD =Sprite.color @@ -634,7 +631,7 @@ RTN ( draw ) #01 ~Sprite.x ~pattpane.x1 SUB2 8/ SWP POP ~brush.patt EQU #02 MUL ADD =Sprite.color ( incr ) ~Sprite.x 8+ =Sprite.x ( incr ) ~Sprite.addr 8+ =Sprite.addr - ~Sprite.x ~pattpane.x2 LTH2 ,$patterns JNZ2 + ~Sprite.x ~pattpane.x2 LTH2 ^$patterns JNZ RTN @@ -651,7 +648,7 @@ RTN ( draw ) #01 ~Sprite.x ~sizepane.x1 SUB2 8/ SWP POP ~brush.size EQU #02 MUL ADD =Sprite.color ( incr ) ~Sprite.x 8+ =Sprite.x ( incr ) ~Sprite.addr 8+ =Sprite.addr - ~Sprite.x ~sizepane.x2 LTH2 ,$patterns JNZ2 + ~Sprite.x ~sizepane.x2 LTH2 ^$patterns JNZ RTN @@ -711,13 +708,13 @@ RTN ( incr ) ~Screen.x ++ =Screen.x ( draw ) ~rect.y1 =Screen.y ~color =Screen.color ( draw ) ~rect.y2 =Screen.y ~color =Screen.color - ~Screen.x ~rect.x2 NEQ2 ,$hor JNZ2 + ~Screen.x ~rect.x2 NEQ2 ^$hor JNZ ~rect.y1 =Screen.y $ver ( draw ) ~rect.x1 =Screen.x ~color =Screen.color ( draw ) ~rect.x2 =Screen.x ~color =Screen.color ( incr ) ~Screen.y ++ =Screen.y - ~Screen.y ~rect.y2 ++ NEQ2 ,$ver JNZ2 + ~Screen.y ~rect.y2 ++ NEQ2 ^$ver JNZ RTN @@ -729,9 +726,9 @@ RTN $hor ( draw ) ~color =Screen.color ( incr ) ~Screen.x ++ =Screen.x - ~Screen.x ~rect.x2 NEQ2 ,$hor JNZ2 + ~Screen.x ~rect.x2 NEQ2 ^$hor JNZ ( incr ) ~Screen.y ++ =Screen.y - ~Screen.y ~rect.y2 NEQ2 ,$ver JNZ2 + ~Screen.y ~rect.y2 NEQ2 ^$ver JNZ RTN