uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 0efea06b46328a230683b8c22b51d344dca2fb46
parent 289d13aeb473c47ea6d786624186d2d79dd58f64
Author: Devine Lu Linvega <aliceffekt@gmail.com>
Date:   Wed, 26 Jul 2023 08:37:58 -0700

Only update viewport rect on resize

Diffstat:
Msrc/uxnemu.c | 25++++++++++++-------------
1 file changed, 12 insertions(+), 13 deletions(-)

diff --git a/src/uxnemu.c b/src/uxnemu.c @@ -48,27 +48,27 @@ WITH REGARD TO THIS SOFTWARE. static SDL_Window *emu_window; static SDL_Texture *emu_texture; static SDL_Renderer *emu_renderer; +static SDL_Rect emu_viewport; static SDL_AudioDeviceID audio_id; static SDL_Thread *stdin_thread; -Uint16 deo_mask[] = {0xff28, 0x0300, 0xc028, 0x8000, 0x8000, 0x8000, 0x8000, 0x0000, 0x0000, 0x0000, 0xa260, 0xa260, 0x0000, 0x0000, 0x0000, 0x0000}; -Uint16 dei_mask[] = {0x0000, 0x0000, 0x003c, 0x0014, 0x0014, 0x0014, 0x0014, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x07ff, 0x0000, 0x0000, 0x0000}; - /* devices */ +static int window_created = 0; static Uint32 stdin_event, audio0_event, zoom = 1; static Uint64 exec_deadline, deadline_interval, ms_interval; +static char *rom_path; -char *rom_path; -int window_created = 0; +Uint16 deo_mask[] = {0xff28, 0x0300, 0xc028, 0x8000, 0x8000, 0x8000, 0x8000, 0x0000, 0x0000, 0x0000, 0xa260, 0xa260, 0x0000, 0x0000, 0x0000, 0x0000}; +Uint16 dei_mask[] = {0x0000, 0x0000, 0x003c, 0x0014, 0x0014, 0x0014, 0x0014, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x07ff, 0x0000, 0x0000, 0x0000}; static int clamp(int v, int min, int max) { - return v < min ? min : v > max ? max : v; } + static Uint8 audio_dei(int instance, Uint8 *d, Uint8 port) { @@ -199,6 +199,10 @@ emu_resize(int width, int height) return system_error("SDL_SetTextureBlendMode", SDL_GetError()); if(SDL_UpdateTexture(emu_texture, NULL, uxn_screen.pixels, sizeof(Uint32)) != 0) return system_error("SDL_UpdateTexture", SDL_GetError()); + emu_viewport.x = PAD; + emu_viewport.y = PAD; + emu_viewport.w = uxn_screen.width; + emu_viewport.h = uxn_screen.height; set_window_size(emu_window, (width + PAD2) * zoom, (height + PAD2) * zoom); return 1; } @@ -206,16 +210,11 @@ emu_resize(int width, int height) static void emu_redraw(void) { - SDL_Rect r; - r.x = PAD; - r.y = PAD; - r.w = uxn_screen.width; - r.h = uxn_screen.height; screen_redraw(); if(SDL_UpdateTexture(emu_texture, NULL, uxn_screen.pixels, uxn_screen.width * sizeof(Uint32)) != 0) system_error("SDL_UpdateTexture", SDL_GetError()); SDL_RenderClear(emu_renderer); - SDL_RenderCopy(emu_renderer, emu_texture, NULL, &r); + SDL_RenderCopy(emu_renderer, emu_texture, NULL, &emu_viewport); SDL_RenderPresent(emu_renderer); } @@ -374,7 +373,7 @@ handle_events(Uxn *u) uxn_eval(u, PEEK2(&u->dev[0x30 + 0x10 * (event.type - audio0_event)])); /* Mouse */ else if(event.type == SDL_MOUSEMOTION) - mouse_pos(u, &u->dev[0x90], clamp(event.motion.x - PAD, 0, uxn_screen.width), clamp(event.motion.y - PAD, 0, uxn_screen.height)); + mouse_pos(u, &u->dev[0x90], clamp(event.motion.x - PAD, 0, uxn_screen.width - 1), clamp(event.motion.y - PAD, 0, uxn_screen.height - 1)); else if(event.type == SDL_MOUSEBUTTONUP) mouse_up(u, &u->dev[0x90], SDL_BUTTON(event.button.button)); else if(event.type == SDL_MOUSEBUTTONDOWN)