uxn

Varvara Ordinator, written in ANSI C(SDL2)
git clone https://git.eamoncaddigan.net/uxn.git
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commit 0d20b4309a51150bec0b0a596f9c21e4db1ae2db
parent e289b359d865f205205dce7d4709752ccda2b056
Author: Andrew Alderwick <andrew@alderwick.co.uk>
Date:   Sat, 15 May 2021 21:49:46 +0100

Added documentation and automatic execution of assembled source

Diffstat:
Mprojects/software/asma.usm | 66+++++++++++++++++++++++++++++++++++++++++++++++++++++++++---------
1 file changed, 57 insertions(+), 9 deletions(-)

diff --git a/projects/software/asma.usm b/projects/software/asma.usm @@ -5,9 +5,54 @@ ( vectors ) +( + Asma - an in-Uxn assembler + + This assembler aims to be binary compatible with the output from + src/assembler.c, but unlike that assembler this one can be run inside Uxn + itself! + + Asma is designed to be able to be copy-pasted inside another project, so + all its routines are prefixed with "asma-" to prevent clashes with labels + used in the incorporating project. The reset vector contains a couple of + examples of asma's usage and can be discarded. +) + |0100 @reset + ( + Assemble the source code into an output ROM file. + + If all you want is to use asma.usm to assemble files, insert a BRK + after this statement. + ) ;&source-file ;&dest-file ;asma-assemble-file JSR2 - BRK + + ( + If an error has occurred, BRK here, otherwise continue. (The error + message will already have been printed to the Console in + asma-assemble-file.) + ) + ;asma/error LDA2 #0000 EQU2 JMP BRK + + ( + Load the output ROM over the currently running program, almost as if + we loaded the ROM with uxnemu directly! + + It's not a totally pristine environment, as File/load doesn't zero out + memory beyond the end of the file. So if the assembled program assumes + that all memory above it is zero, it may misbehave. + + Asma itself doesn't use the zero page, but this example code writes a + DEO2 instruction to 0x00ff. In order to execute File/load and have the + CPU continue at memory location 0x0100, we write the final DEO2 + instruction there and jump there as our final act. + ) + ;&dest-file .File/name DEO2 + #0000 .File/offset DEO2 + #ff00 .File/length DEO2 + #0100 .File/load + LIT DEO2 #00ff STA + #00ff JMP2 &source-file "projects/demos/piano.usm 00 @@ -21,13 +66,14 @@ %asma-IF-ERROR { ;asma/error LDA2 ORA } %asma-LOG { #01 } ( - #00 first pass output - #01 second pass output - #02 current token - #04 label dump at end + asma-LOG is a log-level parameter for helping to debug stuff. + It's value is the bitwise OR of all the following output types: + #01 prints the number of lines in the source code, + #02 prints tokens as they are processed, and + #04 dumps all defined labels at end. ) -%asma-DEO2 { asma-LOG NEQ JMP DEO2k POP POP2 } -%asma-DEO { asma-LOG NEQ JMP DEOk POP2 } +%asma-DEO2 { asma-LOG AND #00 EQU JMP DEO2k POP POP2 } +%asma-DEO { asma-LOG AND #00 EQU JMP DEOk POP2 } ( Asma's public interface. @@ -70,6 +116,7 @@ #20 .Console/char DEO ;asma/orig-token LDA2 .Console/string DEO2 ;&line .Console/string DEO2 + ( FIXME it would be nicer if line numbers were in decimal ) ;asma/line LDA2 .Console/short DEO2 #2e .Console/char DEO #0a .Console/char DEO @@ -78,8 +125,9 @@ &line 20 "on 20 "line 20 00 @asma-print-linecount ( -- ) - ;asma/line LDA2 .Console/short #04 asma-DEO2 - ;&lines .Console/string #04 asma-DEO2 + ( FIXME it would be nicer if line numbers were in decimal ) + ;asma/line LDA2 .Console/short #01 asma-DEO2 + ;&lines .Console/string #01 asma-DEO2 JMP2r &lines [ 20 "lines 20 "in 20 "total. 0a 00 ]